[-] lulztard@lemmy.wtf 0 points 1 year ago

Switching from big social open world bosses to strict coordinated instanced content. Drastic spike in difficulty in favour of a shift away from chill casual content. General WoWification like trinity and ~~quests~~ quest-like achievement-structure. Didn't go over well with the playerbase, and took them almost ten years to barely recover from it, if one is desperate enough to use the drought numbers as a bar instead of the pre-drought ones.

[-] lulztard@lemmy.wtf 1 points 1 year ago

The last gasp before we got NCNet. Sigh.

[-] lulztard@lemmy.wtf 1 points 1 year ago

Part of me is tempted to do the same. But then again I'd have to go through all the bullshit that makes me avoid "difficult" content. Bitch at people, vote kicks, don't get enough people to agree, leave, create a new, block everyone and their mum and therefore get even less access to LFG, and so on, and so forth. Not worth it, I'll probably rather not play at all than having to be a cunt all morning just to get people to not be fucking bastards and morons.

[-] lulztard@lemmy.wtf 1 points 1 year ago

I genuinely also doubt that it's a bug, but if it's not it's fucking retarded and I decided to take the nicer option. Somehow I feel like GW2 is absolutely falling apart. Who in his right mind breaks LFG in such a way? Every halfway sane person would come up with block working like you described, but whoever is in charge seems completely decoupled from reality and utterly void of any reason. I can think of no other way how a mind can look at such a design and go "this is good design". So the bloke I blocked because he's a raging cunt at every opportunity now also ruins my LFG by virtue of simply existing. Amazing.

God have mercy on this game.

[-] lulztard@lemmy.wtf -1 points 1 year ago

Well in my head it was absolutely clear, damn.

Hmmm, I guess I'll give timers a try. Knowing when the mechanic is coming up may help my brain actually recognizing the damn visual effect.

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lulztard

joined 1 year ago