[-] visor841@lemmy.world 34 points 1 week ago

Steam is a massive worldwide market, and the Steam Deck isn't offered everywhere. Chinese users for example have to import it, so not many are used there.

[-] visor841@lemmy.world 32 points 3 months ago

Also XWayland has many limitations as X11 does.

If an app has only ever supported X11, then it probably doesn't care about those limitations (the apps that do care probably already have a Wayland version). And if an app doesn't care about the extra stuff Wayland has to offer, then there's not really a reason to add the extra support burden of Wayland. As long as they work fine in XWayland, I think a lot of apps won't switch over until X11 support starts dropping from their toolkit, and they'll just go straight to Wayland-only.

[-] visor841@lemmy.world 69 points 3 months ago

No shame in having to switch back after giving it a try and running into a lot of issues. Having to reboot a lot is definitely unusual, there's probably something wrong with your setup, but who knows where the issue is or how long it would take you to fix. Hopefully you can give it another try in a few years and those issues have been resolved.

[-] visor841@lemmy.world 51 points 3 months ago* (last edited 3 months ago)

While this is still a massive problem, it does require a public fork at some point. So if you have a private repo that has never had a public fork, you should be safe.

[-] visor841@lemmy.world 64 points 4 months ago* (last edited 4 months ago)

Linux may very well not be for you, but using Arch first is like jumping into the deep end to learn how to swim. It's no surprise you're drowning. I'd recommend you try a gaming-focused distro like Nobara before you go back to Windows for good.

71
submitted 7 months ago by visor841@lemmy.world to c/kde@lemmy.kde.social
[-] visor841@lemmy.world 67 points 7 months ago

will not solve issues with compositors not having it

Many compositors already have patches for explicit sync which should get merged fairly quickly.

graphical libraries not having it

Both Vulkan and OpenGL have support for explicit sync

apps not supporting it

Apps don't need to support it, they just need to use Vulkan and OpenGL, and they will handle it.

Wayland doesn't implement sync of any kind, they probably meant to say "the Wayland stack"

Wayland has a protocol specifically for explicit sync, it's as much a part of Wayland as pretty much anything else that's part of Wayland.

Nvidia is not the only driver that needs to implement explicit sync.

Mesa has already merged explicit sync support.

[-] visor841@lemmy.world 26 points 8 months ago

Yeah, Wine is very strict about this; IIRC if you've ever even looked at the leaked Windows XP source code, you're not allowed to work on Wine.

[-] visor841@lemmy.world 67 points 11 months ago

Sounds like a "temporary" error message.

[-] visor841@lemmy.world 47 points 1 year ago

That girl seems to have dodged a bullet.

[-] visor841@lemmy.world 27 points 1 year ago

Plagiarism isn't just using someone else's work. It's when you use someone else's work and claim it was your own. The programmers aren't plagiarizing as they're being freely admitting it's not their work.

[-] visor841@lemmy.world 27 points 1 year ago

Yeah this feels like Wizard of the Coast's first response to the OGL drama. Make some changes that are technically better than the first terrible system, but is ultimately still completely unacceptable. WotC eventually had to walk back everything, we'll see if Unity does the same.

[-] visor841@lemmy.world 27 points 1 year ago

YouTube Music. Google Music doesn't exist anymore.

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visor841

joined 1 year ago