“It only took us three years, but we’ve finally achieved the full game we should have delivered on day 1.”
At least they didn't abandon it. The game was great on PC(v1.4, v1.6) apart from some minor bugs(NOT game breaking bugs).
It doesn’t change the fact that they over promised and under delivered and still raked in pre orders.
Until consumers figure out how to be patient, this is a trend in gaming that is going to continue. To NOT criticize it at every opportunity is doing yourself and every other gaming enthusiast a huge disservice.
That's why I always buy after release and usually wait for some discounts. But I plan to buy BG3 even if it's not discounted at the winter sale but I think it is pretty obvious that this game is pretty good already.
It was a good game, just it fell well short of expectations. When you compare the little systems that contribute to games by R* like rdr2 / gta5 feeling so detailed and alive, it felt a bit barren, despite all the gorgeous backdrop and cool abilities.
"mile wide, inch deep" would be how I described it. The story was excellent but the gameplay loop imo needed some work.
Have you played the new version / dlc yet (I've not so pls no spoilery spoilers)?
In fairness, I hated rdr2 and don't really like the gta games because they're a bit too much "violent life simulator" vs "game" for me.
As such, the only thing I hated about CP2077 was the bugs, crashes, and balance issues. Admittedly, I loved how cheap I got it because I bought it during the early reputation crash. It was unplayable for a few weeks, but for $17? Damn.
Yeah for $17 it'd be an absolute steal, assuming it's playable. Iirc it didn't crash once for me, just there were sooooo many ridiculous graphical bugs, and so many systems just felt half-arsed or unfinished. Some notable examples for me:
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looking out over the city from a high point, zooming in on the traffic and finding out they're sprites
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no real police / law system, you could have your back to a wall and they'd somehow teleport behind you
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on my first cyberpsycho case, as the "Thanks for work, I'll take it from here" call didn't trigger until leaving the area, I was unsure of what to do with the knocked-out psycho, so I carried them to the trunk of my car. Well, the game did not account for my idiocy and there were, let's just say, interesting spaghettification results when I drove away
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the autodrive when calling your car often had hilarious or strange results
Personally I really enjoy it. Phantom liberty (and the patch to the normal game) adds a new area that is basically a microcity in itself, with a really fun side story that even adds additional endings to the main game.
No story spoilers ahead:
The update also brings a lot of randomized content that helps making the city feel much more lively, for example you will encounter random gang shootouts or car chases, or if you pick on one gang enough they will hunt you down as well. The police is a lot more dangerous, and continued resistance will eventually earn you a visit from maxtac. They also got the city transit system working, you can ride by train from a to b if you want while enjoying the view.
Also, assuming you didn’t play at all since the 2.0 overhaul, they completely reworked the talent trees and skill paths, making them much more distinct and all around fun to play with. The loot and difficulty system is also overhauled, and will mostly scale to your level regardless of where you are in the story, giving much more freedom in what you want to do and when.
Then there is vehicle combat of course, with a wide range of armed vehicles to obtain, which is also pretty fun and useful.
Generally it feels much closer to what was promised. It might not be perfect, but it is in a fantastic state in my opinion, the only thing I really miss at this point is the holy grail of third person camera (with a working player model).
Thanks for the informative reply! I am definitely going to update at some point. I tend to only play one game at a time, not sure if it's an autism thing but I get very much into one game, play it to completion, do all the side quests if I really like it, then move onto the next... don't replay games very often.
I got the absolute worst ending possible on my CP2077 runthrough, I have a save from just before the point-of-no-return and was mopping up all the side activities with the intent of trying to get a better ending. Perhaps I should start a new game from scratch to really appreciate all the additions. Though, I wager I'll be installing the car handling / HUD element and minimap resizing mods immediately, unless they've fixed those issues?
Here are the wheels to the car you bought 3 years ago.
Uhhh I seriously doubt it’s even close to what they said it was going to be
No it's not. I mean I like the game that it is and even had fun at launch but I will always be a little salty that it will never be what they said it would be.
No, but I find it’s fun. Looks great and I love the genre
I did a complete playthrough on release and still had fun. The game is still buggy, but it's definitely better than it was and I've had a good time on my second playthrough.
Good thing I haven't played more than a few hours yet. Imma give this another shot over the holidays I think.
3 years after release, here's a finished product
Lmao the absolute state of the gaming industry
They should have called it the 2080 edition.
Is this game any fun?
If you like shooters and cyberpunk stories: Yes.
The shooting is great, the world is cool as fuck to explore, and the story is on point for the genre.
If you don't like shooters or cyberpunk/sci-fi as a genre it probably won't change your mind. The gameplay isn't mind-blowing; it's pretty average though the combat somewhat reminds me of Dishonored except without teleportation and time manipulation other than bullet time. The story is mostly well-written, but there's one jarring plot hole about half-way through the main story, and the pacing is a little weird when it comes to interacting with Johnny because of the open-world nature; the dialogue, though, is good throughout.
As an RPG it's very light. You have choices, and they matter and some of those choices you make by leaving dialogue and just doing something (like shooting a machine or just leaving the area). But you don't get these all the time, and when you do you have like 3 or 4 options. The skill tree is big, but it's also a mess (even now after it's been reworked twice.) I always find myself overwhelmed by how many options there are, but underwhelmed by what they actually give.
What's the plot hole again? It's been a while since I played.
yup
Yeah, it's really fun. If it worked for you on release, it was fun then too, with some issues. Now? Absolutely a blast.
I went in completely blind, knowing just the name and it's a future shooter. It's cool, I did side quests as they became available (ignoring storyline) and I think that's the best way to do it, vs story first then side.
I'm disabled so played with a mouse only (kb for menus etc). I had a good time start to finish, and I only fucked up one side-quests (kinda mission design, kinda being an idiot). I haven't played in a couple years, want to see what the new content is, just been hooked on other games.
I know the game "fell short" of hype but idc because I was interested and very very intentionally ignored all the hype bullshit. I feel I got my money's worth, and enjoyed everything so far (story complete, all side as of 2y ago).
Is there any difference between the ultimate edition and just having the game+DLC?
Update 2.1 for the game and the DLC is the ultimate edition. So if you are on the new patch you have the same content.
No
Yeah and you almost lost your entire company trying to please shareholders that don't even know what industry you're in.
Next time, finish your game, then release it. I promise you, if you put out a game on the same level of polish as BG3, your stock will go up.
The requirements increased too right? Are there any benchmarks for New Cyberpunk?
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