It annoys me that whatever the big yellow circle is isn't centered in the image.
People keep saying this as if it makes it better somehow. I'm not concerned about nature, man, I'm worried about my own ass and any family I might have in the future. Nature will recover, that's a given, but I really don't look forward to fighting in the climate war of 2050.
Probably Call of Juarez: The Cartel. I wanted to play the entire franchise back to back, but it wasn't being sold on Steam, so I had to hunt down a copy on some key reseller. Boy, do I see why it's not on sale anymore. runs like absolute shit, incredibly buggy, cheesy as hell and with some pretty questionable game design choices. Still, it was somewhat entertaining in a "so bad it's good" sense, and it ties into the previous games in a fairly interesting way, so I don't regret playing it. It was certainly an experience, but it's a very bad game by pretty much all metrics.
That plus being an ass in general I'd say. I'm 25, haven't ever gotten laid and struggle with loneliness all the time, but still don't think all women are sluts and are obligated to fuck me.
I guess they were driving Safely, but not carefully
I'm still in the beginning of my programming career (maybe also the end, looking at how AI is going, lmao) and at my previous job I had fuckall to do. I spent nearly a year without a project, working basically 30 minutes a day. I quit mainly because I was afraid that when I change jobs I will have say 5 years experience on paper, but the knowledge for 1, because I've barely done anything.
Work isn't always about money, you also want to learn stuff so you can make even more money in the future. You can't really do that if you get paid to watch Youtube all day.
The map and gameplay of WD2 are great, but I absolutely hated the story-gameplay dissonance. "Oh, we are just a bunch of nice, happy hacker kids, we want to get more social media followers... Let's murder half of the San Francisco police force and literally thousands of criminals". I am aware the game has non-lethal options, but they make playing much more of a slog and unlike WD1, this game does nothing to encourage using them. Ubisoft removed the morality system because everybody hated it in the first game, but ironically it would have fit much better in WD2 imo.
I also loved racing games as a kid and my first purchase after I moved out was a g29 lmao.
I'd love to have a simrig and could probably afford one nowadays, but space is really big issue when living in an apartment. I don't really have a free corner to put it in like you.
Skull and Bones made me want to play a pirate game, but everything points to it being just a worse Black Flag. That's why last week I bought Sea of Thieves and have been enjoying it quite a bit.
I love Cyberpunk 2077, probably one of my favourite games ever and I've beaten it something like a dozen times. I still hate talking with Evelyn and doing the heist. It's such a slog once you know what to expect. At least they made the BD tutorial skippable.
I think the bot broke
Not owned personally but my mom's '99 Fiat Punto I used to drive in high school was awful. 60 drunk donkeys under the hood, 0-60 of eventually, brakes that yanked it to the right if you were too aggressive on them and a battery that went flat in a few days if you didn't drive the car. It also had the tendency to just keep revving up when in neutral until you either put it in gear and engage the clutch or shut off the engine.
Anyway, I still have fond memories of that car. Going down mountain roads was fun because it was very slow, but super light, so you could just keep the throttle pinned for the most part and the rotted out muffler made it sound like a racecar lmao.