[-] Catastrophic235@midwest.social 15 points 8 months ago* (last edited 8 months ago)

I'm beginning to believe that a large portion of this society doesn't actually see anything wrong with genocide, they just don't like the word and are content with telling themselves that the victims deserved it.

Isreal and the US government know what they are doing, the killing is deliberate, it is the only viable explanation for things like the treatment of UNRWA and the clear targeting of civilians in Gaza and the West Bank. Claiming that these targets are somehow militants would be laughable if the consequences weren't so saturated with human blood.

It's obvious to me that both parties would make the same choices here, party politics are only to blame here as far as they enabled themselves to be so throughly penetrated by foreign interests. Only real difference with Trumptard VS genocide Joe is that trump would be more transparent with his support for genocide.

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What the title says. If I was to best describe what I liked so much about it, I would say that it was how it had both a serious 'cozy factor' (ex: anno 1800) while still being difficult and requiring effort+skill to win. What other games scratch that itch?

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For consistency sake, let's say that any game that's >or=7/10 at what it's trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche.

My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it's something else before release, and then getting mad when it released and wasn't dead space 4 under a new name.

[-] Catastrophic235@midwest.social 16 points 11 months ago

I gave into peer pressure earlier this year and tried League.

God that shit was boring.

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PC. We played through all of the 3+ player ones around a year or two ago in chronological order and it was stupid fun, what we liked about it and are hoping to find elsewhere is it being a shooter with an emphasis on movement and it's physics sandbox (AKA CHAOS) while still having at least 3 full campaigns to play through in a continuous way.

I'm wondering if there are any other games/franchises out there that meet these same criteria, or at least come close?

Thanks!

[-] Catastrophic235@midwest.social 6 points 11 months ago

The company suffering because they betrayed the trust of their customers actually is capitalism working as intended lol, all we're missing is someone who actually holds the line Unity sold themselves as holding but failed to do.

[-] Catastrophic235@midwest.social 5 points 11 months ago

TFW a product marketed towards adults who watch a show designed to appeal to little children failed to find a large enough market.

[-] Catastrophic235@midwest.social 6 points 11 months ago* (last edited 11 months ago)

What role do you think the Steam workshop plays in this?

Obviously the people playing the AAA franchises don't care, but when you see the sheer quantity of workshop content for some games (Cities:Skylines and Space Engineers come to mind for me, no doubt there's other examples in genres I'm less familiar with), you see how much the modding community has contributed to the commercial success of these games. I'm wondering how this factors in to steam as a whole.

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One of my favorite improvements is that industries now work like they do in ANNO 1800.

I find myself accidentally pressing ctrl+q a lot.

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Bolitò (midwest.social)
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Metal Gear Obama (midwest.social)

Metal Gear Obama.

  • Hediwo Jima
[-] Catastrophic235@midwest.social 15 points 1 year ago

Lmao, there is something deeply entertaining about Fortnite being used as a platform for corporate psyops.

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I know this is a very specific question, but does anyone know anything like this?

What I mean by "like TAB" is that it's an RTS and/or citybuilder where you're constantly under attack from all sides, and taking + holding more of the map is the primary thing that enables you to progress in the game.

Age of Darkness is really fun and I know another update is in the works but I've already played it to death much like TAB. Alien marauder just felt like off-brand TAB and I got bored of it after beating each map once.

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BAD VIBES FOREVER (midwest.social)
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submitted 1 year ago* (last edited 1 year ago) by Catastrophic235@midwest.social to c/gaming@beehaw.org

For me it was Dead Space 2 when I was 12-ish. For reference, at this point the most gruesome/gorey/violent media I was exposed to was the Halo 3 Flood levels and the original 2 Alien movies.

I had way too much fun playing it to be traumatized by it at the time, although when i was old enough to understand the horror of the whole "your memories and experience becoming food for a god-like being that has absolutely zero respect for your existance", that did inform my perspective of other media such as Evangelion or Childhood's end when I watched them for the 1st time.

What was your equivalent to this? I've heard the Resident Evil games are quite common for this but I want to hear your perspective.

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What the title says.

I remember these were everywhere back in the mid 2010's. I was super into the industrialcraft and buildcraft stuff, but a lot of the ones I was really into at the time ended up abandoned and eventually I just moved on to other games.

I'm wondering of there are any still around that are actively updated?

I heard there was one out there somewhere that had a couple of the industrial/automation mods mixed with some world gen stuff and a mod that turned it into a city/colony builder (not Millenaire), but this was just a thing I heard so I'm well aware it's little more than wishful thinking.

Any info would be appreciated, thank for reading!

Satisfactory.

Totally my fault, it's not a bad game it just wasn't remotely what I was looking for when I bought it.

I got it expecting "factorio in 3d", however in reality it was more like Subnautica or Fallout 4 if the base building in those games was the main part of the game.

By the time I had finished loading the first phase of the space elevator I had came to terms with this.

As it turns out, the game that scratched that itch was heavily modded Space Engineers.

Nah just gamer president clips to play over discord with my buddies, likely won't even post them anywhere.

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Looking for both the process and any software I may need. My day job involves teaching image-pattern recognition algorithms on industrial robots so I'm not afraid of any learning curve, I simply don't know where to get started.

Thanks!

[-] Catastrophic235@midwest.social 5 points 1 year ago* (last edited 1 year ago)

I have a theory that freaky cartoon porn on the internet is going to spawn a "market" for entertainers somehow.

It's like... the 'weird factor' of it is such that you could probably capture a large audience by trying to explain or understand it in a neutral, non-judgmental way. Study the way a person ends up being 'into it' in the same way people study the life cycle of a marine mammal or something.

I'm probably not saying this right.

Closest I've ever gotten to the Jones one was playing Xenonauts 2.

On the Geoscape stoned late at night and the alien activity updated right when the music hit, Terry Davis manifested in my 8th cranial nerve and told me to "run them over".

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Catastrophic235

joined 1 year ago