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[-] Iapar@feddit.org 15 points 1 month ago

The thing is that people don't want to play the games. They want to be part of the conversation, they don't give a fuck about the games. Otherwise they would invest time in the games and would see that you make the game easy trough items and combinations of items.

[-] Kolanaki@yiffit.net 6 points 1 month ago* (last edited 1 month ago)

That makes so much sense. Been wondering why so many people are bitching about the games known for being hard because they are hard and even making dumbass statements like "games difficulty should be accessible for everyone." That would defeat the design itself. So would making the story less vague. If you don't understand why, it's pretty clear you don't understand game design and intentions behind why it's hard, why it doesn't tell you shit and why you have to ask other people what's up with this and that. At the very least, you're too young to remember a time when every game was like this and what Fromsoft's games are attempting to capture.

[-] Bertuccio@lemmy.world 3 points 1 month ago

I heard a remark to the effect of "X-COM 2 feels like it was just made for people that really liked the other X-COMs"

[-] jjjalljs@ttrpg.network 5 points 1 month ago

Sometimes I get where people are coming from in these topics. But also sometimes it really feels like someone saying "Finnegans Wake is too complicated. They should rewrite it for me"

[-] Kolanaki@yiffit.net 10 points 1 month ago

I keep thinking about how Miyazaki himself said he absolutely sucks at his own games and only got through using every trick, every tool, and every bit of knowledge from being the creator to get through it and I want to see him in PvP.

Imagine being able to beat a game designer at their own game.

[-] sugar_in_your_tea@sh.itjust.works 8 points 1 month ago

It's honestly not hard. I watch people use software I build, and they're far more efficient than I. It turns out building stuff and using stuff are two very different skills.

[-] jjjalljs@ttrpg.network 4 points 1 month ago

Guild wars 2 has achievements for defeating company employees in PVP. Fun little easter egg

[-] Kolanaki@yiffit.net 2 points 1 month ago* (last edited 1 month ago)

I have some super rare obscure Steam achievement for a game called Tactical Intervention that required doing a really stupid thing while on the same server as one of the devs. I don't think it was killing them, though. Just that they had to be in the server. It's been a while.

[-] A7thStone@lemmy.world 2 points 1 month ago

It's not the same, but I remember my friend and I absolutely wrecking an XBox live company team in Halo Reach big teams. We were an exceptionally mid team on the best days. It was so satisfying.

[-] Enthusiasticwhale@lemmy.world 4 points 1 month ago

Got a actual chuckle from me this joke did

this post was submitted on 19 Aug 2024
147 points (87.7% liked)

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