Buncha dumb fucks. Get ready to learn about the Supremacy Clause, hicks.
President Vance is going to skullfuck you into twenty years of Y’allqaeda Law. You don’t get to pick which Republican policies you like.
Buncha dumb fucks. Get ready to learn about the Supremacy Clause, hicks.
President Vance is going to skullfuck you into twenty years of Y’allqaeda Law. You don’t get to pick which Republican policies you like.
Sunrise here, tomorrow, is around 7:30. When I take my morning walk, presumably just after I wake up at 5:30 because the walk is supposed to “get my brain ready to work” and I’m supposed to put several hours of work in during the morning, how do I “get sunlight in my eyes”?
The solution to this problem is delicious.
I get the spirit of the comment, but among people who often play multiple TTRPGs almost no one would call D&D their favorite. I would be worried if Tencent (or Hasbro) bought Arc Dream or Evil Hat, but in practice the John Harpers of the world leave and start another company using their corporate lucre. In fact that’s where Paizo started, from people peeling off of D&D after Hasbro acquired it.
Tabletop games are such a functionally cheap product to create and sell it’s impossible to truly stomp out competition. Tencent would have to buy Twitch and YouTube and disallow any other game, and even then every nerd convention in the world would have some guy selling stapled together zines that rips D&D a new asshole.
Tl;dr: I don’t give a shit if Tencent buys D&D.
Everything people are scared Tencent might do to D&D has already been done by Hasbro: the MMORPG conversion (4th edition), canning all the staff (happens every few years, and to Magic too), adding DLC (just take a look at the current official app), walling off the garden (three tries on that one: once with 4th, once recently with the OGL stuff, and once with the limitations on animations in map applications), even the movie.
D&D the rules system has been a corpse for years, that the designers managed to make 5th into a passable game is a miracle. Play Pathfinder, Blades in the Dark, Call of Cthulhu, Savage Worlds, Fate, Vampire, GURPS, Shadow of the Demon Lord, Dread, Worlds Without Number, Mothership, Numenera, Mork Borg, Everyone is John, any of the dozen variations on those games, or one of the hundreds of other options not yet listed. They pretty much all run as well if not better than D&D.
Millennia!
And when he had made a scourge of small cords, he drove them all out of the temple, and the sheep, and the oxen; and poured out the changers' money, and overthrew the tables; And said unto them that sold doves, Take these things hence; make not my Father's house a house of merchandise.
John 2:15-16
Now you may find it inconceivable or at the very least a bit unlikely that the relative position of the planets and the stars could have a special, deep significance or meaning that exclusively applies to only you.
But let me give you my assurance that these forecasts and predictions are all based on solid, scientific, documented evidence, so you would have to be some kind of moron not to realize that every single one of them is absolutely true.
Pathfinder was to get around WotC dropping D&D 3.5. Paizo was started by veteran D&D writers to sell adventures, which they still do as adventure paths, rather than a system. When WotC updated to 4e, meaning no more print books that Paizo could reference in their adventures, Pathfinder was a way to print new 3.5e PHBs and Monster Manuals.
Paizo didn’t initially change much in PF1e. There were a few balance tweaks. The books were better laid out than 3.5. The players did the math on things like combat maneuvers in advance. In practice the game played pretty much the same, my groups jumped over seamlessly.
Having run and played both, I do think Pathfinder 2e is counterintuitively simpler in play than 5e D&D. 5e plays fluidly almost immediately, move and act. PF2e is pretty demanding for the first hour or three, the three action economy and Conditions (tm) are an armful, and many players need to unlearn some D&D habits. Once a player has below average system mastery PF2e is as fluid as 5e. Beyond that PF2e shines. The rules scale better to complex scenarios, giving players more clear options of how they could act and giving the GM a better framework to figure out exactly what someone needs to roll. I also think it’s easier for players to go from average to good system mastery in Pathfinder, it’s mostly just learning how to optimize their character and learning more conditions and spells that work in the framework the player already understands.
For new players in session 1 D&D is simpler, in session 5 Pathfinder pulls even or maybe ahead, and in session 50 Pathfinder still sort of works where D&D falls apart.
PF2e character customization, though, is much more complicated, which some people like and others do not.
I don’t often get a chance to talk about it, but Lover in the Ice is a fascinating, well regarded module that dives directly into the sort of sexual horror you’ve correctly pointed out as way off all but the most extreme table.
I’m certain, to my bones, that I could run a life changing version of Lover in the Ice. It will never happen. Even my few players who have given me the green light on that sort of content would I suspect tap out pretty fast, and I don’t blame them. I don’t think most people who just play realize how far TTRPGs can go.
I’m okay with never running that story. I get a lot reading modules like that for perspective; when GMs recoil at the thought of running that content it shows them how much more vulnerable they, and their players, are to that sort of horror relative to a shoggoth in the basement. That should prompt them toward creativity in looking for or writing other scenarios.
I do wonder what proportion of people who buy modules like that play them.
I know this is a Reddit community, and I get the anger about Reddit going to shit, but I don’t think this sort of thing is healthy. A typewritten postcard might work people on the internet into a froth, but that’s the end. At best the person who gets Reddit’s mail is going to throw it out. At worst people will read it and mock its performative, passive aggressive outrage.
The earnest form of protest is avoiding Reddit, cataloguing its failings, and advocating for alternatives. They’re not worth this sort of mental space.
“Give me a perception check.”
“Fourteen total.”
“You don’t notice anything different .”
“I get out my shovel.”
Tools are a good idea. Probably should follow your lead on that…