[-] Ultragramps@lemmy.blahaj.zone 1 points 2 days ago* (last edited 2 days ago)

Fan Art Gallery: Blue Promise


by Alessia Trunfio


by Kate Holley


by Original Emm

Original pieceA retro chocolate advertisement poster in 1895 illustrated by the French artist Theophile Alexandre Steinlen titled ‘Compagnie Francaise Des Chocolats Et Des Thes’.


by Ben Edwards


by Hellebore Soul


by Blue 13 Beast

4
submitted 2 days ago* (last edited 1 day ago) by Ultragramps@lemmy.blahaj.zone to c/criticalrole@lemmy.world

Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch at midnight and the next day at 9am PST

Runtime Break start
5h 27m 2h 59m

Episode 113: Assault on the Malleus Key

Bell's Hells and the Mighty Nein had traversed through the hidden portal to Ruidus, had gone to the depths of the Ruidian capital city of Kreviris and made contact with the remnants of the Volition, set themselves up, prepared for the assault on the Malleus Key to commence and be the distraction they need to divide and hit their targets within the red moon.
As they gave message, we cut to a short time before this where the members of Vox Machina present in Vasselheim begin to collect the rest of their allies so they can be part of the spearhead of this attack on the Malleus Key and the fortress that has risen from the surrounding dust of the Tishtan Site in the Hellcatch.
As you went to Whitestone and gathered Percival de Rolo, Cerkonos the Flamespeaker from Pyrah had joined you from Vasselheim, and the one member you had a hard time locating for quite some time seemed to be on a trek in Wildemount.
Upon catching up with Scanlan Shorthalt himself and his troupe of traveling midlife crises (transformed into purple centaurs) were making their "leather jacket road trip" across that distant continent before you let him know that you needed his help once more. Upon him decidin to join, you all had a group hug as he mentioned that he had to tell the other guys and let them know what's going on.
So here in the darkened, star-filled night in the Barbed Fields of the exterior range of Bazzoxan in the plains of Xhorhas, the Wastes, you disengage from your group hug and Scanlan (lower horse body and tail) the rest of your friends await you to join their band not far from where you currently converse.


Previous Episode: "The Assembling of Legends"

5
Beacon Bits! Webcomic Series (imagedelivery.net)
submitted 3 days ago* (last edited 2 days ago) by Ultragramps@lemmy.blahaj.zone to c/criticalrole@lemmy.world

An announcement on Beacon with cartoon characters of the cast advertised today.

"Beacon bits!"

New Updates Every Wednesday on Beacon.tv

I have found that the artist has a YouTube page

Dylan Does Draw

Very few details have been released thus far, so check this post for updates.

[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago* (last edited 4 days ago)

Chetney got run over by a Silgoat

(by FaeolinTheWildElf)

Chetney got run over by a Silgoat,
Walking home on eve of Winter’s Crest.
Fearne and I aren’t sure that we believe him,
But that is what his speak with dead professed.

He’d been drinking Sandkheg’s Hide
And we begged him not to go (don’t go Chetney)
But he forgot it was a full moon
And then staggered at the door with Fearne in tow.

When we found him on Crest’s morning
At the scene of the attack (let me tell you something)
He had hoof prints round his waistline
And incriminating horn marks on his back.

Chetney got run over by a Silgoat,
Walking home on eve of Winter’s Crest.
Fearne and I aren’t sure that we believe him,
But that is what his speak with dead professed.

Now we’re all so proud of ourselves
We’ve been taking this so well
Watch us in here reminiscing
Playing cards and drinking Shanks with Dorian

It’s not Winter’s Crest without Chetney
All his toy’s sit on a rack
And we just can’t help but wonder
Should we share out all the gold that’s in his pack? (gold in his pack!)

Chetney got run over by a Silgoat,
Walking home on eve of Winter’s Crest.
Fearne and I aren’t sure that we believe him,
But that is what his speak with dead professed.

Now the goat is on the table
And Fearne has sobered up at last
Laudna’s making shadow puppets
As we laugh at the C-pop flag we left half-mast

We warned all our friends and enemies
Better watch out for your own (Not Ludinus)
“They should never give a licence, no
To someone who drives a sleigh and plays with gnomes”

Chetney got run over by a Silgoat,
Walking home on eve of Winter’s Crest.
Fearne and I aren’t sure that we believe him,
But that is what his speak with dead professed.

Chetney got run over by a Silgoat,
Walking home on eve of Winter’s Crest.
Fearne and I aren’t sure that we believe him,
(Fearne and I are sure no one will confess)

[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago* (last edited 10 hours ago)

(revised songs below by me)

Carol of the Hells

We are the Hells, first word is Bell’s
New thing today, spells gone away
Danger around, hunting us down
Night into morn, Ruidus born
Seeming to be part of the key
for ending of Exandria.
Chetney and wood fighting for good
(Ex)Zandria’s flat. Pâté the rat.
More than a fey, what’s Fearne today?
Orym, I mean, total ‘short king’

optional backup refrainOootooohan keeps on fucking with us (x2)
Why is it us? Who’s Ludinus?
Meeting the gods. What are the odds?
Merry, merry, merry, merry Critmas
Merry, merry, merry, merry Critmas
Fucks up with that? I’m not a cat
Alarm is set. (Is) zit Thursday yet?

Plank King Kingsley (Good King Wenceslas)

Kingsley the Plank King looked down
at his feets uneven
then his trouser pants fell down
and his butt was steamin'

All the people laughed and cried
at his but a-steamin'.
When he tried to pull them up
he slipped and fell
On. His. Butt.

What Was Once the Robit F.C.G. (Once in Royal David's City)

What was once the robit F.C.G.
Now are scraps and part of their head
"It's okay, my friends have saved me."
Last words 'fore their eyes turned red

[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago* (last edited 5 days ago)

(rewritten version of 'Jingle Bells)
by Marypuns

Dashing through the snow
Get the fuck out of our way
We have got to go
A dragon's on the way!
(Oh shit, fuck!)
We're trying not to scream
As we run for our lives
Some sicko rolled the dice
And tossed us in this fight

Oh! Gel-i-don, Gel-i-don
She's flying our way
Oh, we'll keep trying not to die
As we try to get away
(Hey!)
Gel-i-don, Gel-i-don
Nightmare in Ivory
Oh, please Gods don't let us die
(Why'd you do this, Ash-o-lee?)

and

Chetney got run over by a reindeer
Walking home one night on Winter’s Crest.
He really should have squashed his beef with Santa.
Instead he put his patience to the test.

[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago

Fan made compilations gathered from Beacon chat

(rewritten lyrics from The Pogues - A Fairytale of New York)
by FaeolinTheWildElf

(Yasha to Beau)
It was Winters Crest, babe, on the Balleater,
Molly I remembered, “Won’t see another one”
And then the words came to me, he said “Lond may he Reign”
I let the tears fall, and dreamed about him.

(Beau to Yasha)
But we’re the lucky ones, remember what we’ve done
I had a feeling, that year was for all the crew
So, Happy Winters Crest, I love you, baby
We all saw a better time when all our dreams came true

(Jester & Fjord)
They’ve got carts used as bars, they’ve got rivers of gold
My Mom’s singing will thrill you, it’s no place for the old
When you first took my hand on that Sydenstars’s eve
You promised me chaos was following you (Hi Artie!)

(Essek & Caleb & Both)
You were handsome, you were floating, Shadowhand show boating,
When I held up the Luxon, you almost went into shock
The Bright Queen was proclaiming, all your neighbours complaining
The Xhorhaus was glowing, we had a party!

(All Mighty Nein)
The mages of The Cerberus Assembly panicked, through all the days,
The Volstruckers we’ve beaten up. and Trent’s insane

(Veth to Everyone)
You’re a barbarian, you’re a monk,
You’re a helpless weak junk
Lying there almost dead in Ukatoas funk
You cleric, heal faster,
You non-healing disaster
It’s Winter’s Crest, Caleb
In your tower we’ll be fed.

(All Mighty Nein)
The mages of The Cerberus Assembly panicked, through all the days,
The Volstruckers we’ve beaten up. and Trent’s insane

(Lucien & Molly & Kingsley & All three)
“I could have been someone”
Well, so could anyone
You took my dreams from me
When I became you
I threw them out of me,
So none would ever know
We couldn’t make it all alone,
we become someone new*

(Everyone)
The Nine Eyes of the Genesis Ward,
stopped living, on that day
We found our path on that Duscar’s day.

1
submitted 5 days ago* (last edited 5 days ago) by Ultragramps@lemmy.blahaj.zone to c/criticalrole@lemmy.world

Please note that these broadcasts are only scheduled for the times listed below.

The Re-Slayer’s Take, Season 2

Follow the escapades of the second-coolest monster hunters this side of Exandria: The Re-Slayer’s Take! After six misfit mercenaries are rejected from the elite monster hunting group, The Slayer’s Take, they band together, battling supernatural creatures across the rugged continent of Issylra.

  • Episode 8 releases Monday, November 4th on your favorite podcast streaming service at 5am Pacific
  • The Re-Slayers (Bonus) Take w/ Jasmine Bhullar releases Monday, November 4th on Beacon at 5am Pacific

Second Wind, Tales From The Stinky Dragon

Campaign 3: Kanon

Go behind the scenes of Tales from the Stinky Dragon Campaign 3: Kanon with the cast and crew as they discuss each episode, player decisions, DM secrets, and life stories in this exclusive bi-weekly show!

  • Episode 3 releases Monday, November 4th on Beacon and the Tales From The Stinky Dragon Patreon at 12am PACIFIC.

Critical Role Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 29 releases Tuesday, November 5th at 10am Pacific on YouTube
  • Campaign 3, Episode 29 Podcast out Tuesday, November 5th on your favorite podcast streaming service at 5am Pacific
  • Campaign 3, Episode 51 releases Tuesday, November 5th at 10am Pacific on Beacon

UNEND, Season 1

Several decades after the events of MIDST and Moonward, a supernatural ship and a remarkable crew set forth on an expedition to explore the highest heights, deepest depths, and furthest reaches of the known cosmos. But their journey is fraught with peril as they discover truths and realities far stranger than any of them could ever have imagined.

  • Episode 5 releases Wednesday, November 6th on the Midst Podcast YouTube at 10am Pacific and your favorite podcast streaming service at 5am Pacific
  • Episode 7 releases Wednesday, November 6th on Beacon, Midst.co, Podcast Subscribers at 5am Pacific

Critical Role: Campaign 3, Episode 113

Bells Hells continue on their adventure…

  • Airs Thursday, November 7th at 7pm Pacific on Twitch and YouTube
  • VOD and Podcast out Thursday, November 7th at 7pm Pacific on Beacon
  • Rebroadcasts Friday, November 8th at 12am Pacific and 9am Pacific on Twitch
  • VOD out Monday, November 11th at 12pm Pacific on YouTube
  • Podcast out November 14th on your favorite podcast streaming service at 5am Pacific

Critical Cooldown: Campaign 3, Episode 113

Get a backstage pass to Campaign 3, Episode 113! You’ll be right there at the table immediately after Matt says “Is it Thursday yet?”, experiencing the cast’s post-show reactions.

  • Releases Thursday, November 7th at 7pm Pacific only on Beacon
[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago* (last edited 4 days ago)

It’s Critmas

sung by the Critical Role cast

Jingle Opening
La, la! La, la! La, la, la!
La, la! La, la! La, la, la!
La, la! La, la! La, la, la, la!
Hey! Hey! Hey!
Laura: It’s quiet on the rooftop,
Sleeping as the moon drops,
Dreaming of some candy canes.
Sam: Someone left the holiday music on in the kitchen.
Group:
Hey! Hey! Hey!
Laura:
And though we're wearing flip-flops,
never see the snow drop,
stockings still hang by the tree.
Sam: You might think there is something missing.
Taliesin: Cause Santa’s lying on the beach.
Travis: And Rudolph's surfing in the sea.
Matt: Frosty's hiding underneath that palm tree.
Chorus:
It's a merry Merry Critmas. (It's Critmas!)
Oh, here in Californ-i-a !
It's a merry merry Critmas, (It's Critmas!)
around the table playing games.
The fire burns, the stories are told, (Ooh! Ahh!)
till it's time for bed, and the cocoa's cold. (Ooh! Ahh!)
It's Critmas. (It's Critmas!)
We're hopin' that you roll our way!
Have a merry merry Critmas,
La, la! La, la! La, la, la!
La, la! La, la! La, la, la!
Have a merry merry Critmas,
La, la! La, la! La, la, la, la!
Hey! Hey! Hey!
Ashley: Give each other gifts,
sit around and reminisce,
Oh, how the days fly by!
Sam: Though it's 95 outside, it's still Critmas.
Group:
Hey! Hey! Hey!
Ashley: And even in this heatwave,
oven's on and we bake,
cookies and some gingerbread
Sam: You might think there is something different.
Marisha: Cause Santa's lying on the beach.
Liam: And Rudolph's surfing in the sea.
Matt: Frosty’s melting underneath that palm tree.
Chorus:
It's a merry Merry Critmas. (It's Critmas!)
Oh, here in Californ-i-a !
It's a merry merry Critmas, (It's Critmas!)
around the table playing games.
The fire burns, the stories are told, (Ooh! Ahh!)
till it's time for bed, and the cocoa's cold. (Ooh! Ahh!)
It's Critmas. (It's Critmas!)
We're hoping that you roll our way!
Have a merry merry Critmas,
La, la! La, la! La, la, la!
La, la! La, la! La, la, la!
Have a merry merry Critmas,
La, la! La, la! La, la, la, la!
Hey! Hey! Hey!

[-] Ultragramps@lemmy.blahaj.zone 2 points 5 days ago* (last edited 4 days ago)

Twelve days of Grogmas

sung by Pike and Grog

Pike: Okay Grog! Now just like we practiced!
Grog: On the first day of Grogmas, my Pikey gave to me:
A little birdy in the Sun tree!

On the second day of Grogmas, my Pikey gave to me:
Two GoFiBePos, and
A little birdy in the Sun tree!

On the third day of Grogmas, my Pikey gave to me:
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

On the fifth day of Grogmas, my Pikey gave to me:
Pike: You skipped one!
Grog: Five pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

On the sixth day of Grogmas, my Pikey gave to me:
Six axes swinging-

‘Cause there was a huge monster attack, and my axe broke, so I got another one. And then that one broke, so I got another one, and I raged on ‘em, and there was blood all over the place. And his guts popped out, and I slipped on his guts-
Pike: Buddies! Holiday song! Keep it light?
**Grog:**Okay!

Ten pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

On the seventh day of Grogmas, my Pikey gave to me:
Seven monsters slaying,
Six axes swinging,
Twenty pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

On the- Uh- On the- Mmmm! Uh, Pike? What number was I at?
Pike: Eight!
Grog: How many fingers is that?
Pike: One hand three fingers, buddies.
Grog: Oh!

On the eighth day of Grogmas, my Pikey gave to me:
Nine naked ladies,
Eight maids to wash me,
Seven axes swinging,
Six monsters slaying,
A hundred pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

Uh, what just happened? Pike?
Pike: Key change. Just sing a little higher, dude!
Grog: Okay.

On the tenth day of Grogmas, my Pikey gave to me:
Ten Lord de Rolos,
Nine naked ladies,
Eight maids to wash me,
Seven axes swinging,
Six monsters slaying,
A thousand pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

On the eleventh day of Grogmas, my Pikey gave to me:
Eleven spice a-spicin’,
Ten Lord de Rolos,
Nine naked ladies,
Eight somethin’ somethin’,
And a bunch of crap I already said!

On the twelfth day of Grogmas, my Pikey gave to me:
What fun it is to ride and sing a slaying song tonight!
Oh! Dingleberries, dingleberries hanging on my on my bum!
Pike: Wrong song!
Grog: Huh?
Pike: You were on twelve! Twelve?
Grog: Twelve fighters fighting,
Eleven spice a-spicin’,
Ten Lord de Rolos,
Nine naked ladies,
Eight maids to wash you,
Seven axes swinging,
Six monsters slaying,
(together)
A million pints of ale!
Four stinky turds,
Three, two one,
Two GoFiBePos, and
A little birdy in the Sun tree!

Pike: Good job, buddies! You did it!
Grog: Thanks!

[-] Ultragramps@lemmy.blahaj.zone 1 points 5 days ago* (last edited 5 days ago)

Winter’s Crest Festival Time

sung by the Pumat Five

Zim zim za, zim zim za
That’s what people say!
When it’s Winter’s Crest festival time in good old Tal’Dorei.
Zim zim za, zim zim za
That’s what people say!
When it’s winter’s crest festival time in good old Tal’Dorei.

I’m sure you know to give a gift
And drink some cherry beer,
On this very special holiday.
And light ten candles to recall those long-gone nice lost years,
But do you know the words to shout when your neighbor looks your way?

Zim zim za, zim zim za
That’s what people say!
When it’s Winter’s Crest festival time in good old Tal’Dorei.
Zim zim za, zim zim za
That’s what people say!
When it’s winter’s crest festival time in good old Tal’Dorei.

Oh, the children build a box and hang it on their door,
Make a wish and test a hopeful spell.
Then jolly old Oltgar leaves a toy there while they snore,
And wakes ‘em up by ringing jingle bells and singing.

Zim zim za, zim zim za
That’s what people say!
When it’s Winter’s Crest festival time in good old Tal’Dorei.
Zim zim za, zim zim za
That’s what people say!
When it’s winter’s crest festival time in good old Tal’Dorei.

Break it down!
Oh, Winter’s Crest, Winter’s Crest!
(Zim za! Zim za! Zim zim zim zim zim za!)
Oh, Winter’s Crest, Winter’s Crest!
(Zim za! Zim za! Zim zim zim zim zim za!)
Oh, it’s Winter’s Crest, Winter’s Crest, my favorite time of year!
(Zim za! Zim za! Zim zim zim zim zim za!)
Oh, Winter’s, Winter’s Cre-est!

Zim zim za, zim zim za
That’s what people say!
When it’s Winter’s Crest festival time in good old Tal’Dorei.
Zim zim za, zim zim za
That’s what people say!
When it’s winter’s crest festival time in good old Tal’Dorei.
When it’s winter’s crest festival time in good old Tal’Dorei!

Hehehe! I think that’s how it goes. I’ve never actually been there!

8
submitted 5 days ago* (last edited 4 days ago) by Ultragramps@lemmy.blahaj.zone to c/criticalrole@lemmy.world

Four songs and album art have been discovered for a Critmas album.

youTube Playlist

Spotify Playlist

Track listing:

  • Winter's Crest Festival Time (sung by Pumat Sol)
  • Silent Mind (sung by Imogen)
  • Twelve Days of Grogmas (sung by Grog and Pike)
  • It's Critmas (sung by the CR cast)

Lyrics to Silent Mind:
Silent mind, peaceful night
All is calm, all is quiet
Moon above us and storm passing by
Hold your loved ones close by your side
Dream in comfort and peace,
Dream in comfort and peace.

Silent mind, peaceful night,
Take a breath, feel alive
Hear the Winter’s Crest theater outside
Singing songs as we sit by the fire
Sharing holiday joy,
Sharing holiday joy.

Silent mind, peaceful night
Welcome guests, shine a light
Join together from places afar
Always grateful for all that we are
Friends forever we’ll be,
Friends forever we’ll be

Further details to come...

[-] Ultragramps@lemmy.blahaj.zone 1 points 6 days ago* (last edited 6 days ago)

CR-themed lyrics for Chappelle Roan - Pink Pony Club

Hey, friend. There's somewhere you can stay.
A silly land with happy folks that broadcasts from L.A.
And I heard that it's a special place
Where not just boys and girls, but everybody gets to play.

On Thursday night they stream
They try to keep it clean
But Sam has other plans
Laura knows what "that" means
At times they might be loud
Or sound scary or mean
Don't worry just relax
The party's just being

Friends just having fun
Purple pony girls
Love undead ones huh?
Gods you better run
if we can't save the world
Predathos is comin now and..

Purple pony girls.
They will save Exandria
Purple pony girls
They will keep on casting and
maybe save the world
Revolution dancin with the
Purple pony girls
Purple pony girls

4
Halloween Newsletter (lemmy.blahaj.zone)

Happy Halloween Critters!

From a Cage-match of cast costumes and 2025 live shows galore to tongue twister Narrative Telephone challenges and UN-known happenings in UNEND, there are plenty of updates in store this week as we take a break from streaming for the last Thursday of the month - and get ready to go trick or treating!

Need a little Exandrian magic to light your way this All Hallows' Eve? There's plenty of tales from Critical Role Abridged, The Re-Slayer's Take, and behind the scenes on TikTok to tide you over to next Thursday.

Now let's get dressed up, grab our candy buckets, and head to Critical Role Land for some autumnal updates.

🔥 🎃 🔥

We're Heading Down Under In 2025

There's still time to snag tickets for our 2025 LIVE show dates in Sydney and Melbourne!
🇦🇺 Sydney - June 19, 2025
🇦🇺 Melbourne - June 25, 2025
Our general ticket sales begin this weekend, so keep an eye out - the US shows went quickly thanks to all your incredible enthusiasm. Looking to get a jump on tickets in the future? Get exclusive pre-sale access with a BEACON membership.

Narrative Telephone Is Back & Better Than Ever

Join the cast as they reunite in person for an all-new installment of Narrative Telephone! With extra effort, they'll endeavor to carefully re-create a deceptively simple yet delightfully devious ditty from the master of mirth himself Matthew Mercer, (whew), come complete the chaos with your own stitches and remixes on Instagram and TikTok and share the twisted narratives you create by tagging us.

In The Frozen UN, Four Riders Approach

A tonal shift is about to occur...

Experience UNEND Episode 4 from the creators of MIDST - now available on YouTube and wherever surreal, paranormal space exploration podcasts are found. PLUS voyage all the way through EPISODE 6 TODAY with your BEACON or Midst.co membership!

A Legendary Tome Of Adventuring Art

Celebrate the completion of Season 3 of The Legend of Vox Machina with this magnificent new art book from our friends at Dark Horse Comics and Prime Video - complete with cast commentary, character breakdowns, concept art, and a behind-the-scenes look into the creation of the show with series writer Meredith Kecskemety!

That's all the ghosts and goblins we've got for this week, thanks for sharing some of your Halloween with us.
Looking to get our latest news at the speed of magic? Get messages from Critical Role Land right on your phone and get an exclusive 15% off coupon by signing up for our handy new SMS alerts.
Until next our newsletter appears, try not to summon up anything with too many teeth, watch out for candy corn, and remember to stay kind. We'll see you next week for Episode 113 (eek)!

3

Watch the first campaign on Twitch and YouTube any time you want!

"The Sun Tree"

The party recently had an encounter with the Briarwoods. Two individuals that were responsible for a lot of strife in the background of Percival's history. Seemingly responsible for the destruction of his entire family, and have for the past five years been essentially ruling his home city and castle. They were out for a political banquet with Sovereign Uriel in Emon and the party members of Vox Machina, they were all invited to be part of this. It didn't quite go as planned. There was a scuffle and the Briarwoods absconded back to Whitestone. They send a couple assassins out to attempt to take out their driver, who was spilling information and essentially was going to be Vox Machina's way of being free of any sort of political issues (based on their actions that evening) and after much discussion and preparation and purchasing a lot of mirrors, the party took their transit over to the east-northeast towards Whitestone, where they began to traverse the Alabaster Sierras to the north (using the mountain range as opposed to going directly through the forest).
There they managed to avoid encountering a bunch of harpies that were distracted by eating the horses they left behind. They camped for the evening and began to make their way through some sort of a mountainous valley that led in towards the forest surrounding Whitestone. While they were traveling down this pass, there was a rumbling, and some sort of really fast, rapid-moving large blue creature that leaped down in front, catching them off-guard.
As this huge, blue-scaled reptilian-like creature (with multiple arms and legs) comes skittering down the side of the cliffs, blocking off the entirety of this passage, snarling at you with sharp teeth and this sparking-blue electrical energy jutting out of the corners of its mouth. I want you all to roll initiative.

2
[Spoilers Episode 16] (lemmy.blahaj.zone)
submitted 1 week ago* (last edited 1 week ago) by Ultragramps@lemmy.blahaj.zone to c/naturalsix@lemmy.blahaj.zone

Episodes and other media available on YouTube and Twitch

Episode 16: Politics and Poker Faces

You began in Mab. The Docent of Grace having spoken words you heard in the orbs at the peak of Mt Atria. After whispering into Kelnys' ear, the dragonborn asked to know more, whereupon the Docent recounted everything you had heard from the orbs at the top of the mountain. Exhausted by the effort, the Docent needed support from Dolly, not knowing where this new knowledge had come from.
She did, however, recognize the party, having seen Barabask's message in the sky after the battle for Mouse. The Docent reassured the newly dead that she did not believe Barabask. Five mortals surely couldn't slay nine gods and four antiqua.
Reassured, Kelnys offered a gift. A staggeringly beautiful cherrywood spoon. Moved by the craftsmanship, the Docent offered Kelnys a truth, telling him that "Yilder seeks the son of the Tree Speaker".
You bade farewell to the Docent and headed into Mab, finding a tree under which you could make a camp. As the rest of you slept that night, Dolly was left to watch, though she failed to hear footsteps stumbling through the wood. Fortunately, Kelnys (tossing and turning in a sleepless night) was roused and headed towards the noise, finding a gnome stumbling through the woods.
The gnome's name was Quincy and she was Savant of the nearby gnomish temple which had hosted a gathering of the local gnomish folk after Barabask's revelation. During their discussion, a gang of tieflings had entered the workshop, demanding that the gnomes turn over any gold that they had hidden. When Quincy protested, she had been knocked unconscious, only waking in the night and sneaking away. You offered to help her on the condition that you receive some form of reward, with Quincy agreeing to your terms and guiding you through the woods.
At the workshop, you approached to the sound of voices within. Two tieflings arguing over Quincy's escape mentioning a highborn elf who owes a debt to Iago (their leader). Raidion led as you gained access pretending to be a party of refugees from Mouse looking for shelter. Dolly cast Charm Person to sweeten the deal with the two tieflings while Kelnys took the remaining bandit (a human wizard) into a side room where he tried to subdue him. The dragonborn was unable to do so and the Wizards summoned an earth elemental. Dolly convincing one tiefling to drink wine outside with her as the rest of you scrambled to dievert attention away from Kelnys' fight.
As I (tCntM) and Ellowen joined forces with Kelnys to kill the caster and consequently the elemental he had summoned Raidion battled with the remaining tiefling. Another clutch use of Hypnotic Gaze turning the tide of battle in his favor. Together you downed the hypnotized tiefling and searched the temple (finding no wealth, nor bodies, but) revealing a spectral hologram of Ristrin (the gnome deity).
That done, you headed outside, where the remaining tiefling happily drank wine with Dolly, revealing that Iago (their leader) sometimes had rooms at the Black Cat Tavern in the attic.
You left Petra, still under the thrall of the Suggestion spell and rejoined Quincy, resolving to head into Yanick with the gnome, though not before she made repairs to I's Grēnweard crossbow.
It is still nighttime. The smallest of the small hours; 2-3 o'clock in the morning. You're on the edge of the tree line. Quincy with you having just agreed to fix I's crossbow. You can hear the occasional satisfied slurping of wine from Petra away at the front of the workshop on the grass.


Previous Episode: Blood, Wine, and Moonlight

YouTube VoD

Alternate Frontend VoD

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Please note that these broadcasts are only scheduled for the times listed below.

The Re-Slayer’s Take, Season 2

Follow the escapades of the second-coolest monster hunters this side of Exandria: The Re-Slayer’s Take! After six misfit mercenaries are rejected from the elite monster hunting group, The Slayer’s Take, they band together, battling supernatural creatures across the rugged continent of Issylra.

  • Episode 7 releases Monday, October 28th on your favorite podcast streaming service at 5am Pacific
  • Episode 9 releases Monday, October 28th on Beacon at 5am Pacific

Tales From The Stinky Dragon

Campaign 3: Kanon

A team of trained soldiers is caught in the middle of a war between distant deities and under-dwelling devils. As they turn the tide of this celestial crusade, a voice beckons them from the beyond—destiny or doom?

  • Episode 3 releases Monday, October 28th on Beacon and the Tales From The Stinky Dragon Patreon at 12am PACIFIC.
  • Episode 3 releases Wednesday, October 28th on your favorite podcast streaming platform and the Tales From The Stinky Dragon YouTube at 12am Pacific.

Critical Role Abridged

All the twists and turns of an episode of Critical Role in half the time! In Critical Role Abridged, the rich tapestry of a Critical Role campaign is lovingly distilled to its most pivotal, hilarious, and poignant moments in about 60-90 minutes per episode.

  • Campaign 3, Episode 28 releases Tuesday, October 29th at 10am Pacific on YouTube
  • Campaign 3, Episode 28 Podcast out Tuesday, October 29th on your favorite podcast streaming service at 5am Pacific
  • Campaign 3, Episode 50 releases Tuesday, October 29th at 10am Pacific on Beacon

The Legend of Vox Machina

Season 3 Finale Roundtable

(Episodes 7-12)

Join some of our cast and crew for a roundtable as they discuss all the intricate, behind-the-scenes details of The Legend of Vox Machina, Season 3 Episodes 7-12.

  • Airs Tuesday, October 29th at 7pm Pacific on Twitch and YouTube
  • VOD out Tuesday, October 29th at 7pm Pacific on Beacon
  • VOD out Thursday, October 31st at 10am Pacific on YouTube

UNEND, Season 1

Several decades after the events of MIDST and Moonward, a supernatural ship and a remarkable crew set forth on an expedition to explore the highest heights, deepest depths, and furthest reaches of the known cosmos. But their journey is fraught with peril as they discover truths and realities far stranger than any of them could ever have imagined.

  • Episode 4 releases Wednesday, October 30th on the Midst Podcast YouTube at 10am Pacific and your favorite podcast streaming service at 5am Pacific
  • Episode 6 releases Wednesday, October 30th on Beacon, Midst.co, Podcast Subscribers at 5am Pacific
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We asked the Critical Role cast the meanest questions we could think of

Three Critical Role players talk priorities, the Mighty Nein show, and whether TV changed their role-play sessions

article by Tasha Robinson

With the third season of the animated series The Legend of Vox Machina wrapped, the Critical Role role-playing team is now looking forward and back at the same time — back to the Vox Machina storyline of their D&D campaign as they hope and plan for a season 4 of the TV adaptation, and forward to their next TV series. Polygon sat down with Legend of Vox Machina writer-producer Travis Willingham (the voice of goliath barbarian Grog Strongjaw) and writers Marisha Ray (half-elf druid Keyleth) and Liam O’Brien (multiclass elf Vax’ildan) to talk about different projects and hard choices.

The cast had a lot of “regerts” and wins to unpack from season 3, but they’re also looking ahead to their next animated show: Mighty Nein, an adaptation of Critical Role’s second major campaign. Which gave us a chance to ask a cruel question about their priorities and their favorite child.

This interview has been edited for clarity and concision.

Polygon: Where are you at this point in developing the Mighty Nein animated series?

Travis Willingham: We have written all of season 1. The storyboards are all being locked, if they haven’t been already. So it’s off to our overseas studio. We’re getting animation tests back and seeing things come back in color. We’ve designed all the characters. The magical spells and effects are being considered. We’re talking about music, and how it’s going to be different from Vox.
So it’s definitely more than halfway done, and I think everybody’s going to be really thrilled with the way it’s turning out. It is not going to be the same tone as Vox Machina. In Vox, they start together. They’re kind of a bunch of slap-dicks that are just making the best of their situation. But I think we did that because we knew we had a short runway to start with. [With Mighty Nein], we wanted to back up even further, and start from what I think we would call a Session Zero perspective, which is meeting the characters individually, taking our time with How do they come together? and really letting people see the earliest parts of their journeys.
Because as anyone that knows the Mighty Nein campaign would know, the characters don’t even know if they’re the good guys or the bad guys. That’s something we’re excited to explore.

Marisha Ray: Yeah, we did not start off as friends. [Everyone laughs] We did not like each other.

Polygon: What have three seasons of Legend of Vox Machina taught you that you’re taking into Mighty Nein from the beginning?

Travis: So much. I think the biggest thing from an animation perspective, which we had never endeavored at before, was that when you have seven characters on screen at the same time, it’s hard to draw. So we had to find clever ways [with The Legend of Vox Machina] to split up the group, or make sure that focus was given to certain characters. If it’s really two characters talking, does everybody else need to be there in the background?
When we were playing at the table, the motto was “Never split the party.” It is the exact opposite in animation: It’s “Try and find any opportunity to split the party.” Not just for the animation, but also so the character focus can really be there.

Polygon: Has the process of developing the shows — these condensed, intensified versions of these arcs — changed how you role-play at the table? In the backs of your minds, are you thinking, This game needs to play as a TV show someday?

Liam O'Brien Some people might think that. But if you look at the Bells Hells team we’re playing as now, they are the most Suicide Squad bunch of weirdos. You’re like, Why are they together? I mean, I know where they are now, but at the beginning, you’re like, Who are these people? What’s happening?
So it would not appear to our audience that we came in going like, OK, cartoon number three, here’s what the focus group said would be best. Everybody just gravitated toward something they thought would be fun. And that’s all we’ve ever done at the table. There are definitely moments where we’re like, “That was cool. I can totally see that animated.” But that’s an after-effect, not the goal.

Marisha: Yeah, I feel like when we got into Mighty Nein, we were like, Oh man, this group, they’re so crazy. Look at them, they’re the Suicide Squad! And then Bells Hells was like, Hold my beer. When it comes to the miniseries, like something with Calamity or any of Exandria Unlimited, we have a turn of phrase we use when doing them: “Drive it like you stole it.” You only have four episodes or eight episodes at best, so you have to go hard, go fast, commit.

But I think that’s more indicative of just having fewer episodes in a miniseries in terms of doing anything at the table differently. The only thing that really changes is, sometimes something cool will happen and we’ll be like, “Damn, that’ll be cool animated.”

Polygon: So speaking of those series, Mighty Nein and Bells Hells, here’s the meanest question I can think of for you. Amazon comes to you with one big pile of money and says, “You can use this to finish Legend of Vox Machina as you imagined it, or make a Mighty Nein show, or make a Bells Hells show, or make an original show of your choosing — but only one of those, and nothing else, ever.” What do you choose?

Liam: Meaning we have to kill off the other children? I love it! This is good.

Ray: Yeah. Ow.

Willingham: This is a Hells of Despath question. Man. I would probably hit — oh gosh. I would say Mighty Nein, because we’ve had a chance to chew on Vox Machina. And I think the larger world would be richer for it. Season 3 [of Legend of Vox Machina] ends in a nice place. If that’s the end of the story, then great, but at least we get Mighty Nein out of it.

O’Brien: That’s true, that’s true.

Willingham: That was a cold-hearted decision!

Ray: I know! It’s so hard!

Willingham: I don’t want to be the president of the United States. Don’t make me push the button!

Ray: I mean, I would love to just tap into Calamity. If they give us a big pile of money, like “This is your $100 million-an-episode, Rings of Power-level stuff”… Imagine that with Calamity.

Willingham: Now I have regerts!

Ray: It’s OK! We’re spreading it out! We’re spreading it out.

O’Brien: But a different answer — even though those are both great answers and Travis’ argument specifically sways me — however, the audience and I would feel choked to death if we don’t get to see Vox Machina, the story that we started with, finish. I love all our babies, but they’re our first child. We learned how to do everything that we’re doing with those assholes, so I’d like to see them reach the finish line.

Willingham: We covered our bases. Thank God.

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Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch at midnight and the next day at 9am PST

Runtime Break start
4h 44m 2h 53m

Episode 112: The Assembling of Legends

Bells Hells and the Mighty Nein had teamed up to be the 'away squad' to head to Ruidus through the portal that was discovered in Issylra, while the rest of Exandria planned an assault on the Malleus Key (both as a distraction to allow these two groups to go unnoticed to and inside the moon itself before dividing to two different tasks:

  1. The Mighty Nein head into the Arx Creonum and destroy the Weave Mind
  2. Bell's Hells clamber into the depths and the core of Ruidus itself to stop the Ruby Vanguard and Ludinus from releasing Predathos.)

As you prepped for this journey, traversed to Ruidus and then teleported into the basement of the Jagged Edge Glassworks where Caleb had set up his Nein-sided Tower for an evening's rest before the final push towards their collaborative missions.
There the groups got to know each other a little better, prepared for the evening with some spells and enchantments that would last them for the coming day, and then eventually, dividing amongst their various chambers to rest for the night, while also discussing what may very well be the last night on Exandria for all of them. With that a night's rest is had and the morning comes to.
You all begin to rouse from your collective slumber and gather within the main chamber of the Nein-sided Tower.


Previous Episode: "The Nein Hells"

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Chicago Live Show & C2E2

First up, we’ll return to the Windy City for a special live show and unique one-shot experience, where you, our loyal audience, will vote to decide which of the original main campaign characters the founding members of Critical Role will play for the evening. And, of course, the incomparable Matthew Mercer will be leading this story as our Game Master.

Prepare for an evening of delightful mayhem – as chaos crews and continents collide.

Our founding cast will also attend C2E2 for a weekend full of signings, photo ops, and our landmark Critical Role panel.

CHICAGO – Show & On-sale Details

Thursday, April 10, 2025 Wintrust Arena, Chicago IL

  • Beacon member pre-sale: 8am Pacific / 10am Central || Monday, October 28th
  • Local venue & C2E2 pre-sale: 8am Pacific / 10am Central || Tuesday, October 29th
  • General on-sale: 8am Pacific / 10am Central || Wednesday, October 30th

Sydney & Melbourne

Get ready for an epic adventure Down Under as we embark on a two-city spectacular in Australia for the very first time!

Our adventure kicks off in Sydney and ends in Melbourne. For each of these live one-shots, party members from two separate Critical Role campaigns will join forces as they fight a common threat, threaded together by our Game Master, Matthew Mercer, and the entire founding cast of Critical Role.

And, every good adventurer needs a companion. How about Tom Cardy?! This multi talented powerhouse – comedian, musician, and all-around badass – will be our emcee for this two-pronged attack.

Two cities, one overarching story, familiar faces in new combinations await! SYDNEY – Show & On-sale Details

Thursday, June 19, 2025 ICC Sydney Theatre, Sydney NSW, Australia

  • Beacon member pre-sale: 11am (local Sydney time) || Thursday, October 31st
  • Frontier member pre-sale: 12pm (local Sydney time) || Friday, November 1st
  • General on-sale: 9am (local Sydney time) || Monday, November 4th

Wednesday, June 25th, 2025, Rod Laver Arena , Melbourne VIC, Australia

  • Beacon member pre-sale: 12pm (local Melbourne time) || Thursday, October 31st
  • Frontier member pre-sale: 1pm (local Melbourne time) || Friday, November 1st
  • General on-sale: 10am (local Melbourne time) || Monday, November 4th

Indianapolis

Get ready, Indy (well, just outside of Indy!)! We’re hitting the road with our very first one-shot set in the world of Exandria and powered by Darrington Press’s upcoming roleplaying game, Daggerheart.

Featuring the founding cast of Critical Role and led by Game Master Matthew Mercer, the adventuring party for this live show will be a melting pot of familiar faces from across Exandria.

The possibilities are endless! Will your favorite NPC officially join forces with the party? Or perhaps the next generation of adventurers will follow in their parents footsteps?

Join us live in Indianapolis to find out!

Indianapolis – Show & On-sale Details

Saturday, August 2, 2025 Fishers Event Center, Fishers, IN

  • Beacon member pre-sale: 7am Pacific / 10am Eastern || Monday, October 28th
  • Local venue pre-sale: 7am Pacific / 10am Eastern || Tuesday, October 29th
  • General on-sale: 7am Pacific / 10am Eastern || Wednesday, October 30th

New York City and NYCC

And the final stop on our live show extravaganza is New York City – and we are formally inviting you to a very special event.

Join us for an unforgettable evening of love and peril at the legendary Radio City Music Hall in New York City, as two of our Mighty Nein lovebirds, Jester and Fjord, embark on their greatest adventure yet: marriage!

The weekend following our marital bliss x clusterfuck, our founding cast will also attend New York Comic Con for signings, photo ops, and a panel. We’ll have more information about NYCC as we get a little further into 2025.

New York City – Show & On-sale Details

Tuesday, October 7th, 2025 Radio City Music Hall, NYC

  • Beacon member pre-sale: 7am Pacific / 10am Eastern || Monday, October 28th
  • Local venue & NYCC pre-sale: 7am Pacific / 10am Eastern || Tuesday, October 29th
  • General on-sale: 7am Pacific / 10am Eastern || Wednesday, October 30th

[-] Ultragramps@lemmy.blahaj.zone 116 points 10 months ago

We all knew what the Konservative Karen Klub was really trying to do.

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Ultragramps

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