[-] Keegen@kbin.social 4 points 1 year ago

MangaDex comments are just like YouTube comments, it's best for one's sanity to pretend they don't exist. MangaDex at least makes it very easy to do so, unlike the latter.

[-] Keegen@kbin.social 4 points 1 year ago

This chapter was adorable. Look at these two dorks!

[-] Keegen@kbin.social 3 points 1 year ago

My favourite combo is the "Rolling Gunslinger" Mesa, taking the power of Mesa's Waltz to it's extreme. The required ingredients are 2 Parkour Velocity Archon Shards (or 1 Tauforged, which is what I prefer) and a mod you never see used, Amalgam Barrel Diffusion (put it on your secondary, not Regulators). With all things combined, Mesa turns from the turret frame she's known for into one of the most mobile killing machine frames in the game, rivalling even Titania. Once you get used to how much forward momentum her roll gives, you can traverse all but the most maze-like tilesets without ever turning Peacemaker off, shooting everything that moves all the way to extraction.

[-] Keegen@kbin.social 3 points 1 year ago

I love the friendship King and Saitama have, they are both the only people who truly understand one another.

[-] Keegen@kbin.social 3 points 1 year ago

Plunder + the new passive is insane.
That's the tl;dr version, at least. Tempest Barrage is absolutely worthless for it's damage, nothing changed there, but it's absolutely amazing at applying tons of Corrosive and (with the augument) Viral procs to everything in an area. Tidal Surge is still very much worthless, it's too fast to reliably control and I found myself crashing into walls all the time and just never bothering to waste 50 energy on it. It does grab enemies very well now, though! Here comes the star of the show, Plunder! This ability is crazy good, but ONLY because of Hydroid's new passive. The armor buff was enough to make me able to survive rather comfortably with this janky no forma build I slapped together for testing on Steel Path Taveuni, Kuva Fortress with the exception of Slash procs forcing me to heal through them with my Operator. The Corrosive damage buff is straight up insane on anything with decent status chance and fire rate. I brought my Incarnon Torid and proceeded to melt everything, including the Acolyte, like it was a lvl 20 mission. Tentacle Swarm is a lot more useful now, but I still only used it once for testing purposes. It's an OK CC, but it still makes it hard to shoot at enemies and I would rather have Larva in it's place instead (or other grouping ability).
Overall Hydroid seems really good now, he's a classic weapon's platform frame, with tools to help him survive and buff his weapon damage vastly! Will forma him when I have some time to play during weekend and try him out on a tougher Steel Path mission, like a 20min Circulus run to stress test him some more.

[-] Keegen@kbin.social 3 points 1 year ago

You can change it at any point, but if you don't care about your saves getting into the 10+GB in size then leave it.

[-] Keegen@kbin.social 3 points 1 year ago

I respect their option, but disagree with it completely. I think accidentally triggering a cutscene with the wrong character, stumbling through it quickly only to reload a save and trigger it with your player character instead feels a lot worse than just always triggering the cutscene with your player character, even if it "breaks immersion" by teleporting them slightly (unless they are really far away/this is an Origin specific interaction). I'm not asking for the complex task of being able to switch characters mid dialogue, I understand how that can prove nightmarish to implement, just let me pick the default character to always initiate all interactions and I'll be happy.

[-] Keegen@kbin.social 3 points 1 year ago

Look at Paisen, all full of self confidence! I'm kinda sad we didn't get to see Machida's sketch fully to compare them.

[-] Keegen@kbin.social 3 points 1 year ago

I didn't mind her singing but if they finally shut up Bombastine's lines, or at least made them less frequent, that alone improves my Circuit experience by at least 20%.

[-] Keegen@kbin.social 3 points 1 year ago* (last edited 1 year ago)

Valve's Proton never included the build-in FSR that GloriousEggroll's Proton builds had. And it's been gone since GE-Proton 8-1.

[-] Keegen@kbin.social 3 points 1 year ago

Kbin user here, you can't block an entire instance (yet), what the current domain block does is blocks all content linking to that specific domain. We can filter posts by languages in the settings (not sure if Lemmy has that feature) and block individual magazines which has been pretty good at helping me clear up my All feed.

[-] Keegen@kbin.social 3 points 1 year ago

I always try the native version first if a game has one (old "native" ports using Wine don't count) and only use Proton if it has serious problems. I want to see more Linux native games, and so I go out of my way to play them in their native version. There are some games that I own where the native version is clearly inferior to Proton, but for most it's equal, or only slightly worse at best (I mean "Pillars of Eternity not having cloak physics in native version" level worse).

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Keegen

joined 1 year ago