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submitted 3 days ago by Carighan@lemmy.world to c/games@lemmy.world

This emoji summarizes it perfectly: 🤢

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submitted 1 day ago by simple@lemm.ee to c/games@lemmy.world

Game Information

Game Title: UFO 50

Platforms:

  • PC (Sep 18, 2024)

Trailers:

Developer: Mossmouth

Review Aggregator:

OpenCritic - 90 average - 100% recommended - 7 reviews

Critic Reviews

Digital Trends - Giovanni Colantonio - 4.5 / 5

UFO 50 will remind you why you fell in love with video games in the first place.


Eurogamer - Christian Donlan - 5 / 5

A collection of new-old sports games, RPGs, platformers and puzzlers: what is all this sweet work worth?


God is a Geek - Lyle Pendle - 9.5 / 10

UFO 50 is a celebration of retro gaming, full of wonderful modern ideas, sensational video games and a whole lot of content.


PC Gamer - Kerry Brunskill - 83 / 100

A superb retro-style smorgasbord in real danger of drowning out its own consistently good work.


Siliconera - Graham Russell - 9 / 10

Faux retro compilation UFO 50 is a can't-miss release.


Slant Magazine - Mitchell Demorest - 4 / 5

You’ll occasionally come across signs bearing dreamlike musings: “the sea shells form a bridge between us,” “there is a dark shape on the horizon,” and so on. As you travel further, the wind changes direction and the evening sky shifts from orange to purple. Platforms get sparser and require leaps of faith or hope. And when you inevitably miss and Waldorf falls into the sea, he wakes up on an ice floe, surrounded by sleeping walruses, waiting to dream again. It’s the clearest example of UFO 50’s willingness to experiment paying off in something as fun to play as it is interesting conceptually, but in a crowded field, it’s far from the only one.


TheGamer - James Kennedy - 4.5 / 5

Sitting down with this collection is stepping into an alternate timeline, and having 50 timeless 8-bit gems dumped into your lap. The level of variety, and the incredible quality of each game, make UFO 50 an absurd value. For anyone looking to experience the magic of video games, I can’t stress enough how excellent UFO 50 is. It is an out-of-this-world collection.


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I'm still doing Fallout New Vegas (Someone else pointed out that 60 days would be considered a habit!). I went inside Ulysses' Point in the Big MT. Being in here kind of reminded me of Honest Hearts and the kind of creepy factor that i felt when i was in the Survivalist's Cave or the REPCONN test site after doing Come Fly With Me. Everything felt kind of haunted and empty and i had a creepy feeling like i was being watched. It also kind of reminded me of Lone Wolf Radio (Both the location and the old creepypasta by association). It also felt weird knowing that

i doubt this is a spoiler, but just to be safe for anyone new playingUlysses had been here at some point and in the DLCs i am following in his footsteps.

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submitted 2 days ago by rbits@lemm.ee to c/games@lemmy.world

I don't really play many multiplayer FPS games. But a while ago I discovered Splitgate and I really liked it. It's the only multiplayer FPS I've played much of. But I've stopped playing it because development has stopped and also I was experiencing occasional stutters on Linux.

The announcement of Splitgate 2 has got me wanting to play Splitgate again or something like it. I was excited for the Splitgate sequel until they actually showed it, and it seems like it's going in the wrong direction for me - adding factions or whatever, overcomplicating things. And idk if I should get back into Splitgate, since it's dying and the release of Splitgate 2 will only speed that up. So I'm looking for a similar game that I will like.

Things I liked about Splitgate:

  • It's simple. I don't have much experience with shooters but Splitgate is really easy to pick up on. Using portals well can take a while to wrap your head around, but you don't need to use portals to win most of the time. (Maybe there's just bots making it seem easier than it is, but the point is it's still simple compared to the other popular games)
  • Movement is fast and fun, mostly because of the jetpack but also the portals. I can get anywhere really quickly and also shooting someone while flying around is fun.
  • Games are short. I don't often have enough time to commit to a long game.
  • Almost all of the different modes were great, both for variety, but also sometimes I'm in the mood for different things. Sometimes I'd just want to play my favourite modes like Domination/King of the Hill, and sometimes I'd play a mix of everything. There were only maybe 3 game modes I didn't like.

I know Splitgate is very similar to Halo. But there are so many Halo games out there, which one is the best/most similar to Splitgate? Also the jetpack is one of my favourite things about Splitgate, I love flying around a bunch. Halo doesn't have that. Also, as far as I can tell, there isn't a timer for matches? So I can't really know how long it will take. Is there another game that has flying like Splitgate, and also short matches? And also works on Linux.

I mean, Splitgate still has pretty consistently 100-300 players on Steam, which is enough to find a match relatively quickly. Maybe I should just play Splitgate until it is actually dead, and worry about finding a new game then. And try to find a fix for the stutters in the mean time.

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submitted 4 days ago* (last edited 4 days ago) by Road_Warrior_10@lemmy.world to c/games@lemmy.world

Thank you all for contributing, here is a link to the original post: https://lemmy.world/post/19721257

Also if you want to support the game, a simple wishlist will make my day :) Steam link: https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/

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submitted 3 days ago by simple@lemm.ee to c/games@lemmy.world

TL;DR: Happy 9th anniversary to Undertale, Deltarune chapters 3 & 4 are now feature complete. They're now working on chapter 5.

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submitted 1 day ago* (last edited 1 day ago) by MyNameIsAtticus@lemmy.world to c/games@lemmy.world

I got the Stealth suit today. I meant to grab either a picture of the Stealth Suit or of me wearing the Stealth Suit, but none of the screenshots I took Steam wants to share with the new update. So I had to settle for this picture of her talking to me. I’m all out of Stimpaks and other healing supplies and now she’s been guilt tripping me by saying things like “Maybe you’d be better off with an Auto-Doc suit”. I was not expecting to be manipulated by a Sentient suit tonight. I also did the first stealth Mission for the Mark II suit, and I think I’ll go ahead and clear it tomorrow before I move onto the final mission of the DLC

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Dota 2 - Introducing Kez (www.youtube.com)
submitted 3 days ago by simple@lemm.ee to c/games@lemmy.world
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submitted 3 days ago by delitomatoes@lemm.ee to c/games@lemmy.world

Back in the day, Asscreed 1-4 and Far Cry 2-3, there were constant improvements and innovations in level design, mechanics, graphics, cool shit to do basically.

Recently the 2 "highly praised" Star Wars "open world" games essentially haven't moved the needle but are just Generic Game with a star wars skin

  1. The new Open Worlds, firstly we have the Horizon Dawn killers, Breath of the Wild and Elden Ring. Exploration focused game design, unique mechanics include unrestricted interaction and massive dungeons hidden behind tiny doors. Honourable mention to Death Stranding where deep mechanics are overshadowed by top notch facial animation by famous actors

  2. Hero shooters, not a fan, but probably huge improvements and gameplay mechanics in Apex, Overwatch, Fortnight, maybe someone could chime in

  3. RPG, Baldurs Gate 3, an impressive step up from Witcher 3 where every choice is considered, voice acted, millions of lines of dialogue, every player thought predicted by the designers.

4 The indies - usually the place for innovation but recent indies are super polished for small teams, bug free, fully thought out, addictive game loop, Balatro, Tactical Breach Wizards, Animal Well,Thank you for Coming.

In summary i think the industry is just spread out across more budgets, team sizes and countries now, no longer are the days when western Devs come up with fun or innovative AAA games, the focus more is on casual appeal and form over function

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Regarding the Future of Palworld (store.steampowered.com)
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submitted 3 days ago by Buffman@lemmy.world to c/games@lemmy.world
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submitted 4 days ago by ABCDE@lemmy.world to c/games@lemmy.world

cross-posted from: https://lemmy.world/post/19757663

"retrogaming"

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Today's game is Sea Of Thieves (sorry for the awkward Crop, one of my friends was talking in chat and I didn't want to put his username out there).

We were celebrating with a friend today (still managed to make some time to work on FNV), and our "Chef" forgot he left some grubs cooking on my ship. We go to sell our loot, and come back to this. We just barely managed to save it while laughing our asses off about it.

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submitted 4 days ago by RonnieB@lemmy.world to c/games@lemmy.world
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submitted 5 days ago* (last edited 5 days ago) by simple@lemm.ee to c/games@lemmy.world

I honestly kind of agree with this. A lot of people see metacritic/opencritic scores and take it at face value. I a lot of people that would just instantly write off a game if it isn't higher than 80/100.

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submitted 4 days ago by simple@lemm.ee to c/games@lemmy.world
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submitted 4 days ago by simple@lemm.ee to c/games@lemmy.world
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The game is Fallout New Vegas. I grabbed this one pretty early in my play through today when i decided to make a quick run by the Radar Dish to grab some ammo that i lazily didn't grab last time i was there. I took a detour back up to the top to share this screenshot of The Sink from the dish because i thought it was cool last time i was up here and wanted to get a picture this time.

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submitted 6 days ago by simple@lemm.ee to c/games@lemmy.world
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submitted 6 days ago by 101@feddit.org to c/games@lemmy.world
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