This is so very special, I love that only a few people will ever see it
I was under the impression this was done automatically when in full-screen, are you sure this isn't the case?
I remember Divinity Original Sin was the same, the song was really shrill too, they don't appear to have a good track record with a games musical score
It's configured from EAC, not in code.
What a great speech in such a short time
In my experience it's like 2 players have full agency to play independently, unlike other coop games where the experience for player two is often driven by player one.
In BG3 you can run off in completely different directions, engage with your own NPCs in conversation while the other player starts a fight and it's seamless
It's not a spoiler, it doesn't spoil anything
I'm not convinced she can act
I've finished Kingmaker and WotR is in my backlog.
Pathfinder is a really decent RPG system with tons of choice, but the game Kingmaker comes out as quite linear, you don't really have much choice in how you play the game apart from being good or evil.
The game is split between being a typical adventure explorer RPG and being a kingdom management game, the former is interesting and has good quests, the latter is opaque, difficult to get to grips with and inflexible.
The worse part is no matter your best intentions, it you don't do exactly the right things with your kingdom you can find yourself in a dire losing position by the late game.
I don't mind games that have failure conditions, but losing the Kingmaker game after 30+hrs of playtime because your kingdom starts rioting and you can't complete any events seems too harsh to me.
Personally I had to turnoff all the failure conditions in the options so that I could grind through the game to get through the final quests, it ended up leaving a bitter taste for the game which started off as promising.
I hear most of these issues have been addressed in WotR though so I'm looking forward to picking up that.
If this was only about 'Linux' gaming there wouldn't be much to talk about
I loved the timed dialogue system in it, I can understand why people would hate that, but I think it really put the pressure on a game mechanic that's usually pretty stale.
I really enjoyed the game and I think it's one serious weakness was the RPG dice role combat being applied to a skill based combat system, if you can target with the mouse/controller you shouldn't have to worry about hitting a target and damage rolls as much as they did.
I followed a guide to use pistols and it was excellent.
No one said veganism is a religion, but it IS a political standpoint and philosophical and moral practice.
Just read the first two paragraphs of wikipedia, it makes it clear.
Following a plant based diet is one thing, being a Vegan is different.