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this post was submitted on 14 Sep 2023
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Starfield
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Hopefully it doesn't seem like I'm saying the mods aren't a good thing or that the game is perfectly fine without them, I just believe it creates this strange mindset for players.
I even do this, as I play Bethesda games I make these little mental notes of small mechanics and things as I play and then go look for mods to change them, sometimes even saving and stopping right then to go look, whereas in normal games I'd probably just be like "huh, that's just okay" or "I don't care for that much", but just move on.
I love the mods. I think starfield is a great game and I think the mod community is going to turn it into an incredible game. So looking forward to console mods in a year.
Kinda depends on the mods.
Inventory fixes shouldn’t be coming out that quickly. A lot of the mods are fixes for things that really should have been looked into
Edit to clarify- I think over all it’s a fun game. But I also feel like with ten years of development…. It should be far more polished than it is.
I've actually not felt the need to mess with the inventory, but I'm sure I will eventually because it could certainly be better, but I find it just fine, the fact that people are releasing mods for that can say just as much about their preferences as it might about any inherent design failing. A lot of mods come out quickly moreso because they're staple changes that some part of the audience always would like to have upon release, not specifically because it's so god awful people just had to do it or they couldn't enjoy it.
I haven't noticed anything UI wise as egregious as being unable to sort your inventory by sell value in Borderlands 3.
Seriously, you should try this mod. Like, the inventory screen might be 'tolerable'... but it still sucks. The reality is that bethsada relies on modders to finish polishing out their game. all I'm saying is that the optimizatin and UI tweaks being so popular is a signal that they messed up, and that it's okay to have nuance: the game is flawed, but it's still enjoyable.
link to original post, credit where it's due, all that.
as a side note, another mod I'd like to see is the ability to build mother and parasite ships- that is, to be able to dock to a carrier platform with better cargo, dogshit handling and such, while being able to jump into a fighter for the heavy lifting. Or at the very least, sending jacked ships to port rather than your former home ship.
Yeah, that mod is definitely better than default UI, but I've also never felt like the UI was straight bad and I haven't felt frustrated or like I was unable to do something or sort what I needed to. I'm trying to wait for a few significant patches before I get into mods.
As soon as I start adding mods I then need to keep up with updating them as patches for the game release, and some mods don't get updated and break, and you know how Bethesda save files can become dependent on the mods you installed to load, so I'm trying to not go down that road yet. The UI is perfectly fine enough for me to not be the igniter for me to start modding, even though chances are high they'll keep it updated, I'm just enjoying the game for now in its own right.