[-] giggling_engine@lemmy.world 9 points 10 months ago

raises eyebrow

[-] giggling_engine@lemmy.world 17 points 10 months ago

You're unimaginative and dull... umm... bitch!

[-] giggling_engine@lemmy.world 37 points 11 months ago

"not making profits"

Just massive salaries and equity

[-] giggling_engine@lemmy.world 10 points 11 months ago

The usual reason would be "because coworkers"

[-] giggling_engine@lemmy.world 26 points 11 months ago

I disagree and I'll explain why for $20

[-] giggling_engine@lemmy.world 8 points 11 months ago

Lemmy is starting to remind me of old reddit

[-] giggling_engine@lemmy.world 13 points 11 months ago

Well they can start by not using their smartphone because that thing has a ton of Israeli tech.

[-] giggling_engine@lemmy.world 10 points 11 months ago

This.

Their strength comes from having zero management and all projects are born and lead by the devs themselves. As close to communism as you could get in a capitalistic world. It does come with some problems but they're totally manageable - like having a strictly homogeneous workforce (which, one could argue, isn't a bad thing)

[-] giggling_engine@lemmy.world 21 points 11 months ago

I can still recall binge watching a show on Netflix only to find out mid-way they only had about half of the total seasons. So I paid for a service only to have to finish the show by torrenting it. Idiotic.

[-] giggling_engine@lemmy.world 14 points 1 year ago

It's all one big layers system.

For sake of example let's take a GPU.

You have the hardware itself, which is rather static and non-changeable after it was manufactured.

Then the firmware is the software that runs inside the card itself in some dedicated chip with interface to control that hardware. It is programmable and replaceable.

Then the driver is the software that runs on the OS, and acts as an interface for other softwares that run on the same OS to talk to if they want to use the GPU. The driver would use the interface that the firmware exposes. Since each OS has a different way of writing hardware interfaces drivers are written for a specific OS.

Then you have software like DirectX or OpenGL that provide yet another standardized interface, only this time between different manufacturers like NVidia, AMD, Intel, etc to talk to supported GPU drivers.

Then you would have the software itself, like a game engine, video player, whatever.

[-] giggling_engine@lemmy.world 8 points 1 year ago

I read the article, what's in it that's not all there in the title? The only thing I can think of is that they "claim" it's only going to be used for specific things. But we all know how that goes...

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giggling_engine

joined 1 year ago