this post was submitted on 01 Jul 2025
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh

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[–] paultimate14@lemmy.world 6 points 2 weeks ago (2 children)

God of War. I played 1,2, and 3 and they were all pretty much the same. I think a lot of the hype was from marketing and edge lords who were thrilled to have so much blood and some low-poly tits on the PS2. Once you get past the spectacle, the combat is a slog of mashing the Square button until the game decides to stop spawning HP sponges for you to hit. The puzzles are tedious and annoying. The platforming they try to force in just doesn't work with the physics and controls. The music is bland and generic "epic symphony" stuff that may as well just be from a stock music library, with no Greek influence at all. The story is a generic and modern story with a thin vineer of Greek mythology. Kratos is less of a character and more of a reason to move the game along to the various locations. I know it's not a completely fair comparison, but Hades used Greek instruments to create greek-influenced and interesting music that I still find myself humming and drumming to years later. Hades also did a way better job of using actual Greek mythology to create a narrative that would actually fit in that cannon.

I remember playing Knack 1&2 and thinking "wow, this is like if the old God of War games were fun". Knack is far from perfect of course, but is largely a similar series that cares more about being fun than being mature.

I'm playing through the 2018 God of War now. Completely different, and honestly a few hours in I'm still not sure why they chose to make this a God of War game staring Kratos instead of just making it a fresh IP. Maybe more lore reasons will be revealed, but so far it seems it was just to capitalize on the brand for marketing reasons. The music is still not a strength, but it's better. The environments are better. The combat is still pretty boring with way too many boring enemies with way too much health, but it's better. This is the first game where I'm starting to get tired of the same UI and over-the-shoulder perspective that other Sony games have used lately (Ratchet and Clank, Uncharted, Horizon, Spiderman). GoW, like most of those games, has an unnecessarily complicated itemization and leveling system that just bogs the game down, and feels almost inspired by MMO's or gacha mobile games.

It does a great job of characterization, with plenty of small, subtle, beautifully written moments that grant insight into personalities. The boy is annoying, but I can see that's the point so I mostly don't mind. It's really annoying how the game won't shut up- there's always someone saying something, and if you even just stop moving for a second someone pipes up to remind you of what you should be doing. It doesn't have space to breath. The puzzles are better than the prior games- they are an acceptable tool for pacing but aren't great by themselves. The story seems a lot better, with much more attention given to original Norse mythology.

With Uncharted I could push last the mediocre puzzles and bullet sponge enemies because the cutscenes were really good and the stories were fun. For Ratchet and Clank I can ignore how the humor has gotten worse and more juvenile over time because it's still fun to platform, dodge, cycle through weapons, and kill tons of enemies. For Horizon Zero Dawn... Actually I don't have many complaints, that was a solid title. For GoW (2018) there's just nothing pulling me back to it.

[–] Blackmist@feddit.uk 3 points 2 weeks ago

Yeah, stick with GoW. It's one of my favourite games of last gen just for the story telling.

Post game there's some vicious challenges that took all my ability just to beat them on normal.

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[–] AngryCommieKender@lemmy.world 5 points 2 weeks ago

Tried Minecraft multiple times. Can't stand the game. Weird part is that I absolutely love both Terraria and Vintage Story.

I found a huge surface vein of olivine in a peridotite cliff face earlier while searching for bauxite, only to realize that I was about 50 blocks to the east of the Resonance Archives entrance, which my world put in a damn near inaccessible valley between K2 and Everest.

If I can find some bauxite I have a ton of iron to make some steel and between that and my huge harvest of flax and honey, I will have honey sulfur poltices, and the eidolon should be a cakewalk.

[–] CaptainCancel@sh.itjust.works 5 points 2 weeks ago (5 children)

RDR2. Played, but didn’t beat the first one. Some other game pulled me away from it. Tried the sequel and was disappointed by the gunplay.

[–] whelk@retrolemmy.com 4 points 2 weeks ago

I wanted so bad to enjoy this game, but I felt like it did not return the sentiment. The biggest challenge was trying to get Arthur to do what I actually wanted him to do.

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[–] irelephant@lemmy.dbzer0.com 4 points 2 weeks ago (1 children)

I tried factorio a while ago but couldn't get into it.

[–] killeronthecorner@lemmy.world 3 points 1 week ago (5 children)

I got completely addicted for about a week and a half and then dropped it and never thought about it again. The core gameplay loop is crack, but it's also very shallow and I can never think of a good reason to come back to it.

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[–] GalacticTaterTot@lemmy.world 4 points 2 weeks ago (3 children)

Fallout. I like the premise and I'll watch other people play it, but I just cannot get into the mechanics of that franchise. Something about VATS is just not enjoyable to me.

[–] BlameTheAntifa@lemmy.world 3 points 2 weeks ago

Try the first one. Before Bethesda got a hold of it.

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[–] agent_nycto@lemmy.world 4 points 2 weeks ago

Outer Worlds. The premise was so great. A criticism of restrictive hyper capitalism in space? With an art Nouveau flair? Made by people who made Fallout? Sounded right up my alley!

But it just sucks! The intro is trying to be like Rick and Morty, you don't personally have to deal with any restriction from the capitalistic society (hell at least BioShock threw in pay toilets once in a while) and the story just didn't get me at all. You're just kind of there. You don't feel like you're rebelling against the system or indulging it, you just are an observer. You don't feel like an oppressed worker you feel more like a documentary crew. But even then it doesn't really feel like the situation is really bad. And there isn't really any tutorial to speak of. Sure, if you have played games a lot you know pretty much how everything works, but the mechanics are just dumped in your lap.

I'm just some schmuck on the Internet and I could've written a way better start to this game that lets you actually feel something.

When a fan made rap video makes you feel more of the alleged theme than the actual game does, then you've kinda screwed up.

[–] callyral@pawb.social 4 points 2 weeks ago (3 children)
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[–] kubok@fedia.io 4 points 2 weeks ago (3 children)

Baldur's Gate, Elder Scrolls and Divinity series all spring to mind. I really want to like those games, but the story just progress way too slow.

I loved Planescape: Torment though.

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[–] EndlessNightmare@reddthat.com 4 points 1 week ago

Final Fantasy. JRPGs just aren't my thing

[–] MidsizedSedan@lemmy.world 4 points 1 week ago (1 children)

I think I/we were too old to get into pokemon. I tried 3 games, and got bored about 4 fights in. I'm sure back when that was the peak of gaming, it was amazing. But now after modern games, turn based gameplay is just not for me too

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[–] blarghly@lemmy.world 4 points 2 weeks ago (2 children)

All of them.

About 10 years ago, I was playing BioShock. It was fun, but I kept losing interest. Which was weird, because it was pretty much a game that was made for me - a pretty deep plot, a cool adventurous aesthetic, exploring and discovering different places on the map. I realized I was getting distracted thinking about all the other things I wanted to do - hanging out with my friends, figuring out how to talk to girls, studying so I could get good grades and a good job, learning all about things that interested me, going backpacking and rock climbing - and so I finished the game out of habit, and then set down the controller and didn't pick it back up for a while.

My last game was Red Dead Redemption, which I blasted through in a marathon play-through while spending a month crashing my sister's couch between semesters. My sleep schedule got all fucked, I ate like shit, and I felt like shit. Once I got to the end of the game, I packed up my XBox and put it in a box box. The next semester I sold it to get money to buy climbing gear.

Now I just do the Wordle.

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[–] daggermoon@lemmy.world 4 points 2 weeks ago

Final Fantasy, it's too grindy for me.

[–] Adulated_Aspersion@lemmy.world 3 points 2 weeks ago
[–] Goldholz@lemmy.blahaj.zone 3 points 2 weeks ago (1 children)

Pokemon, TCGs in general, Fallout, Darksouls and the related things

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[–] bridgeenjoyer@sh.itjust.works 3 points 2 weeks ago

Same with me. Can't get into Pokémon. Love the show though. Same with zelda...super boring.

[–] Little8Lost@lemmy.world 3 points 2 weeks ago (1 children)

Walking simulators
Something like outer wilds should be fine but i get easily annoyed from just running around
Even that i know that in some cases its very fast running around or something

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