60 frames per 42.5 days, playable.
What would be the second best in terms of popularity, community and affordability?
Every GTA player sweating bullets right now.
I use EndeavourOS and it works without issues.
Winning Game of the year is a great honor and I want to first thank everyone that voted for us and I want to congratulate all the other nominees. This has been an incredibly competitive year and you each would have deserved to win this award @CapcomUSA_ @remedygames @insomniacgames @NintendoAmerica
I want to thank @geoffkeighley and the people that organized the #gameawards for creating an award show so big that it gets mainstream attention. While 30 secs is a bit short , there’s nothing like the game awards and it’s an incredible achievement
I wore armor at the #gameawards because BG3 is a game that couldn’t exist without its our player community and I wanted to pay tribute to how important they’ve been for the development. You rock community BG3
Making a game like this only works if you have an incredible passionate and talented team and in that regard I am incredibly lucky with the @larianstudios – they are some of the finest and they did a truly amazing job
Over 2000 people are listed in the credits and since I can’t call out everyone, I want to focus on a group of people that don’t always get the credit they deserve
Team QA, team localisation, team customer support, team operations, team publishing, team play testers, and every other developer at Larian, BG3 wouldn’t exist without you and you all deserve to be very proud of this
I want to dedicate this award to the friends and family members we lost during development including Jim, our lead cinematic animator who passed away last month and personally to my father who passed away the week before we launched our early access campaign
You don’t get to make something like BG3 if you don’t have the support from the people around you. Personally, I really want to thank 5 special people, a crazy dog and a one-eyed cat for sticking with me
Big shout out also to our localization partners and @PitStopTweets who had to use every corner of their building to record and performance capture what was an insane number of lines
To our actors – you did great. I hope our paths will cross again in the future and your agents will remain their usual reasonable selves :)
I also want to thank @Wizards_DnD and specifically the DnD team for giving us carte blanche. I’m really sorry to hear so many of you were let go. It’s a sad thing to realize that of the people who were in the original meeting room, there’s almost nobody left. I hope you all end up well
There are many more partners I want to thank. We asked much of you all, but you delivered and without your efforts, BG3 would not be what it is
I want to end with a story of a conversation I had a long time ago with a publisher. He told me, luckily for them, games are driven by idealism. He meant it in an exploitative way but he was right
Games are a unique art form, as important as books, music or movies. Many developers, myself included, make games because they love seeing others engage with their creations in a way only games can offer
They don’t care that much about the money made beyond it being the fuel they need to create new and better games. It’s worth reminding everyone that fuel is but a means, not a goal. Whereto and how we journey are what matter and what we remember
Thank you.
That's the thing, Devs usually don't get a better cut, publishers do. So unless their publisher isn't hoarding all the money (lmao) or they self-publish their games, Devs don't even get to smell that extra cut.
Very reddit of them?
They should have used UwUntu, missed opportunity.
Social media is having its quarter-life crisis, if a quarter-life crisis is a thing, if we can even put a lifespan on social media, which might in fact play a role in our society from now until the end of time. After 25 years of status updates, news feeds, clever tweets, performative photos, and endless scrolls, the US social media companies that have commandeered our attention and monetized it so successfully have run out of fresh ideas and are looking to reinvent themselves.
Lucky us?
Some 18 months ago, 3D immersion via face computers was going to reinvigorate our online social experience. Facebook believed in this vision so firmly that it changed its name to Meta to reflect it. Having determined more recently that something a little simpler might jack up engagement, Meta launched Threads—basically, Twitter for Instagram.
Now the video app TikTok is introducing a way to compose text-based posts—its own version of the Create feature found in Instagram Stories. Accessed through the app’s camera, where users typically go to post videos or photos, the new text option is billed by TikTok as “the latest addition to options for content creation, allowing creators to share their stories, poems, recipes, and other written content on TikTok.” Text: It’s the future. This comes right on the heels of Twitter rebranding itself as X, part of the company’s broader strategy for becoming an everything-app, like China’s WeChat.
TikTok’s new text feature, which feels mostly additive, and Twitter’s brand pivot, which feels mostly superfluous, are not by themselves causes for existential angst. But they’re part of an evolution in the social media landscape, where the polite “borrowing” of features has turned into a full-fledged land grab for our frayed attention spans. Whether through subscriptions, shopping, payments, or AI-infused products, social media companies are throwing everything at the wall to counter both an unpredictable ad market and people’s limited capacity for using a dozen different social apps.
“If we evaluate these apps from the legacy technology-innovation lens, then yes—they’re copying each other and there are no new ideas,” says Chris Messina, a software product designer who is credited with introducing the hashtag to Twitter. “But the better way to understand it is that social media is now a fashion industry, so as a product manager, you’re evaluating success based on engagement and retention, not innovation.”
Messina also adds that he believes X (née Twitter) is now “incredibly vulnerable, and the most competitive teams, like Meta and TikTok, aren’t going to sit idly by if they can carve up Twitter’s former advertising base.”
Meta’s early success with Instagram Threads—over 100 million sign-ups in under a week—has largely been credited to its platform advantage; over a billion people already use Instagram, and porting one’s Instagram identity over to Threads is frictionless. But that’s success in metrics only—quantitative, not qualitative. (In any case, daily active users on Threads have reportedly fallen off.) Threads still doesn’t have a web or desktop app, hasn’t yet rolled out its promised chronological feed, and doesn’t yet support a more open-source protocol that the company has said it will support.
while being bound by the feature set of ActivityPub.
So this is when they'll start adding features exclusive to their instance. Does it sound familiar?
LMAO