Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty
Les ananas sautent-ils en parachute ? :)
/c/nottheonion
With focused R&D, we can make it 70%!
fargeol
joined 5 months ago
"Some stay dry and others feel the pain" (Tay Zonday)