this post was submitted on 20 Mar 2025
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I did not know this was a thing, SS2 is one my fave FPS titles, so hopefully this will be a worthy release.

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[–] SplashJackson@lemmy.ca 0 points 3 hours ago

I'm still waiting for the next spritual sequel, Tiddyshock

[–] solsangraal@lemmy.zip 18 points 15 hours ago (1 children)

amazing game. bioshock was supposed to surpass it but none of them did imo. prey came close much much later. funny though, how the wrench is pretty much the best weapon in all of them

[–] saltesc@lemmy.world 7 points 13 hours ago* (last edited 13 hours ago) (2 children)

Unpopular opinion, but I actually didn't like Bioshock. Loading it up first time it was initially cool and all, but after a while of playing, I realised it lacked or fell short in a lot of areas. Lots of things were "almost there" so overall it was quite annoying to experience. I only completed it because I'd gotten far enough in, may as well.

[–] solsangraal@lemmy.zip 1 points 4 hours ago

lol i share the unpopular opinion, as well as the downright hated opinion of despising infinite. everyone fell in love with elizabeth while i was thinking "this is the most annoying npc in history." aside from that the game was meh af

[–] Kushan@lemmy.world 7 points 12 hours ago

Bioshock was a cut down version of the "shock" gameplay - no inventory management, much more linear path, etc.

I remember at the time people complained that it was "dumbed down for console".

I still enjoyed it though, but I can see why veterans of the genre would feel things are missing or fall short while newcomers would be blown away.

[–] KeefChief13@lemmy.world 10 points 14 hours ago

Wow finally some gpod fuckin' news

[–] gramie@lemmy.ca 13 points 16 hours ago (1 children)

I've probably played through it 5 times, using different skill trees.

[–] SnotFlickerman@lemmy.blahaj.zone 4 points 14 hours ago

I just want it to still have co-op so I can play with a friend who uses a different skill tree and we can complement our skills.

[–] PancakesCantKillMe@lemmy.world 12 points 16 hours ago (1 children)

With the lights off and playing alone that game was unnerving. I don't think I ever finished it.

[–] MurrayL@lemmy.world 16 points 16 hours ago* (last edited 16 hours ago) (2 children)

It’s pretty funny how much the tone shifts if you play with the co-op mode they added in a later patch. Suddenly, sci-fi horror turns into Benny Hill in space.

I’m guessing that’s one feature they won’t include in the remaster, haha

[–] RightHandOfIkaros@lemmy.world 5 points 15 hours ago

Not including the multiplayer mode would be an immense L. I get the game for free since I backed the Remake of the original on Kickstarter, I wouldn't even install the game if the multiplayer isn't included.

[–] Kelly@programming.dev 7 points 15 hours ago (1 children)

Switch is conspicuously absent from the release platforms.

If I had to guess I would say they are skipping Switch 1 and it will be on Switch 2 when that drops.

[–] TachyonTele@lemm.ee 4 points 15 hours ago

The first games remaster leans on the heavy side of processing. I wouldn't be surprised if this one needs even more resources.

[–] bread@feddit.nl 5 points 16 hours ago (3 children)

I got excited for a second until I realized it's a remaster. Yeah, I don't really care at that point.

[–] NuXCOM_90Percent@lemmy.zip 14 points 16 hours ago (1 children)

System shock 2 is still a spectacular game

[–] Kolanaki@pawb.social 9 points 16 hours ago* (last edited 16 hours ago) (3 children)

It's also very easily modded and there are loads of graphical overhauls for it to choose from that bring it to modern levels of pretty, along with QOL tweaks, bug fixes and good balancing changes. Just remaster it yourself 🤷🏻‍♂️

[–] Kelly@programming.dev 10 points 15 hours ago* (last edited 15 hours ago)

That's a bit like saying you can buy flour and bake bread.

Some people are interested in a product that is immediately ready to use as a simple convenience. Others might be on console that doesn't offer the origial title or allow mods.

[–] NuXCOM_90Percent@lemmy.zip 3 points 13 hours ago

That comes up every time there is a re-release or a remaster.

If you are content with your setup, cool.

But this is Nightdive. They cook. It is already confirmed to have a subset of the community patch as well as improved visuals and hands and controls. So in terms of "worth it"... it probably is for the vast majority of people even slightly interested in SS2.

[–] TachyonTele@lemm.ee 4 points 15 hours ago* (last edited 15 hours ago)

New engines do wonders. Especially for 20+ year old games.

[–] skulblaka@sh.itjust.works 6 points 14 hours ago

Yeah. Their proper remake of SS1 was excellent and I was looking forward to something similar for SS2. Especially a balancing pass on the skills to make some of them not completely useless.

Even remaking SS2 on the engine they used for 1 would have been welcome news, but it's not clear that they're doing that either.

[–] Coelacanth@feddit.nu 4 points 15 hours ago

I'm kind of in the same boat. SS2 will always be there if I wanted to play it, and a remaster isn't really making me more or less likely to. But a full remake would be very interesting especially since the studio was so successful with the SS1 remake and it turned out so well.