Where does the empty tile start?
AnarchyChess
Holy hell
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I think E/F-3/4
That way, you need to slide a tile before playing King's pawn (I assume this costs the turn), meaning at the start of the game, white has to choose to either go for a normal E4 opening or to functionally give up the first turn in order to get a tile available on E3 & E4.
I don't know how this would affect Queen's pawn openings.
I saw this comic yesterday and thought about it for a while though; I think the game would probably be likely to draw by repetition as you are capable of undoing your opponent's last slide, referenced by the alt text:
The draw-by-repetition rule does a good job of keeping players from sliding a tile back and forth repeatedly, but the tiles definitely introduce some weird en passant and castling edge cases.
It would be fun to try out though. You could also add some rules to balance if like "you can't slide a tile if a majority of pieces on it belong to the opponent" or something
I think it should start in the center so traditional King and Queen pawn games get messed up.
Would banning slide reversal until a different slide has been moved work?
It bothers me that the tile seems to be sliding out of the correct position.
It is, the goal is to checkmate black by sliding tiles.
It’s black sliding the tile
It is black's move, of course it's sliding out
Love the idea. Do you always have to slide two steps or can you half step slide? Is sliding a move or an additional action?
I think this has to require that it counts as a game loss to do the same slide three times. It feels too easy to force a draw sliding.
I’d say first you must do a slide, full slide no half slides. Then you must do a regular move. In that order.
And any missing spaces from the gap by the slide cannot be moved onto or over.
This way repeating the same slide still leaves the board in a different state.
Alternatively you might need to decide between sliding or moving. Often chess requires two turns to take a piece (you move a piece into attack range, opponent has a turn to react, and then you can take the piece). Being able to do two actions at once (slide tile and move a piece on the same turn) would allow you to take pieces that weren't previously threatened. It would even allow you to position to take the enemy king, where you put him in check by sliding the board and then are able to take him on the following action.
Mhm, why limit to first slide then move? I agree with gap cannot be crossed.
Or first move then slide? Though I’m realizing what this means for check. So maybe either move or slide? Or if slide results in checking the opponent, you forfeit the move?
But if it’s either move or slide, then repeating slides to force a stalemate it a problem
Only if you don't introduce a "repeating 3 slides? You lose" rule. Checkmate is the bigger issue imho.