Also their refusal to admit to blatent usage of AI generated art for their assets.
pycorax
Not to mention that Japan tends to use their own local services usually so I'm not sure if speedtest.net is even well known there.
For what it's worth, Windows Phone was sort of a successor to that. And then they went and killed it too...
Wasn't AC Shadows one of their best selling games? People still like Ubisoft games despite what people here want to believe. AC and FC fans play them precisely because they don't rock the boat too much, you get what you expect with these games. The problem is that Star Wars fans probably aren't looking for the same fix that Ubisoft's usual audience is looking for.
Are any of the Far Cry's remarkable? Not particularly but it's a good co-op game where I can mess around with a friend and shoot the shit with. And it consistently gives me a good experience if that's what I'm looking for.
You're also not having a random conversation on the street, this information is just a quick search away. By making up numbers and creating a bigger issue when existing issues are already strong enough of an argument, you hurt your own credibility and attacking people for pointing that out is even worse.
Since we're talking about Apple, there's an upcoming library and spec called WebGPU that, contrary to it's name, is a higher level cross platform graphics library. It's an interesting idea, write once and depending on your platform, it would use the corresponding platform's preferred backend (e.g. Direct3D on Windows, Metal on Macs, etc). It's supposed to be promising and provide a easy way for any existing dev to hop in until they had to give up on SPIR-V support and come with a Metal-like shading language just to appease Apple so that they would support it due to Apple's existing legal disagreements with Khronos.
And from what I've seen from WGSL, it's nowhere as nice as GLSL and HLSL.
So yea, if you need any more evidence of Apple's shitty attitude in the space.
Transparency is fine if it's used for stuff like the background of a window, since you'd want tod emphasize that anyways but I have to agree that using it for icons hurts usability so much.
Isn't that now for their cross country trains as opposed to their subways?
I liked 0 far better but I got to give credit to the original for setting it up so that the strong notes of 0 could hit as hard as they could. That ending of that one episode where they played Lyra still destroys me to this day.
Is that Mio? That's the same surname, hair and it definitely sounds like her. Can't wait to see her.
Yea ally things considered, I think the device is reasonably priced for what it is. The Deck was exceptionally cheap on launch so I don't think it's a fair comparison. The specs of the Deck weren't really mind blowing either when it came out, what made it great was the package as a whole and for the price, it did great. The specs of this device is already way beyond what the Deck has even accounting for the 3 year gap.
People just seem be hating on it because it's Microsoft or that they're expecting console pricing for a PC.
I mean they're not technically wrong, if it wasn't fun for people, people wouldn't be buying them. Considering the context and all, I guess it makes sense. There's too many whales enabling them. We get the games we voted with our wallets. ¯\_(ツ)_/¯
Headline makes it a bit misleading that Ubi thinks it's referring to all their players, but the actual line does say specify that it's for people who choose to buy them.