Still boggles my mind Valve's first game they've made in forever isn't made for / compatible with the Deck.
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I lost all interest in this when you had to go out of your way to try and get invited.
Gross marketing.
What are you talking about? It's not even released yet. It'll be free for all when it releases.
I’m still interested, but I’ll wait until it’s available. I’m not sure what purpose it serves, but if feels off or weird to me.
I know I'm an old head, but I fall all of these games (Deadlock, Apex Legends, Overwatch, whatever) to be fun for about two hours and then I'm sated.
I genuinely wish I understood the appeal because so many people seem to get so much joy from them.
Would‘ve played the hell out of a new Team Fortress but I‘m completely burned out from MOBAs personally. Invite-Only is also something I deeply reject as a concept no matter the reason.
I wish Deadlock was a PvE. Being PvP with some ai bots sprinkled in between it'll just be same rage inducing crap as all PvPs.
pretty sure there will be a bot mode if the games comes out, or you guys bully the devs enough
the game is a moba, the pve sections are there to facilitate pvp play, like farming and map control.
id be pretty down for a coop pve shooter in the style of the old hero sieges from wc3 though: fighting off waves and waves of creeps until you get strong enough to push into their base while defending key objectives.
I love the concept of tower defense games where you essentially deal with waves of stronger and stronger enemies. Or Killing Floor with same concept, but in form of first person shooter. Games like this are super fun and entirely devoid of stupid sweaty pros that fuck up every PvP game ever.
Here's hoping KF3 doesn't suck (unfortunately the odds don't look too good currently)
Its a competitive shooter/moba, basically none of the game would remain if it was transitioned into a PvE game.
There arent AI bots sprinkled in, there's just troopers and jungle camps, which either dont move or walk in a straight line down their lane. They aren't meant to be a challenge, theyre just tools for gaining souls and creating map pressure.
PvP is only rage inducing when you let it be. Mute whiny people and just enjoy yourself.
Seriously.
Aren't there enough PVP games that center around rewarding whoever puts more time into the game?
The best times I had with any PVP shooter were always in the middle of the day on weekdays. It was always a bunch of working age guys like myself and that was the only time they had to play. Dudes were always friendly, games were always fun. 3pm Eastern hit and the fun was over, if it was Friday you were done playing for the weekendb unless you stayed up really late, even then, it was never as good.
I blame matchmaking and the death of the server browser. Having a regular server you'd join to play for fun, rather than every game being an arranged esports sweat fest really, was the peak of FPS multiplayer.
Yep. Joining your favorite TF2 server on a Saturday afternoon and seeing that half of the server playing sandvich heavies, doing a conga line, having a full on philosophical discussion in the spectator chat, or annoying the engineers as a group of spycrabs was peak gaming
Edit : also trying to make the highest tower of players by jumping on each other (until some guy inevitably pulls up with a ulapool caber and blows up everyone)
Being able to host your own game and tweak the rules however you like is a feature that’s sadly lacking from most console games nowadays, Halo 3 was the peak with Forge
I think that would be insurgency sandstorm. As far as I've encountered it's really not all that busy and is not filled with kids who just got off school
I was anticipating Killing Floor 3 which was a killer PvE in first 2 games, but third one was ass during beta so they postponed it until they fix stuff. KF is one of more fun PvE games out there.
KF2 has some amazing animations for guns handling (and great feeling when shooting) that still hold up to this day. Such a shame that they ruined the art direction with all the shiny shit.
It's designed from the ground up as a competitive multiplayer experience. A pve version would be an extremely different game.
You see, this community just really hates PvP for some reason. Apparently playing games with other people rather than with yourself is an inconceivable concept to some. Unless it‘s coop that is. And I too love a good coop experience but PvP is quite literally the mother of all game types so it‘s strange to see how much hate it gets in this particular corner of the internet.
PvE Deadlock already exists—it's called Risk of Rain 2.
The two games actually have a decently similar feel and it's no surprise that Valve eventually hired some of the RoR2 devs.
I very much don’t think RoR 2 feels like Deadlock. The movement is so much faster, missions so much longer, amount of enemies so much greater, and the camera shows so much more it’s incomparable.
The closest game I can think of to Deadlock I’ve played is Monday Night Combat but is like apples to oranges. Deadlock feels unique to me.
you know I generally do not like pvp but I would not mind something like shadowbane resurfacing. With the city building and minimal rewarding of pvp it was not bad despite the fact that once you left the gates of one of the three safe npc cities you had snipers galore. Yeah most player cities were dicks but there was a few guilds that actually tried to make something for people to visit (of course then they got player griefers coming in to)
Yikes that was written poorly. Author flips back and forth between Deadlock and Deathlock.
I didn't like the game, not my kind of play. Glad others love it though.
How is this news? This is always the case if a game has a public play test, even if the public play test isn’t open. There is always a play test with smaller exclusive group with a much newer version. And above that there is an even smaller group who plays the latest nightly builds, those play testers are in-house employees.
Good game but it was way to buggy and performance was terrible any one confirm if it's any better?
You must have played in its early versions. I started playing since November of last year and it had been smooth and polished and only improved from there.
Its in alpha so I'd expect it to be buggy for a while. Performance for me is pretty much the same as it was a few months ago, but I never had any issues.
It's much better performance wise now, but you better have a good internet connection because at the first sign of a dropped package the whole thing breaks down...
Performance is utterly trash atm until you win matches at which point your shifted to priority servers. It still suffers from incredible amount of cheaters tho
I love this game it needs to come out. Currently they don't let you play on the steam deck in gaming mode. It just won't let you queue up which sucks
You can run it with "SteamDeck=0 %command%" in the launch options
Oh shit! Thank you so much
top secret hust-hot-DOA-garbage-hush