Funny, it turns out it is more brand damaging not to sell adult games, than to sell them....
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Yeah before all this if you told me "MasterCard is selling incest and rape games!" I would have said no, Steam is doing that. But now I feel like they want to have a heavier hand.
Ultimately I think it's pressure from the Trump admin/project 2025 on companies to eventually make porn illegal
Has anyone else noticed that the MasterCard logo kinda looks like a butt?
A fuckable butt at that.
Porn will always win.
just ask betamax
And hddvd
It's time for Steam to launch their own payment processing company, and apply pressure directly on the card networks and the future competition.
It won't be nearly as profitable as their current business model, but sometimes industries need a shakeup.
There's been two decades worth of lawsuits because PayPal has a history of withholding revenue and blocking stores from small e-commerce stores.
I'm talking about e-commerce sites selling a board game, making $40k in sales through paypal, and PayPal refuses to give them money.
PayPal's stance has been, "Fuck you sue us."
I'm not saying this because I think Peter Thiel, who was one of the creators of Paypal, is a fucking evil villain.
It was an Elon company. Does it surprise anyone that it’s corrupt as fuck?
Silicon Valley used to call the founding staff of PayPal the PayPal Mafia
That's not a statement. It's just a lame excuse and attempt to escape the blame for their behavior.
MasterCard's and Valve's statements seems to point at Stripe and PayPal as the ones who folded to the pressure. These payment processors then cited MasterCard's rules to back up their change in policy.
MasterCard now clarifying that the payment processors are over-interpreting the rules and anything legal is ok seems a very good thing here. Valve should be able to go back to Stripe and PayPal with this and say: "Hey, you've misunderstood the rules you are quoting; MasterCard themselves say anything legal is ok, and that is the exact policy we've been using!"
I love how they form a consortium that stays in lockstep to maintain their oppressive control over everyone else.
So Valve says the processors - such as Stripe and PayPal - pressed the issue based on pressure from MasterCard (and possibly Visa). MasterCard says they had nothing to do with it. Itch says that Stripe was directly responsible in their case with a blanket ban on anything generally sexy, but that Stripe blamed their banking partners.
So Stripe, at least, is directly responsible but insists they are under outside pressure. This means the pressure is coming from one or more actual banks. Since we don’t have names, we have to do some research to find out who Stripe works with. The possibilities I was able to dig up on a quick search include:
- Citigroup
- Wells Fargo
- Barclays
- Goldman Sachs
- Evolve Bank & Trust
It seems clear that this has nothing to do with legality in any jurisdiction and that some powerful financial institution is forcing their twisted, puritanical morality on anyone they can at the behest of like-minded authoritarian terrorists. One or more of the above institutions are most likely at fault.
Shittygroup
Hellsfargo
Nutglaze
Oldball sacks
Devolve bank mistrust
This is all still project 2025
Donald Trump is on the Epstein list and is a child rapist
as Cody said on his showdy:
[he] is the guiltiest man who ever lived. just the sweatiest, most obvious rapist and child molester in the history of the world. he deserves an award for this; his first deserved award.
I have a hunch this goes one step higher than the private banks.
MC: It's not us.
Steam & Itch: It's the payment processors.
Gee, I wonder who people are going to believe.
They are both telling the truth, which is how the best lies work.
Mastercard: "It's all good as long as it is legal".
Religious zealots: "Games depict sex with children!!!"
Steam/Itch: "Which games?"
Zealots: "Yes"
Mastercard: "Sex with children is illegal. Get rid of those games."
Steam/Itch: "Which games?????"
Mastercard: "That's a you problem. Figure it out and get rid of them or lose the ability to process payments."
Steam/Itch: *pulls most NSFW games while they figure out "which games"
Wouldn't it be nice if the payment processors required more than being really annoying to get something classified as possibly illegal?
The United States is a VERY litigious country. The biggest motivator in America is profit, and the possibility of lawsuits is contrary to profit. Fucking over indie devs selling niche games that makes a few bucks on Steam is a lot cheaper than the legal expenses of a lawsuit and the bad press of "Mastercard funds child pornography".
It isn't about fairness. It's about profit.
Kind of off topic, but this just activated one of my trap card rants,
The problem is not that we're a litigious society, the problem is we make litigation artificially costly and time consuming by restricting the number of lawyers and judges we create and only trying to address the bottleneck that creates by making courts harder to access (e.g. increasing filing fees, giving defendants more ability to force things into arbitration kangaroo courts, etc.).
Especially in light of how our courts have been just making up bullshit to let cops/soldiers/Republicans do whatever the fuck they since circa 1968/2001/2025, you can't tell me that people need as many years of education to practice law as we require in this country.
Also, private bar associations are fucking weird, feudal era anti-democratic bullshit that ought to get replaced with proper public licensing agencies that are accountable to democratic systems and accessible to the public
/end rant
Thing is…I think both claims are correct.
Mastercard and Visa are not the only middle-men; the only “payment processors” involved in making sales.
Next time you check out at a cafe, look at the branding of the tablet/software the cashier is using. Chances are, it wasn’t developed by the cafe owners, or by MC/Visa. That’s a payment processor. There’s some big ones out there that can be hard to avoid.
EDIT: While finding exact point of blame remains difficult, a recent statement from Valve suggests I may be wrong about the card companies being innocent, at least with Mastercard. It’s a long chain and it seems each link wants to forward blame.
Practically no one in the world who accepts payments for their online business directly integrates with visa or Mastercard. It's all 3rd party companies who integrate (because it's fucking hard and tedious) and then resell it in a nice easy package.
In almost all cases, any talk about payment processors, is them, not visa/Mastercard.
If this is true then I honestly hope Steam and Itch go "ok, then, PayPal and Stripe are banned from the store as payment forms until we can figure out a way of limiting content you can pay with them". Honestly I don't think enough people use either of those payments forms, and even if they do currently they almost assuredly have a card they can use instead, and are more likely to switch payment methods than to stop buying games.
IIRC Stripe is the main payment processor. If you’re paying with a visa or mastercard online, it’s usually via stripe. Hence, the immediate censorship.
Paypal can go fuck itself and die
Stripe can also go fuck itself and die, thanks
Unfortunately they are indeed big players, Stripe where people use credit cards and PayPal everywhere else. Both horrible companies that we'd be a lot better off if replaced with privacy-respecting alternatives.
I mainly use PayPal as a necessary evil so I don't have to pull out my wallet and put the card info in every time I want to buy a game. I dunno maybe I SHOULD go back to that because then only the games that are worth the effort of getting up off the couch are the ones I'd buy.
Another commenter already posted about steam saving card info, but I'll make a nod to a password manager if you're not already using one.
First of all, if you aren't you should be, there's plenty of awesome free ones. I like keepass or keepassXC. They're cross platform and you can sync them across devices or use some form of cloud sync (not recommended by me but plenty of people do it).
Anyways. Within a password manager you can save card info (anything actually) and so you don't have to pull out your physical wallet, just input your manager password and copy/paste over the card details. For me it's just about as fast as using PayPal anyways with all the extra windows, redirects, loading times, and me using a 2fa token etc.
Steam remembers my card, so I don't have to input it there everytime. I get that you wouldn't want to put your card info somewhere shady, but Steam is not that. Also, most banks nowadays have virtual cards you can use for that sort of thing, some even have one use cards that self destroy after a single purchase. So the safety that PayPal used to offer is not that important anymore.
You can just save your card info in steam. No need for paypal for that.
Honeslty i am not sure what paypal is even for anymore
Ive literally never used PayPal. I didnt trust it in the early days, and by the time online shopping was normal there were far easier alternatives.
"Unlawful" based on what? American law?
These are global payment companies, they can't just have a "we don't allow payment for illegal content" cause that varies by country (and by state even).
What an absolutely nothing statement.
We should demand mastercard shut down all payments to everyone, as their very business model clearly falls afoul of the laws of the People's Republic of North Korea.
By that standard, I ought not be able to use the card to buy booze (might give it to a minor or use for a Molotov Cocktail) a gun (obviously could use for crime) , and probably a million other things they let people buy with cards.
Instead of linking the actual statement, we have a 3 and a half paragraph "article". Here is the actual statement from MC
Mastercard has not evaluated any game or required restrictions of any activity on game creator sites and platforms, contrary to media reports and allegations.
Our payment network follows standards based on the rule of law. Put simply, we allow all lawful purchases on our network. At the same time, we require merchants to have appropriate controls to ensure Mastercard cards cannot be used for unlawful purchases, including illegal adult content.