we shouldn't have had to transition but if you didn't know they were doing this then you probably haven't tried to play the game within the last 5 years
I'm one of those people. I haven't played in years. I may never have played again. I only found out because my daughter is now at an age where she asked if we could play together. I received no notice from Microsoft and I don't do social media so it was a complete surprise to me when I couldn't log in, then find out through their support that I had lost access to something I had legally paid for.
I sincerely doubt you received no notice from Microsoft. I received multiple emails from them, even though I didn't play back then. If I hadn't transitioned I'm pretty sure they would've kept sending me emails.
Doubt all you like. I checked multiple times after opening a ticket to make sure I hadn't missed something. I would actually be a lot less annoyed with them if I had.
yeah I just wanted to say the "we shouldn't have had to transition" but I didn't want the hivemind to get mad at me if I didn't add a negative to the end
I got so many emails from them telling me to transition the account or I would lose it. So they did give lots of notice.
Even tho it sucks losing access, it's still a great game worth every penny
I'm very surprised by the discourse in this thread. I understand that people were given lots of warning, but that doesn't excuse that they just had their purchase recinded. Why not just allow download of an old version of Minecraft Java still?
I'd consider myself a Microsoft fanboy as I've had Xbox live for nearly 2 decades and Game Pass since it came into existence. Removing people's purchases for any reason is a scummy move.
Devil's advocate: the login requires a server, so even old versions won't work unless they keep them online. And without support, they will be easy target for hackers.
I hate this, and honestly the best would have been to not change the logging at all. I bought a game that didn't need a MS account to play and this change doesn't bring any benefit.
Also lots of other places (YouTube as an example) allow you to migrate your account indefinitely, over a decade after they were purchased.
Keeping up a server that allows migration has negligable costs for a product the size of minecraft. There is no excuse....
I lost my Minecraft account to this, but that's because the email address I bought the game with was with Lavabit, and thus never was able to receive any of the emails. Couldn't verify I owned it either because again, no access to the email address.
I was just a kid when I signed up for that Lavabit address sometime in the 2000s, a kid who was vaguely interested in the idea of privacy and software freedom (I used PPC Ubuntu on a G3 iBook btw). Bought Minecraft Alpha in 2010 for €10. Now because of time passing and some bullshit happening I don't have access to any of it.
But tbh I never opened a support ticket or anything, because fuck Microsoft. Its the principle of the whole thing
Haven't they been warning about this for like a year?
At least three, as far as I can tell. Probably more.
Yeah I had been getting those emails for a long ass time
That happened to my sister unfortunately. She tried to transition her account and kept getting strange errors and minecraft support was very unhelpful. I ended up buying her a new account for her birthday, which I'm glad we can play together again, but it sucks that some strange bug took her account in the first place.
It wasn't the big, it was Microsoft. They forced the transition and refused to solve the issue you faced.
Friendly, and unsolicited reminder that the Minetest engine + its game Mineclonia (or alternatively Voxelibre) are a pretty good open source alternative as of late.
Minetest is also getting some pretty nice upgrades to its graphics lately. The upcoming release should be looking quite pretty.
+1 for Minetest
I run a server on our local network that kiddos love
It was fairly simple to setup including which game type and mods
One Reddit thread warrants a whole article? Is this what journalism is today?
still sucks but I mean they did warn about this for propably over 2 years
i feel like it was longer. its been more than that since I last played minecraft and I definitely remember getting the warning multiple times via email I feel like it even got delayed based on how long ago it feels.
I am against DRM just like everyone else but trust me they tried. They emailed me constantly telling me to move the account. There has to be some personal responsibility right?
Couldn't they have closed the migration but sent out redemption codes to people's emails for those who hadn't migrated?
I guess it's too much to ask the richest company on the planet to keep a list of a few accounts indefinitely. I'm sure that database is a whole gigabyte sized and maintaining it requires a whole person to check in on it once in a while. Obviously they can only afford that level of effort for a year or two. And we're only taking about removing access from millions of people to something they paid good money for, and also doing it because. Yeah, I'm with you on this one, totally not their fault.
Responsible for what? Getting something I paid for stolen?
I mean, there are open-source clones, right, like Minetest, yes?
The angry Redditor wrote, “The fact they can just take away your license to the game like that is [expletive] insane. This is why I’ll never support DRMs, if a game has a DRM you do NOT own it. Only a license to temporarily play it.”
I mean, I get that complaint on a broader basis -- and I think that that might be a problem moving down the line. If a company can buy a company that has sold you access to a game, and that company can cut off your access to that game, then they get leverage that they can use to extract other things out of you. Like, that is a real, legitimate issue. And it applies to anything that you buy digitally, not just games -- books, music, software packages. If a vendor can change the terms on which you have access to the thing, they have ongoing leverage over the customer, and at some point, if a game isn't generating an ongoing revenue stream, I can definitely imagine someone thinking "I can monetize this leverage".
However, specifically for Minecraft, it seems kind of like complaining that someone is cutting off your access to Microsoft Solitaire. It might be annoying, but...you can go out and download a free and open-source package that can do essentially the same thing, yes?
Minetest isn't really a substitute for Minecraft. Yes, its similar, but its far less polished, lacking in content, vanilla and otherwise, and is missing a lot of the technical functionality that makes much of Minecraft's content (esspecially on the modding side) possible. Don't get me wrong, I want to like it, and I've debated trying to contibute to it myself (although my skills are very lackluster) but as it stands its only really a substitute in the context of things like casually playing Pocket Edition.
No one wants to play Minecraft, they want to play dragons reloaded two, or harvestcraft, or whatever. Minecraft is really kinda bad as a stand alone thing, that's why people will still get excited when they hear the name hytale. The modding community is what people buy the game for, and that isn't replicated anywhere else.
Hard disagree, of i play Minecraft, it's for vanilla Minecraft. Clones just don't capture that arm feel and vibe of Minecraft either
Time to sue for breach of contract. My original agreement with Mojang which Microsoft bought is forever.
Not to Pirate, (i own the Java version since 2015~)but is there a way to have a minecraft executable that runs localy and never connects to microsoft/internet? I know minetest exists, have made a world there a while ago, but its ever so slightly diffrent
The official Minecraft server .jars (and all the modded ones) can be configured to not check in with Microsoft. The game itself can be launched in offline mode too. Might be easier to get it set up with a 3rd party launcher instead of the official one.
I paid for Minecraft more times than any other game. If there's a free way to play it, I do feel entitled to that.
These people had years to migrate their accounts, were told to migrate their accounts, and warned to migrate their accounts because the old mojang auth system is insecure and needs to be sunsetted, and when it does, they will lose access.
They sat there and played the "no, I won't move" game, and now they're upset because the thing they were told for years would happen happened.
And they would have had to have no social interaction with any minecraft player on any online platform and in real life in all those years, as well as ignore every email from mojang, never look at the minecraft website, and so on, to not be notified.
I basically agree with all of that, but it was totally possible to upgrade the auth system and keep it separate from Microsoft. Obviously Microsoft wouldn't do that, but that's kind of the point, isn't it?
I bought Minecraft when it was first purchaseable. Only converted my account last month as my new-school-entrant kid has asked what it is.
And honestly, I wish I didn’t. The MS launcher is an absolute shit show in usability for adults, let alone kids. Next time it forces me to log back in I’m just pirating it.
I bought two copies, I’ll fucking run them how I please.
I bought the game at the of alpha with an email I lost access to at some point. I remember my Password and Username but forgot the email address I used. I think it also wasn't even possible to change the email address in the Mojang Account back then. So I definitely didn't sit around and ignored the migration, I even tried contacting the support.
Anyways what sucks is that I remembered my email address this winter, but already after the cut off point. Would have been nice to get to keep that very old account. But as others have mentioned, the experience is probably better with a pirated version anyway.
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