this post was submitted on 26 May 2025
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[–] nimmo@social.nimmog.uk 12 points 1 week ago (2 children)

I paid about £3.50 for Doom 2016 last week and around £12 for eternal, having not played a doom game since Doom 3's launch. I'm enjoying the 2016 one and will look forward to Eternal in a week or 3 once I finish that. what I won't do is pay £70 for a doom game. I might consider a games for windows sub to get it that way, but that remains to be seen.

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[–] burgerpocalyse@lemmy.world 12 points 1 week ago (5 children)

there's a gorillion reasons why it isnt doing so hot, but i could make a few uneducated guesses. one, gamepass subscriptions, which obfuscate the data and has sent multiple studios to the grave even when they had moderate success. two, the economy is terrible in the US and getting worse by the day, making a $70+ game not an appealing purchase. three, maybe the Boycott Divestment Sanctions protest is having some effect.

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[–] DaddleDew@lemmy.world 12 points 1 week ago* (last edited 1 week ago) (3 children)

For me anyway, my loss of interest in the DOOM franchise began when they started dehumanizing the Doom Marine and started stacking fantasy/medieval elements to the main protagonist and his arsenal. They turned a futuristic space marine who just got punished for punching an officer into some sort of fantastic demigod thing. It got really bad in Doom Eternal already.

I like my DOOM games when it is a battle of sci-fi military forces against demonic forces. Human technology versus the hordes of hell. But now with Dark Ages Bethesda turned the franchise into a more violent and edgy Skyrim.

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[–] Grizzlyboy@lemm.ee 12 points 1 week ago

Expedition 33 kinda takes all my time.

[–] Xatolos@reddthat.com 9 points 1 week ago (1 children)

After Eternal, I’m not interested in this one. 2016 was fantastic, but Eternal felt all over the place. It tried to tell a story but skipped the entire second "book" between the two games, making it feel unfinished trilogy.

Then there’s the difficulty, easy was too easy, and normal was too hard. I shouldn’t have to choose between surviving 10+ hits (easy) or dying in 3-4 (normal). That’s not balance. And I don’t have the time to ‘git gud’ when the difficulty jump is this extreme.

Considering they already had to tweak difficulty in The Dark Ages, it looks like they’re still struggling to get the scaling right

[–] out@lemmynsfw.com 6 points 1 week ago

In the dark ages you can customise the difficulty to a great degree.

[–] fxomt@lemmy.dbzer0.com 8 points 1 week ago* (last edited 1 week ago)

It's 300﷼, that's 70 USD i think, what did they expect? I'll wait for it be cracked. I'm patient.

I can buy 12 indie games with that alone.

[–] Jimmycakes@lemmy.world 8 points 1 week ago

Yeah no shit. My battlenet launcher wanted $100 for it.

[–] MITM0@lemmy.world 8 points 1 week ago* (last edited 1 week ago)

The game is basically less Doom & more WH40K-ish.

You want a more Doom-like game ? Try SELACO eventhough it's early access, the 1st chapter is long & fun & guess what the devs told the anti-woke mob to fuck off & the devs are getting cancelled for it.

It's basically F.E.A.R+Classic Doom graphics (Uses the GZDoom engine)

[–] lennyuncle@sh.itjust.works 7 points 1 week ago

Game is mid imo

[–] zecg@lemmy.world 7 points 1 week ago (1 children)

The reverse-Midas of Microsoft, whatever they buy turns to shit.

[–] simple@lemm.ee 10 points 1 week ago* (last edited 1 week ago) (4 children)

It has nothing to do with quality, most people played it on game pass instead of buying it.

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[–] SoftestSapphic@lemmy.world 7 points 1 week ago (2 children)

Did a new DOOM game get released?

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[–] Wahots@pawb.social 7 points 1 week ago

DOOM 16 was fantastic, but eternal felt gross. It was a huge step back from 2016, and didn't feel fun. I'm not bothering with the newer games since they essentially are going off gimmicks.

[–] Siresly@lemm.ee 6 points 1 week ago (1 children)

So much I don't know here. Like what an 80.lv is, what their source Alinea Analytics is or what either of their credibility is, why a second source (Ampere) arrived at a PS5 number that deviated from Alinea's by over 100%, why this didn't make 80.lv question the veracity of the claim they opted to put in their headline, what sales even mean in the context of Game Pass, why I would care about the potential profitability of a game I don't care about, why I clicked this post, am writing this comment, or why Microsoft opts to be complicit in Israel's genocide.

[–] simple@lemm.ee 5 points 1 week ago

They're a market research agency, and are well-known and credible enough. See: https://80.lv/contact-us

I care about industry news. Hence the post.

[–] msbeta1421@lemmy.world 6 points 1 week ago

The only real criticism I have of the game is the price. I think it was a great single player experience, but I totally understand people balking at the $70 price tag.

It was fun, but I put it down once the credits rolled. Nothing inherently wrong with that; cramming a ton of completionist and weekly update content would not have made this a better game.

Maybe I’m just old.

[–] solsangraal@lemmy.zip 5 points 1 week ago

good. i won't buy it until it's $10. and not even then if they haven't removed denuvo at that point

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