Cuphead.The art is very beautiful, but I think the gameplay uses just plain repetition to achieve the difficulty, and I'm not a fan of doing the same thing again, again and again.
Hollow Knight
Apparently not that much of an unpopular opinion though reading through the comments.
Sonic games, I'm referring specifically to the first one and that era.
My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.
But really from a gameplay perspective, I simply do not understand what people like about it.
The whole thing was just run as fast as you can down this path, you have no idea what's coming up. There will be multiple opportunities to take different paths but you don't really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.
Now you've run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.
Why would anybody want this?
Real time strategy games are not my cup of tea. Nothing against anyone who enjoys them, understand, but they're basically exercises in who can do the clicky clicky faster. Give me a turn-based game any day... where you actually have to out-think versus out-click your opponents.
Oh, and any game that pits console players against PC players. Yes, let's put the 'stock controllers only' console players up against the PC players with $8,675,309.00 of custom equipment and every cheat they can get away with. Sounds like a reasonable plan. Overwatch, I'm looking at you.
That depends on which RTS you play, Aoe4 has one pro with 120 or so APM which would be unthinkable in StarCraft, strategy is much more important.
I somewhat exaggerate. They can be fun, but turn based is more my style.
Dota and League of Legends. The moba format simply doesn't click with me. Them being hyper competitive doesn't help, and I'm someone who played plenty of UT2004 during my late teens
KOTAR
After growing up with Star Wars games like X-Wing/TIE Fighter, Dark Forces, Jedi Knight, Shadows of the Empire... The whole choose your own adventure text game was a really lame step down.
So many people say it's the pinnacle of SW games and I just see it as a game that could have been made for Commador 64 that has has some cut scenes added over it.
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