this post was submitted on 15 Oct 2025
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[–] DupaCycki@lemmy.world 11 points 21 hours ago* (last edited 21 hours ago) (1 children)

Same country that just gave Nintendo a patent for a generic game idea thay has been in wide use for years. Yeah... this is strictly about profits from their anime industry. Japan is just as much of a capitalist dystopia as the US is. Though if they manage to hurt the AI 'industry' - nice, I guess?

[–] Alloi@lemmy.world 2 points 13 hours ago

"this is strictly about profits from their anime industry."

ya dont say?

[–] cupcakezealot@piefed.blahaj.zone 13 points 1 day ago (1 children)

good thing the us would never destroy cultural landmarks in the name of conquest

[–] balance8873@lemmy.myserv.one 2 points 16 hours ago

I think they would

[–] mechoman444@lemmy.world 38 points 1 day ago (1 children)

Japan has some of the worst copyright and fair use laws in the world.

Satire is often times considered copy right infringing.

[–] bytesonbike@discuss.online 11 points 1 day ago (1 children)

I wouldn't say they're worse. I'd say they're confusing as hell.

For example: fan manga are absolutely okay.

[–] nasi_goreng@lemmy.zip 8 points 1 day ago

Fan manga and other doujin works usually depends on the original copyright holder for enforcement.

Some are pretty open for any fanworks being commercialized as long it's limited and case by case basis. For example, Love Live franchise allows doujin manga and other doujinshi works, but not with fanmerch. Serial Experiments Lain generally allows various stuff, but not R18 content. Some others like Yakitate Japan mangaka just happy seing his works have so many adult doujin manga, and even lining up on Comiket buying them.

[–] Draegur@lemmy.zip 15 points 1 day ago

Scam Faultman has a face that looks like it'd be a pillowy soft paradise for any brave fist that lands upon it at high speed.

[–] Iambus@lemmy.world 5 points 1 day ago (1 children)

Fuck Japanese copyright laws

[–] webghost0101@sopuli.xyz 3 points 1 day ago

Fuck all intellectual property.

Monopoly on ideas is though police. Information that is not hidden for personal reasons should always be free.

All of human creativity is recycled from internal interpretations, interpretations from the real world that we live in that is increasingly blocked off with real punishment to conceptual crime.

[–] LillyPip@lemmy.ca 4 points 1 day ago

I guess this is good, though it’s annoying that it’s unique enough to make a headline. This should be completely uncontroversial.

[–] jsomae@lemmy.ml 140 points 2 days ago (5 children)

Everyone here is either on the side of hating big AI companies or hating IP law. I proudly hate both.

[–] sugar_in_your_tea@sh.itjust.works 22 points 1 day ago (4 children)

We need two things:

  1. much shorter copyright and patent durations, like 14 and 5 years respectively (14 comes from OG copyright duration)
  2. stronger enforcement of copyright to protect creators from AI stealing their work

They should happen in that order, and ideally copyright would only be awarded to individuals (or perhaps specifically named lists of individuals, with some reasonable cap), not corporations. The current system is absolutely bonkers.

[–] bjoern_tantau@swg-empire.de 3 points 17 hours ago (1 children)

They should happen in that order, and ideally copyright would only be awarded to individuals (or perhaps specifically named lists of individuals, with some reasonable cap), not corporations.

That's actually the law in Germany. Here it's not called copyright but originator's right. The big caveat being that things you create while under contract are licensed to companies. But the originator's rights can not be transferred or erased.

Of course international contracts severely muddy the waters here.

That's how it should be, and that's awesome that Germany does that!

[–] Zink@programming.dev 5 points 1 day ago (1 children)

Making it so corporations cannot directly own some random valuable thing?

It's a nice thing to think about, but it has 0% chance of happening in our current system.

[–] sugar_in_your_tea@sh.itjust.works 4 points 1 day ago (1 children)

They kind of could. They could employ someone to own the copyright, and pay them handsomely to retain control of that copyright.

That's honestly how it should be. The same should be true for patents.

Trademark, however, should be company controlled.

[–] Zink@programming.dev 3 points 1 day ago (1 children)

Oh I didn't mean that it couldn't be done. Just that it wouldn't be. The people who control such things are actively moving our system in the opposite direction.

Not without a populist movement, no.

And IMO, it shouldn't be our top priority either. We should focus on electoral reform so it's easier to get decent representatives in office, making it easier to pass stuff like this.

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[–] WhatGodIsMadeOf@feddit.org 9 points 1 day ago (1 children)

But remember piracy is legal for the big AI companies.

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[–] UnderpantsWeevil@lemmy.world 5 points 1 day ago

It's a "heads-I-win / tails-you-lose" system when business can violently extract the value of labor coming and going.

Either the state protects owners of IP (inevitably a business entity looking to collect rents on its use) or it facilitates robbing the original artist (inevitably a talented individual/team that lacks the money for a lengthy legal fight). The legal system never seems to break in favor of the people themselves. It can only exist as a gradient to move wealth from the sweet of one's brow to the pocket of one's bosses.

[–] uairhahs@lemmy.world 16 points 2 days ago

This is the way

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[–] utopiah@lemmy.world 30 points 2 days ago (1 children)

Come on Japan, what's a bit of culture for AGI/ASI! Don't you want to save the planet? /$

This is obviously sarcasm, OpenAI just wants more money, namely the exact OPPOSITE of what it was founded for.

[–] edgyspazkid@lemmy.wtf 16 points 1 day ago

Automated garbage internet

What's with the dumb takes at the top of this post?

[–] tal@lemmy.today 90 points 2 days ago* (last edited 2 days ago) (5 children)

So, the "don't use copyrighted data in a training corpus" crowd probably isn't going to win the IP argument. And I would be quite surprised if IP law changes to accommodate them.

However, the "don't generate and distribute infringing material" is a whole different story. IP holders are on pretty solid ground there. One thing that I am very certain that IP law is not going to permit is just passing copyrighted data into a model and then generating and distributing material that would otherwise be infringing. I understand that anime rightsholders often have something of a tradition of sometimes letting fan-created material slide, but if generative AI massively reduces the bar to creating content, I suspect that that is likely to change.

Right now, you have generative AI companies saying


maybe legally plausibly


that they aren't the liable ones if a user generates infringing material with their model.

And while you can maybe go after someone who is outright generating and selling material that is infringing, something doesn't have to be commercially sold to be infringing. Like, if LucasArts wants to block for-fun fan art of Luke and Leia and Han, they can do that.

One issue is attribution. Like, generative AI companies are not lying when they say that there isn't a great way to just "reverse" what training corpus data contributed more to an output.

However, I am also very confident that it is very possible to do better than they do today. From a purely black-box standpoint, one possibility would be, for example, to use TinEye-style fuzzy hashing of images and then try to reverse an image, probably with a fuzzier hash than TinEye uses, to warn a user that they might be generating an image that would be derivative. That won't solve all cases, especially if you do 3d vision and generative AI producing models (though then you could also maybe do computer vision and a TinEye-equivalent for 3D models).

Another complicating factor is that copyright only restricts distribution of derivative works. I can make my own, personal art of Leia all I want. What I can't do is go distribute it. I think


though I don't absolutely know what case law is like for this, especially internationally


that generating images on hardware at OpenAI or whatever and then having them move to me doesn't count as distribution. Otherwise, software-as-a-service in general, stuff like Office 365, would have major restrictions on working with IP that locally-running software would not. Point is that I expect that it should be perfectly legal for me to go to an image generator and generate material as long as I do not subsequently redistribute it, even if it would be infringing had I done so. And the AI company involved has no way of knowing what I'm doing with the material that I'm generating. If they block me from making material with Leia, that's an excessively-broad restriction.

But IP holders are going to want to have a practical route to either be able to go after the generative AI company producing the material that gets distributed, or the users generating infringing material and then distributing it. AI companies are probably going to say that it's the users, and that's probably correct. Problem is from a rightsholder standpoint, yeah, they could go after the users before, but if it's a lot cheaper and easier to create the material now, that presents them with practical problems. If any Tom, Dick, and Harry can go out and generate material, they've got a lot more moles to whack in their whack-a-mole game.

And in that vein, an issue that I haven't seen come up is what happens if generative AI companies start permitting deterministic generation of content -- that is, where if I plug in the same inputs, I get the same outputs. Maybe they already do; I don't know, run my generative AI stuff locally. But supposing you have a scenario like this:

  • I make a game called "Generic RPG", which I sell.

  • I distribute


or sell


DLC for this game. This uses a remote, generative AI service to generate art for the game using a set of prompts sold as part of the DLC for that game. No art is distributed as part of the game. Let's say I call that "Adventures A Long Time Ago In A Universe Far, Far Away" or something that doesn't directly run afoul of LucasArts, creates enough distance. And let's set aside trademark concerns, for the sake of discussion. And lets say that the prompts are not, themselves infringing on copyright (though I could imagine them doing so, let's say that they're sufficiently distant to avoid being derivative works).

  • Every user buys the DLC, and then on their computer, reconstitutes the images for the game. At least if done purely-locally, this should be legal under case law

the GPL specifically depends on the fact that one can combine material locally to produce a derivative work as long as one does not then distribute it. Mods to (copyrighted) games can just distribute the deltas, producing a derivative work when the mod is applied, and that's definitely legal.

  • One winds up with someone selling and distributing what is effectively a "Star Wars" game.

Now, maybe training the model on images of Star Wars content so that it knows what Star Wars looks like isn't, as a single step, creating an infringing work. Maybe distributing the model that knows about Star Wars isn't infringement. Maybe the prompts being distributed designed to run against that model are not infringing. Maybe reconstituting the apparently-Star-Wars images in a deterministic fashion using SaaS to hardware that can run the model is not infringing. But if the net effect is equivalent to distributing an infringing work, my suspicion is that courts are going to be willing to create some kind of legal doctrine that restricts it, if they haven't already.

Now, this situation is kind of contrived, but I expect that people will do it, sooner or later, absent legal restrictions.

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[–] humanspiral@lemmy.ca 2 points 1 day ago

Open AI gets so much free PR. Sora is free for now, and instagram getting flooded with copyright infringing crap is not what an expensive video AI creation is going to be paid for. AI videos are very expensive. There are very few people who will pay for it as an alternative for more expensive CGI. Advertising industry can consider full shift for video. They can avoid rights violations and still do it.

Point though, is that copyright controversies are irrelevant to everything important. There is a utility to it, but its not 60gw of power required market.

[–] MITM0@lemmy.world 17 points 2 days ago (1 children)

That's rich coming from a country with no proper copyright laws & a copyright monster by the name Nintendo

[–] tatterdemalion@programming.dev 42 points 2 days ago (5 children)

Japan's copyright law is very similar to the US, so I'm not sure what you're referring to.

https://en.wikipedia.org/wiki/Berne_Convention

[–] GeneralEmergency@lemmy.world 25 points 1 day ago (1 children)

You're replying to a pizza cutter.

All edge and no point.

[–] Highlandcow@feddit.uk 6 points 1 day ago

Oooooo that's a really good insult

[–] Honytawk@feddit.nl 11 points 2 days ago* (last edited 2 days ago)

That both are copyright monsters which should be ignored as much as possible until they die out.

Disney is even worse than Nintendo.

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