373
submitted 11 months ago by Pxtl@lemmy.ca to c/games@lemmy.world
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[-] souma@lemmy.world 197 points 11 months ago

TiL Epic had purchased BandCamp

[-] Caligvla@lemmy.dbzer0.com 101 points 11 months ago* (last edited 11 months ago)

Selling Bandcamp

Thank god, keep your grimy paws off my music, Sweeney.

[-] Hunter2@discuss.tchncs.de 49 points 11 months ago

Monkey's paw: Google buys it

[-] Caligvla@lemmy.dbzer0.com 31 points 11 months ago

At the same time, Epic is divesting itself of Bandcamp, a deeply strange acquisition in the first place. It’s being sold to Songtradr.

Not today, monkey's paw.

[-] CrabAndBroom@lemmy.ml 31 points 11 months ago

Tomorrow: Songtradr joins the Koch Media family

[-] zecg@lemmy.world 14 points 11 months ago

I might be jaded, but I'd wager that whoever buys it, is going to be worse than having Epic as a rich daddy who is focused on and making money through his core business and doesn't really know what to do with Bandcamp. Entities that buy it are almost certainly going to squeeze harder at the expense of user experience.

[-] exocortex@discuss.tchncs.de 8 points 11 months ago

Why don't we buy it?

Could this be a kickstarter?

[-] 332@feddit.nu 75 points 11 months ago

Yeah, people speculated that this was coming.

Also, why the hell do they own bandcamp, lol.

[-] Pxtl@lemmy.ca 31 points 11 months ago* (last edited 11 months ago)

I dunno, company that sells digital content for young people buys company that sells other digital content for young people. I can see the synergy there. Epic Games Store and Bandcamp aren't that far apart.

[-] elvith@feddit.de 41 points 11 months ago

Wait.... They sell games? I thought, they'd just gift you some every week!

[-] Fredselfish@lemmy.world 5 points 11 months ago

Lol same my entire Epic library is all the free games I get every Thursday like today.

[-] zecg@lemmy.world 4 points 11 months ago

And there's like 300 of them. With Steam, I had to buy my way into a Buridan's donkey position where I don't play anything because I have too much. My man Sweeney made me jaded for free.

[-] Fredselfish@lemmy.world 1 points 11 months ago

Think my number at moment high 100's but only way I have been getting games for the last 6 months though.

[-] elscallr@lemmy.world 1 points 11 months ago

Wait that's a good point. I hope I get to keep all my free games.

[-] zecg@lemmy.world 3 points 11 months ago

Also, why the hell do they own bandcamp, lol.

Because a gaming company with a successful battle royale is like a mule with a spinning wheel or something.

[-] ryper@lemmy.ca 3 points 11 months ago

A good reason would have been potential "synergies" with Harmonix, which they also own, but I don't recall ever seeing anything about that. Collaboration between the company that sells music and the company that makes music games seems like a no-brainer to me.

[-] Vordus@lemmy.blahaj.zone 3 points 11 months ago

They wanted to use it to sell music licences for games and media production and the like. But it never really worked out, so they've sold it to a company that already actually knows how to do that.

[-] LiveLM@lemmy.zip 57 points 11 months ago

Thank fucking god they're selling Bandcamp before they had a chance to ruin it🙏

[-] ScreaminOctopus@sh.itjust.works 45 points 11 months ago

Now it'll go to some private equity vampire who will really ruin it

[-] Vordus@lemmy.blahaj.zone 12 points 11 months ago* (last edited 11 months ago)

It went to Songtradr, who are mostly a music licencing company. So I'm guessing that at least initially things are going to stay the same but that musicians are going to get nagged into letting Songtradr put their stuff up on their big licencing store. And then enshittification, because that's how absolutely everything is going.

[-] beefcat@lemmy.world 3 points 11 months ago

as of right now Songtradr is still run by actual musicians so it probably won’t be so bad

but that could always change down the road

[-] ryper@lemmy.ca 43 points 11 months ago

They're also increasing the price of V-Bucks to try to get even more money out of Fortnite players.

[-] guacupado@lemmy.world 1 points 11 months ago

This is the part that blows my mind. When you have a money-printing machine like Fortnite and you still manage to lose money, maybe it's the CEO you need to be firing.

[-] ClockworkOtter@lemmy.world 37 points 11 months ago* (last edited 11 months ago)

The Bandcamp sale is hopefully good news. Songtradr looks like they're just in the music business and don't (from their Wikipedia page) have any obviously dodgy investors.

[-] magikmw@lemm.ee 20 points 11 months ago

Narrator: No dodgy investors... Yet.

[-] ClockworkOtter@lemmy.world 0 points 11 months ago
[-] Pxtl@lemmy.ca 14 points 11 months ago

They also bought 7digital.com this year, which is a site I sometimes buy MP3s from since they have a better selection of mainstream record-label stuff than Bandcamp (no Amazon MP3s here in Canada).

[-] elscallr@lemmy.world 20 points 11 months ago

Godot seeing both Unity and Epic implode in the same month: "now's the time"

[-] scytale@lemm.ee 17 points 11 months ago

I wonder what this means for bandcamp. It’s one of the only few options where musicians can actually earn from their work.

[-] thesmokingman@programming.dev 14 points 11 months ago

Like other commenters here, I’m hopeful. Epic owning Bandcamp was pretty scary. They never really answered questions about it and a lot of folks were worried it could have gone the Epic Store route. Epic might honestly have sucked up all the data and sold it off already, though. We don’t know what the future will hold; I feel like no Epic is at worst a neutral position. Songtradr is at least in the music business and isn’t headed by Tim Sweeney.

The second good news for Godot today and I'm here for it

[-] dandroid@dandroid.app 25 points 11 months ago

People are losing their jobs. Their families are going to be in serious distress. I don't wish layoffs on anyone.

[-] brawleryukon@lemmy.world 1 points 11 months ago

Man, Gamers™ get fuckin' vicious when it comes to things like this that make them click different icons than the ones they like. It's pretty gross.

[-] elscallr@lemmy.world 1 points 11 months ago

Having been through a few myself.. it sucks but you plan for it. Technology is rapidly changing. If you're employed at a tech company you need to plan to be at another I've shortly because the companies implode quickly as the technology evolves.

You adapt or you don't. There's nothing sad about it, it's the way it is.

[-] honey_im_meat_grinding@lemmy.blahaj.zone 1 points 11 months ago* (last edited 11 months ago)

The reason they're going through layoffs is because they hired unsustainably and chose to do layoffs instead of reducing salaries. This is something that is far more often avoided with democratically owned and community driven projects like Godot, or even better, worker cooperatives and unionised workplaces, where e.g. Mandrogon chose to be more careful, and unionised auto-workers in Germany chose a temporary pay-cut during a recession to avoid having to fire people.

I'm not happy that these people got fired, but there's a systemic problem here and Godot and other democratic structures of ownership help to alleviate that. Which is related to the first bit of good news today: Brackeys, the de-facto Unity YouTuber with a direct line of communications to Unity who retired 3 years ago - curiously 1 day after Unity went public through an IPO - rose from his grave to champion democratic ownership and is now learning Godot.

[-] soulfirethewolf@lemdro.id 5 points 11 months ago

It's funny really. They probably could continued growth had Tim Sweeney just swallowed his pride and accepted the 30% commission rate. Instead, the game has a nearly non-existent prominence on mobile because of it.

[-] Phegan@lemmy.world 4 points 11 months ago

Didn't they just buy Bandcamp?

[-] NocturnalMorning@lemmy.world 2 points 11 months ago

Good thing I'm developing all of my games in Unreal right now.

[-] dylanTheDeveloper@lemmy.world 4 points 11 months ago* (last edited 11 months ago)

Unity has fallen, billions must use blueprints

[-] SRo@lemmy.dbzer0.com 0 points 11 months ago
this post was submitted on 28 Sep 2023
373 points (97.5% liked)

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