this post was submitted on 28 Jul 2025
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I avoid anachronistic concepts like germ theory in my games. Evil spirits, curses, divine justice, all valid. I do everything I can to jolt the players out of modern-think and ito fantasy and magic.
Out of curiosity, do you have myconids in your setting? I imagine you would have hated his portrayal of them.
I never had before, but not for any specific reason. Just lack of need or function. Too many monsters to have all of them.
That’s fair, the monster manual is t h i c k