this post was submitted on 02 May 2025
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It'd be interesting to see a developer create a slightly prettier version of Vice City. I appreciate the visuals of the later GTA games but doing more with less seems like it'd make sense. The gap between these games is getting rather nuts.
Then again, "forever" games seem to print money, and that's more important than creative expression. As I get older I have a greater appreciation for games that don't try to outstay their welcome. GTA V seemed to struggle with this - on the one hand it was huge, on the other the story seemed to be about half the length it telegraphed itself as. What's the point in being able to level up the stats of heist crew if there's not enough for it to matter, etc..
(In my opinion, obviously) GTA IV was too long, San Andreas was a sprawling mess, but Vice City was the sweet spot.
The problem is that Rockstar is trying to make a new engine with modern graphics, when the industry has been moving away from the cutting edge because of costs.
Because most can't achieve both (story and graphics).
Well, if they have one thing, it's the money.