It's an article about the future of medical gameplay. Not the full plan unfortunately but it's way more than we've had for years at least so I'll take what I can get.
TL;DR:
- This isn't a full plan for Death of the Spaceman, only some of the changes currently in development.
- As always, things might change in the future.
- Currently planned:
- Ability to imprint on multiple medical beds at once.
- Choice where to respawn on death:
- Last landing zone you imprinted on.
- Last vehicle you imprinted on.
- Last med bed you imprinted on at your or your org's base.
- Temporary bed (POI locations like Storm Breaker).
- Limiting factors for respawns including (but not limited to):
- Cooldown timers.
- Regen limits before re-registration is required.
- Distance.
- Disabling bed through distortion or soft death
- More (just read the article).
- Med bed permissions:
- Only You
- Everyone
- Friends
- Party Members
- Org Members
- New regeneration UI, it will include:
- Access to game chat.
- Info and countdown till death.
- Available regeneration locations.
- Option to send out rescue beacon.
- Med beds will require MedGel to be usable from 4.3.1. More details about potential future med bed conditions can be found in the original article.
- Only some of the rescue beacon functionality will return in 4.3.1, more fixes and work needed for a full package (no dates provided).
Edit: We also got an updated medical gameplay doc (4.3.1 version, not future plans). Not doing a TL;DR for that cause I desperately need some sleep.