this post was submitted on 22 Sep 2025
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Hollow Knight

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A community for fans of Team Cherry's hit indie Metroidvania game Hollow Knight

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  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'.
  • Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Fixed rare case of Second Sentinel knocking the player out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.
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[โ€“] popcar2@programming.dev 7 points 3 weeks ago (1 children)

Fixed Volt Filament damage multiplier not applying for certain Silk Skills.

I knew I wasn't crazy. Volt Filament worked great on Thread Storm but I could barely feel its effects on my other skills.

Fixed Cogflies and Wisps inappropriately targeting Skullwings.

Great change, this bothered me a lot

Fixed Cogflies incorrectly resetting their HP to full on scene change.

No...

[โ€“] dual_sport_dork@lemmy.world 1 points 3 weeks ago

Balls. Well, I guess that explains why sometimes they seemed to conk out after a couple of seconds and other times they wind up dutifully following you halfway across the map.

Side note: Have you tried resting at a bench with your swarm of Cogflies with you?