I think this is a challenging one sense ostensibly we learn that Tellarites had generation ships before achieving warp capabilities and that these generation ships went at least as far as the Delta Quadrant. I don't know that we can so safely assume that Jankom Pog is representative of Tellarites in the Federation.
I thought it was a clever way to handle it, but it was... strange because it telegraphed it's narrative purpose rather than keeping it as part of the narrative. But I mean - to be fair I can't think of a better way to make it work than exactly what they did and I thought it kind of worked out well all things considered.
Pursuant to this and maintaining consistency with the CO/XO dynamic on many Starships it's totally reasonable to have a small vessel commanded by a Lt. Cdr. who we call the Captain, with a Lieutenant as the first officer.
We do not know when the UEF was formed. It could be a relatively new initiative having taken longer to get started without the help of the Vulcans. The USS Iowa is a United States Starship whereas the UEF Enterprise is the United Earth Fleet ship. Sometime between Kirk's birth and the 'present' Earth was finally able to form a central government (or at least a centrally organized spacefleet) under one banner.
Whoa! Good catch. That timeline almost lines up exactly and it's very possible that O'Brien was referring to Una. It could also be that O'Brien is indicating that sentiments have maybe changed somewhat in 100 years, something that we are lead to expect from SNW. And indeed Bashir is allowed to stay in Starfleet without even having to find a technical loophole and Richard's punishment is considered harsh at 2 years. Given the future utopia that we're dealing with and the historical significance of the crime I think what we're seeing is that no one really does this anymore and so it's not really an issue.
I really hate that Prodigy was unrewened because a courtroom episode of Prodigy where Dal gets the right to serve in Starfleet and the Starfleet ban on genetic augments is lifted would be a pretty cool.
Earth is a functional paradise. It doesn't alleviate people from all suffering, especially emotional suffering, but there is nothing that Raffi could not have if she wanted it including a different house in a different part of the world. She is self-isolating, but she doesn't have to.
There is no "bad" economic outcomes on Earth anyway. I suspect that economic stratification comes in the form of human diaspora. Once you leave Earth to live on a colony or even just to live off-world, you might find that the world you move to doesn't have bustling cities yet and so there are no tickets to the opera.
But these are choices that we assume are more freely available.
To your comments about the floating nacelles - what's even supposed to be the point? I can't imagine how having nacelles detached offers that much of an advantage.
It's the no warp thing that really limits its ability. The saucer can 1. limp back home. or 2. stay put while the rest of the ship does something risky and then hope they don't have to resort to number 1.
I could see the saucer section being left in orbit to assist with evacuations while the stardrive section "goes for help" but even this seems like a bit situational.
The decision to not even drop his name in this season of Picard really hammers how bad of a father Worf really was. This is absolutely something that should be explored in a Worf-centric story. There's a lot of context for how Worf was raised by Humans, but Alexander was not.
DS9 tries very hard to deal with this, but they actually make it worse by mistake.
Worf: "I cannot fix the mistakes I have made, but from now on I will stand with you. I will teach you what you need to know to be a warrior, and you will teach me what I need to know to be a father." Alexander: "Let's see if you mean it."
And clearly he didn't. He was too caught up in his own warrior's journey to consider Alexander. Alexander left, remained Klingon on Klingon ships and continues to be estranged from his father.
I think this can quite easily be pulled off. Lower Decks is an example of this to a degree, but for an even better Beta Canon example look at the Star Trek Resurgence narrative game. The story takes place from two perspectives Petty Officer and the ship's First Officer. Each of these characters has relationships which will impact the story and for the most part they work separately from one another, but still work together and it makes a lot more sense when the Captain sends the Petty Officers to go on the hull and do dangerous work than sending the chief of any department.
Consider that Deep Space 9's primary cast of characters includes an enlisted person and several non-Starfleet personnel or straight up civilians. Porting that to a TV show would not be that difficult and I think there has even been some success with that in Lower Decks which features lower deckers along senior staff just fine, even interweaving their stories; and Discovery which, particularly in the first season, creates characters by proximity to the story not by bridge positions. Tilly is important because she is Burnham's roommate, not because she's the chief of anything. Despite this Tilly's character is a fan favorite. Unfortunately, I think Discovery fell into the impulse of giving audiences more of what they want and that meant creating stories where a random cadet was a valued member of the team - and team was still mostly senior staff.
undefined> It represents an approach to Star Trek that was cut off far too early, one that solves or avoids the most obnoxious pitfalls of the later seasons, and one I desperately wish we could have gotten more of.
I'll comment on this most important concluding statement with agreement. Ultimately, Discovery tried to do something different and did it fairly well. It's downfall was in not being willing to take that kind of storytelling and really lean into it. Fans started talking, loudly, about changes that were made and as a result later seasons of Discovery become far more tempered. The Discovery of season 1 could have ended Season 2 by sending Burnham and Discovery to the future and introducing a whole new cast of main players in a whole new context. Instead of that, they responded to the valid criticisms of the weaker supporting characters who don't seem to have much to do and as a result the show took a much more emotional turn. They haven't abandoned these long arcs, but they've tried to tell that story in a more familiar way and in my opinion this was always Discovery's downfall.
With regards to number 2 I had often wondered just what the big deal was about returning someone to pre-Borg state. I think we can see the allegory of addiction coming into play in these scenarios as well. It's much easier for someone to "kick" being a Borg if they've only spent a little bit in the collective. The longer you spend in the collective the more of a psychological impact it has and therefore the trauma makes reversion to the pre-Borg state more challenging at the individual level.