this post was submitted on 28 Sep 2023
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[–] souma@lemmy.world 197 points 2 years ago (1 children)

TiL Epic had purchased BandCamp

[–] Caligvla@lemmy.dbzer0.com 101 points 2 years ago* (last edited 2 years ago) (2 children)

Selling Bandcamp

Thank god, keep your grimy paws off my music, Sweeney.

[–] Hunter2@discuss.tchncs.de 49 points 2 years ago (1 children)

Monkey's paw: Google buys it

[–] Caligvla@lemmy.dbzer0.com 31 points 2 years ago (1 children)

At the same time, Epic is divesting itself of Bandcamp, a deeply strange acquisition in the first place. It’s being sold to Songtradr.

Not today, monkey's paw.

[–] CrabAndBroom@lemmy.ml 31 points 2 years ago

Tomorrow: Songtradr joins the Koch Media family

[–] zecg@lemmy.world 14 points 2 years ago (1 children)

I might be jaded, but I'd wager that whoever buys it, is going to be worse than having Epic as a rich daddy who is focused on and making money through his core business and doesn't really know what to do with Bandcamp. Entities that buy it are almost certainly going to squeeze harder at the expense of user experience.

[–] exocortex@discuss.tchncs.de 8 points 2 years ago

Why don't we buy it?

Could this be a kickstarter?

[–] 332@feddit.nu 75 points 2 years ago (4 children)

Yeah, people speculated that this was coming.

Also, why the hell do they own bandcamp, lol.

[–] Pxtl@lemmy.ca 31 points 2 years ago* (last edited 2 years ago) (1 children)

I dunno, company that sells digital content for young people buys company that sells other digital content for young people. I can see the synergy there. Epic Games Store and Bandcamp aren't that far apart.

[–] elvith@feddit.de 41 points 2 years ago (2 children)

Wait.... They sell games? I thought, they'd just gift you some every week!

[–] Fredselfish@lemmy.world 5 points 2 years ago (1 children)

Lol same my entire Epic library is all the free games I get every Thursday like today.

[–] zecg@lemmy.world 4 points 2 years ago (1 children)

And there's like 300 of them. With Steam, I had to buy my way into a Buridan's donkey position where I don't play anything because I have too much. My man Sweeney made me jaded for free.

[–] Fredselfish@lemmy.world 1 points 2 years ago

Think my number at moment high 100's but only way I have been getting games for the last 6 months though.

[–] elscallr@lemmy.world 1 points 2 years ago

Wait that's a good point. I hope I get to keep all my free games.

[–] Vordus@lemmy.blahaj.zone 3 points 2 years ago

They wanted to use it to sell music licences for games and media production and the like. But it never really worked out, so they've sold it to a company that already actually knows how to do that.

[–] zecg@lemmy.world 3 points 2 years ago

Also, why the hell do they own bandcamp, lol.

Because a gaming company with a successful battle royale is like a mule with a spinning wheel or something.

[–] ryper@lemmy.ca 3 points 2 years ago

A good reason would have been potential "synergies" with Harmonix, which they also own, but I don't recall ever seeing anything about that. Collaboration between the company that sells music and the company that makes music games seems like a no-brainer to me.

[–] LiveLM@lemmy.zip 57 points 2 years ago (1 children)

Thank fucking god they're selling Bandcamp before they had a chance to ruin it🙏

[–] ScreaminOctopus@sh.itjust.works 45 points 2 years ago (1 children)

Now it'll go to some private equity vampire who will really ruin it

[–] Vordus@lemmy.blahaj.zone 12 points 2 years ago* (last edited 2 years ago) (1 children)

It went to Songtradr, who are mostly a music licencing company. So I'm guessing that at least initially things are going to stay the same but that musicians are going to get nagged into letting Songtradr put their stuff up on their big licencing store. And then enshittification, because that's how absolutely everything is going.

[–] beefcat@lemmy.world 3 points 2 years ago

as of right now Songtradr is still run by actual musicians so it probably won’t be so bad

but that could always change down the road

[–] ryper@lemmy.ca 43 points 2 years ago (1 children)

They're also increasing the price of V-Bucks to try to get even more money out of Fortnite players.

[–] guacupado@lemmy.world 1 points 2 years ago

This is the part that blows my mind. When you have a money-printing machine like Fortnite and you still manage to lose money, maybe it's the CEO you need to be firing.

[–] ClockworkOtter@lemmy.world 37 points 2 years ago* (last edited 2 years ago) (2 children)

The Bandcamp sale is hopefully good news. Songtradr looks like they're just in the music business and don't (from their Wikipedia page) have any obviously dodgy investors.

[–] magikmw@lemm.ee 20 points 2 years ago (1 children)

Narrator: No dodgy investors... Yet.

[–] Pxtl@lemmy.ca 14 points 2 years ago

They also bought 7digital.com this year, which is a site I sometimes buy MP3s from since they have a better selection of mainstream record-label stuff than Bandcamp (no Amazon MP3s here in Canada).

[–] elscallr@lemmy.world 20 points 2 years ago

Godot seeing both Unity and Epic implode in the same month: "now's the time"

[–] honey_im_meat_grinding@lemmy.blahaj.zone 7 points 2 years ago (1 children)

The second good news for Godot today and I'm here for it

[–] dandroid@dandroid.app 25 points 2 years ago (3 children)

People are losing their jobs. Their families are going to be in serious distress. I don't wish layoffs on anyone.

[–] honey_im_meat_grinding@lemmy.blahaj.zone 1 points 2 years ago* (last edited 2 years ago)

The reason they're going through layoffs is because they hired unsustainably and chose to do layoffs instead of reducing salaries. This is something that is far more often avoided with democratically owned and community driven projects like Godot, or even better, worker cooperatives and unionised workplaces, where e.g. Mandrogon chose to be more careful, and unionised auto-workers in Germany chose a temporary pay-cut during a recession to avoid having to fire people.

I'm not happy that these people got fired, but there's a systemic problem here and Godot and other democratic structures of ownership help to alleviate that. Which is related to the first bit of good news today: Brackeys, the de-facto Unity YouTuber with a direct line of communications to Unity who retired 3 years ago - curiously 1 day after Unity went public through an IPO - rose from his grave to champion democratic ownership and is now learning Godot.

[–] brawleryukon@lemmy.world 1 points 2 years ago

Man, Gamers™ get fuckin' vicious when it comes to things like this that make them click different icons than the ones they like. It's pretty gross.

[–] elscallr@lemmy.world 1 points 2 years ago

Having been through a few myself.. it sucks but you plan for it. Technology is rapidly changing. If you're employed at a tech company you need to plan to be at another I've shortly because the companies implode quickly as the technology evolves.

You adapt or you don't. There's nothing sad about it, it's the way it is.

[–] soulfirethewolf@lemdro.id 5 points 2 years ago

It's funny really. They probably could continued growth had Tim Sweeney just swallowed his pride and accepted the 30% commission rate. Instead, the game has a nearly non-existent prominence on mobile because of it.

[–] Phegan@lemmy.world 4 points 2 years ago

Didn't they just buy Bandcamp?

[–] NocturnalMorning@lemmy.world 2 points 2 years ago (1 children)

Good thing I'm developing all of my games in Unreal right now.

[–] dylanTheDeveloper@lemmy.world 4 points 2 years ago* (last edited 2 years ago)

Unity has fallen, billions must use blueprints

[–] SRo@lemmy.dbzer0.com 0 points 2 years ago