152
submitted 1 year ago by DeadWorld@lemm.ee to c/pokemon@lemmy.ml
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[-] CaptPretentious@lemmy.world 84 points 1 year ago

Words are cheap.

I'll believe it when I see it. The last time I personally believe they last put any effort into their games was X/Y. And only because they went from pixel to polys.

The story has been crap for a while. Even gen 1 has a more compelling story. The bad guys have been laughably stupid, and your rival... Your rival is an overly clingy person who desperately wants to be your best friend. The mechanics haven't budged in forever. So much so a goldfish can accidentally win. Every game is more about that games mechanic then building the franchise or gameplay. And a gimmicks are half baked, propped up just to sell but never follow through on. How many pokémon actually got mega evolutions? Or Z-moves, or Dynamaxing and Gigantamaxing. I mean, I quit shield like maybe a few weeks after it came out and I have most of them because... It was just a temporary gimmick to slap on the box to try to sell it.

But beyond just a bare bones mechanics that is the game...

Scarlett and violet run terribly. And I know a lot of people kept trying to blame the switch hardware because god forbid you blame pokémon. But it's not like it was just Scarlet and violet, sword and shield also ran pretty terribly not as bad but still bad. And they look like upscaled PS1 games. Mainstream pokémon games are just an example of putting in minimum effort while riding nostalgia and cartoon tie-in.

I hope when the next game gets announced, no one pre-orders. I know that won't happen because people are afraid that somehow they're going to run out of digital copies... But I can dream. I hope everyone waits until reviews come out. Because I want to remind you Nintendo doesn't do returns.

[-] Neato@kbin.social 35 points 1 year ago

And I know a lot of people kept trying to blame the switch hardware

And then TotK comes out and blows that excuse back to Kanto. Pokemon Company just doesn't care to try.

[-] victron@programming.dev 10 points 1 year ago

I was about to point that out! I've yet to finish TotK but everytime I play it, I still get amazed at what they achieved. Yeah, there are some compromises, but that shit runs like butter.

[-] DrPop@lemmy.one 4 points 1 year ago

Actual Nintendo is the best at bringing the most out of their hardware. I'm surprised Nintendo hasn't stepped in quality wise but Pokemon is the money maker.

[-] CaptPretentious@lemmy.world 4 points 1 year ago

Honestly, I'd say Monolith Soft is the best, IMO. They brought us Xenoblade and they also worked on TotK, they actually do support development for a lot of the big titles for Nintendo.

[-] Crystal_Shards64@lemmy.world 23 points 1 year ago

I skipped sword and shield. Pokemon scarlet and violet ran terribly. Yet even though I went into it expecting to have a bad time, I still enjoyed the gameplay loop?

I'm extremely conflicted because I know that if it wasn't for it being pokemon I would have likely dropped S&V like a hot potato. And with the lie about reduced pokemon in each game due to having to recreate the models from scratch (and then people finding out Sw&Sh models were just 3ds models) it just rubbed me the wrong way.

All in all I can't help but think of what the games could be if they took the time to do it right.

[-] TORFdot0@lemmy.world 6 points 1 year ago

Thank you for putting my feelings to words. I haven’t even actually played a Pokémon game for more than 5 minutes since sun and moon as they were just so boring, the tutorials were so long, and the z move mechanic basically didn’t impact the game at all as the game isn’t ever hard enough where you have to use a Z move.

I still play the older games but it’s because I find the experience more balanced and enjoyable.

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[-] victron@programming.dev 43 points 1 year ago

I feel it in my gut that some day Pokemon is going to have his "BotW"-like game that will make it revolutionary and relevant again, but until then we're gonna get a lot of stinkers.

[-] jmcs@discuss.tchncs.de 21 points 1 year ago* (last edited 1 year ago)

They don't even have to do anything new, they just have to look at Cassette Beasts to see how to pull off an open world Pokemon-like game.

[-] Zangoose@lemmy.one 6 points 1 year ago

Now I know what my next steam game is going to be, thanks for that

[-] JackbyDev@programming.dev 13 points 1 year ago

And you'll have a certain group of diehard fans who believe it "isn't a real pokémon game" because of the changes lol.

Pokemon never catered to the die hards.

The money they make is always from new fans. Which is why they went that path for multiple generations. I think this latest release caused a dip in profits, so only now are they like... "Let's give them a bone."

[-] JackbyDev@programming.dev 6 points 1 year ago

I'm more pointing out how BotW and TotK, while widely praised, seemed to anger a small subset of Zelda fans.

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[-] uralsolo@hexbear.net 4 points 1 year ago

That was Legends: Arceus. But it still didn't sell nearly as well as Sword+Shield or Scarlet+Violet did.

tbh the Pokemon Company could probably not change a thing and keep churning out the same slop for fifty more years and still be the largest franchise on the planet.

[-] SSUPII@sopuli.xyz 3 points 1 year ago* (last edited 1 year ago)

Black2/White2 used to be so missunderstood. People would absolutely kill each other for that right now

[-] FlyboyM619@lemmy.world 31 points 1 year ago

Hopefully something comes from this because it's a shame the way the games have been lately.

[-] Lun0tic@lemmy.world 24 points 1 year ago

Most of Nintendo's high-end franchises have been able to "evolve" except for Pokemon. Even the proven -to-always-work ones have taken great steps forward. For a franchise based on an RPG that honestly has plenty to pull from it's resistant to make itself better. The progression of a pokemon game becomes to expected and bland and to some extent it stops making sense in its own world. People have been making suggestions for years now and it's pathetic they refuse to listen to it's base. Scarlett and Violet should have been it's death but people still bought into it so again, it works for sales so why would they need to add in extra resources? Once I picked up on the gimmicks (z-power and gigantamax) I knew it was getting ridiculous. The game just straight up relies on predictable concepts of grinding and higher levels encounters through progression yet it tries to pass itself off as openworld and non linear when you have orher games who clearly do it better. If a pokemon game held it's same concepts and was called somethings else like Master Catcher or Battle Critters it wouldn't even be considered as "great" as it is. You can't say the same for the other franchises.

[-] Silverseren@kbin.social 15 points 1 year ago

It's why all the side games made by other groups are often so much better than the mainline games, despite having a far smaller budget to work with. Because they actually try to do new and innovating things with the franchise.

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[-] DrPop@lemmy.one 6 points 1 year ago

God mega evolutions we're such a great addition in X/Y. Z moves were lame and I haven't played a new Pokemon game since alpha Sapphire. Like yeah it's Pokemon but it just feels like a product at this point. I know the point is to make money but maybe they should take a break. Pokemon games almost died in black and white because they haven't changed.

[-] Lun0tic@lemmy.world 6 points 1 year ago

You're right that mega evolutions were great in that it gave certain Pokemon a second chance to be useful however even that took a wrong turn when they mainly focused all mega evolutions to to all the popular Pokemon who were already great to begin with. On top of that, it did continue forward which I feel would have been another opportunity to give those not-so-great pokemon that chance.

[-] paultimate14@lemmy.world 3 points 1 year ago

In a vacuum Megas were fun, but I think they were a net negative to the games as a whole.

In the single-player game, it's basically an instant-win button. I don't think pokemon needs to be difficult- I find most rom hacks and nuzlocke runs tedious and annoying. But having one button that just wins felt bad. The whole concept of temporary transformation felt like something that didn't belong in pokemon, probably because its absence was something that separated Pokemon from competitors like Digimon and Yu-Gi-Oh.

Before Megas, new mechanics were usually things that made sense. Things that fit neatly into the world, may have been in the anime early, and were pretty logical conclusions that were only not in earlier games due to technical limitations. Splitting Special into SpAtk and SpDef, splitting moves within types by Phys/Spec, adding Steel type, Held Items, abilities, double and triple battles, breeding. To me, Megas felt drastically different, as do Z moves, Dynamaxing, and Terastillizing.

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[-] lunarshot@beehaw.org 22 points 1 year ago

After the TOTK release, all the amazing mechanics, graphics, and creativity? While I think maybe TOTK is setting new bars, it really shows how much they’ve just churned out the Pokémon games without any thought.

[-] worfamerryman@beehaw.org 7 points 1 year ago

I think I read on some Wikipedia page that Pokémon makes a majority of their money off merchandise. I think they can wait 7 years for a new game because someone born last year, may not get a Pokémon game until their 9 and they would miss out on 7 years of merchandising and potentially not capture the audience at all.

I know 9 is pretty young already so let’s say it’s a 7 year old and now they are 14 or whatever.

[-] Kiosade@lemmy.ca 5 points 1 year ago

Oh they had thoughts alright… thoughts of money!

[-] soyagi@yiffit.net 21 points 1 year ago

Palworld is set to officially release at the start of next year. It's clearly very Pokémon inspired, but looks much more impressive than any existing Pokémon game. I wonder if Palworld will help shake the Pokémon Company into upping their game.

[-] Strafer@artemis.camp 19 points 1 year ago

For most people the Pokémon IP is a much bigger draw than a potentially better game though. Game Freak are in a position where due to the Pokémon IP they can release a game riddled with issues and still sell well.

[-] veniasilente@lemm.ee 13 points 1 year ago

creatures with machineguns

If I wanted that I'd just play Digimon. Not that the idea is bad, it just... feels to me more like an attempt at a replacement for Digimon than for Pokémon. Equipping everyone with machineguns and joining in into the slaughter feels like it absurdily misses the point of Pokémon for me.

(That said, I'm not con adapting some of the Palcreatures minus machineguns as fakémon if I find out I do like them)

Kindred Fates looks more interesting.

[-] vldnl@feddit.dk 5 points 1 year ago

There's also Coromon, which even has a similar style.

[-] fsxylo@sh.itjust.works 4 points 1 year ago

Normally I give a side eye to any game that looks like they specifically hired a lawyer to make sure their bootleg is legal, but the legit franchise is practically bootleg at this point so if this can out-Pokemon Nintendo then I'm all for it.

[-] dtjones@lemmy.world 4 points 1 year ago

I haven't checked in on it for a long time but I remember kindred fates also looking promising.

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[-] Starlet@hexbear.net 19 points 1 year ago

with regular releases

I guess having fewer releases isn't an option

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[-] blazera@kbin.social 18 points 1 year ago

Well Im not buying any pokemon games until they take more than a year to develop, sounds like Im not gonna be buying any new ones anytime soon if keeping the short development times is where they're starting from for their development strategy.

[-] brain_pan@infosec.pub 18 points 1 year ago

perhaps it's not possible; the crunch strategy isn't working (and is grinding up and spitting out devs)

[-] veniasilente@lemm.ee 5 points 1 year ago

It's perfectly possible: they just need to reduce the frequency of that "regular" to eg.: regularly once every three years.

[-] OberonSwanson@sh.itjust.works 17 points 1 year ago

They should also look at the long burning tire fire that is Pokémon Go.

[-] spongebue@lemmy.world 18 points 1 year ago

Blame for that lies mostly with Niantic. They do the development and pay for the rights to use The Pokemon Company's intellectual property

[-] OberonSwanson@sh.itjust.works 9 points 1 year ago

I know, but I have to dream they’ll pull it out of the tailspin. It’s clear Niantic is ran by crypto frat boys with zero business experience, so they’d just wait for the game to burn out before they fix anything.

[-] M68040@hexbear.net 11 points 1 year ago* (last edited 1 year ago)

ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ

Also cool it on the release cycle a bit. And get Raitora in a game

[-] king_dead@beehaw.org 11 points 1 year ago

Legends Arceus shows they can release a quality product, they just choose not to.

[-] all-knight-party@kbin.cafe 14 points 1 year ago

Even legends Arceus could've used more time in the oven, even though it got a lot of things right.

[-] probably@beehaw.org 7 points 1 year ago

The biggest thing Arceus needed was voice acting. It is ridiculous that the biggest franchise in the world doesn't have voice acting in a game that has such animated discussions.

[-] kodoku@beehaw.org 5 points 1 year ago

imo that's far for the game's biggest fault. it's an eyesore, the plot wasn't that good, and while they nailed a lot of things regarding gameplay, other things felt undercooked.

and frankly, there's a bunch of big franchises (mario and zelda come to mind) where voice acting, while present, is nearly non-existant, so i never got the complaints about the lack of voice acting in pokemon.

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[-] Mandy@beehaw.org 10 points 1 year ago

they lied on multiple occasions, so why even believes literally anything that comes out of their rotten mouths

[-] zifnab25@hexbear.net 7 points 1 year ago

A game that has barely changed in over 30 years, except to expand the color palette occasionally? What can they possibly be quality controlling? Its not even like you have to spell check stuff when half your proper nouns are gobbley-removed.

I guess it would have been nice if PokemonGO had released in anything resembling a playable state. But people still threw endless amounts of cash at it. So how important can quality control even be?

[-] Clbull@lemmy.world 7 points 1 year ago

Drop Game Freak, hand the reins to a decent reputable developer.

Gen 9 so far is complete ass. Despite Scarlet/Violet having some good things going for it (Nemona is the best rival since Blue from RBY, Arven's backstory is great, Toby Fox making parts of the soundtrack, Ash Ketchum finally dropped from the anime), its flaws heavily outweigh the good parts. Game is dull and full of performance issues, Paldea feels lifeless, the Pokemon League can only be attempted once, Geeta is a joke of a champion, the Team Star questline is awful, and the Academy Ace Tournament is far too easy to be considered endgame content.

Should Gen 10 end up like this, Nintendo and the Pokemon Company will end up in trouble.

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[-] worfamerryman@beehaw.org 4 points 1 year ago

They should just have a series that goes out regularly for casual fans and some spin-off for their older audience. Like Pokémon generation me red.

They could buff the difficulty and make the game more complex. They could even have more mature themes(not adult) just like personal growth and the pain of loss kinda stuff.

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this post was submitted on 14 Aug 2023
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