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Imma just lump all souls like into this category tbh.
Pretty much. They need a different genre name, like "masochist" or "try-hard". A lot of these games are significantly more punishing than the original Dark Souls ever was
It's not even punishing IMHO, like it's just cheap 'hard' walk around corner insto death because you didn't know whatever event was there was there, and only way to learn this was... Walk around the corner and die, now, proceed to waste your time walking back get past that corner, die on next... Repeat.