this post was submitted on 06 Sep 2025
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Gaming

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[–] DaddleDew@lemmy.world 220 points 1 month ago (25 children)

With 20/20 hindsight it was obviously a good idea.

But at the time of making the decision, it was an unbelievably risky plan and the odds were stacked against it. As a matter of fact, for every successful 2D platformer made with care and love that gets released and becomes successful, there are dozens that fail miserably and that you will never hear of.

Yes, believing in yourself and taking risks makes success possible, but remember that it does not guarantee it.

[–] big_slap@lemmy.world 113 points 1 month ago (3 children)

luck has a lot to do with success, people often forget

[–] Duamerthrax@lemmy.world 16 points 1 month ago

Luck and a good review from a relevant reviewer. The devs of Nightmare Reaper credit Civvie11's reviews of their game to the multifold increase of sales after they sent him a redeem code. And that's not the only game that he's helped out.

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[–] threeonefour@piefed.ca 42 points 1 month ago* (last edited 1 month ago) (4 children)

My friend quit his job and has been making indie games since 2015. It's been ~~20~~ 10 years and he's made like $40,000 total in the time with all his games combined. His wife pays all the bills. Every time he releases a new game he tells everyone this is the one that'll make him a million bucks. He points to games like Hollowknight, Stardew Valley, Undertale etc as proof.

[–] Dave@lemmy.nz 45 points 1 month ago (4 children)

My friend quit his job and has been making indie games since 2015. It's been 20 years

If it has been 20 years since 2015 then I think I overslept.

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[–] MurrayL@lemmy.world 23 points 1 month ago (1 children)

In a just world, your friend would be able to create as much art as he wants without having to worry about who is paying the bills.

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[–] meejle@lemmy.world 207 points 1 month ago (3 children)

Huh, it's not like Reddit to be pointlessly hateful 😌

[–] Zexks@lemmy.world 107 points 1 month ago (3 children)

Lol pointless hate isnt limited to reddit.

[–] Drewmeister@lemmy.world 39 points 1 month ago (12 children)

Yeah, lemmy definitely isn't immune, there's just a lot less of it almost definitely in part because there is a lot less engagement in general.

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[–] Stalinwolf@lemmy.ca 121 points 1 month ago* (last edited 1 month ago) (12 children)

This is exactly how Eric Barone felt, despite knowing in his heart that he had made something special to him. This is how he thought Stardew Valley would he received. The general gaming community are such cunts.

[–] biotin7@sopuli.xyz 58 points 1 month ago (1 children)

The reason is because; the general community aren't the nerds that made gaming fun

[–] zout@fedia.io 46 points 1 month ago (6 children)

The reason is, the people who like to leave reviews are cunts. Source: I hardly ever review anything, because I'm not a cunt. When I do review, it's to a small busines (buzzword alert), and it's always because the service was excellent.

[–] Stalinwolf@lemmy.ca 17 points 1 month ago* (last edited 1 month ago) (1 children)

This is a great point. I am also like this both in real life and on the internet. I don't leave bad reviews. I only leave good ones when they are merited. My wife and I once found a bad review on Badlands National Park for the site being "too hot".

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[–] RememberTheApollo_@lemmy.world 23 points 1 month ago (1 children)

Yep. I abandoned r/gaming when I still participated in Reddit. Avoid discord game server lobbies. Have text chat and voip disabled in competitive gaming. Gamers have always been real douches, from game criticism to shitting on other players for any reason whatsoever, so if one wants to enjoy a game it’s best to stay away from the “community” at large and stick with friends or a known group. Community in quotes because there really isn’t one, just mostly a rabble of haters and tryhards mixed in with a lot of people just trying to have some fun.

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[–] Nils@piefed.ca 89 points 1 month ago (2 children)

I remember the first comment I got on online was "you suck". But it was soon drowned by encouragement words and constructive feedback.


About Hollow Knight, by the time this got posted on reddit, the game was already funded through kickstarter - https://www.kickstarter.com/projects/11662585/hollow-knight

What this image does not show is the amount of support this post received, more than 20k upvotes and plenty of endearing messages on reddit only.

u/YoDudeguy Nov 20 '15
Damn, that looks amazing! Thanks for bringing it to our attention. Will buy.

u/Eliza_Douchecanoe Nov 20 '15
I like the dark feel of it, but with light-hearted game play and sound effects. Good shit.

If I sort by votes, I had to scroll a bit to get to that 756 votes message.

It is important to filter and properly process the messages you receive. There are some mean and unnecessary messages on that image (and on the reddit thread), but they do not show the full picture and at that time could easily be ignored.

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[–] NewNewAugustEast@lemmy.zip 83 points 1 month ago (10 children)

Speaking of negativity, how the hell do people deal with the way reddit looks now? Everytime I see it this way I am shocked.

Avatars, ads, wasted space, weird conversation drop downs..... yuck.

[–] pyre@lemmy.world 36 points 1 month ago

i don't see it because I quit the millisecond third party apps did.

[–] JackbyDev@programming.dev 31 points 1 month ago

It's wild how they show so few replies. Like, the whole point of the site was discussing.

[–] eronth@lemmy.dbzer0.com 27 points 1 month ago (6 children)

old.reddit.com. Anything that doesn't work on that or is to cumbersome to use on that is not worth engaging in.

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[–] derpgon@programming.dev 21 points 1 month ago

I used to use old.reddit.com with Reddit Enhancement Suite to disable CSS

[–] Dearth@lemmy.world 18 points 1 month ago

You can still use the old reddit at old(dot)reddit(dot)com

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[–] Psaldorn@lemmy.world 80 points 1 month ago (26 children)

As someone who quit his job to create a video game this makes me feel good.

I will probably fail, but that's a future feeling.

[–] The_Picard_Maneuver@piefed.world 31 points 1 month ago (1 children)
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[–] chilicheeselies@lemmy.world 19 points 1 month ago (4 children)

The mistake i made was biting off more than i could chew. If i could do it over again i would make simpler games to understand end to end

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[–] Evotech@lemmy.world 76 points 1 month ago (14 children)

This is called survivorship bias

[–] LwL@lemmy.world 23 points 1 month ago (2 children)

Not really. It should be obvious that not every indie game will be super successful. This is just proof that some random reddit comments saying a game looks boring from an early trailer don't mean shit, because basically everything will have those.

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[–] Saleh@feddit.org 19 points 1 month ago

I wonder if the opposite principle also has a name.

The first comment imo. is fair. It says that the market is saturated, so it is difficult to succeed, but it doesn't rule it out by default.

The other two comments are just plain hostile and ended up being wrong. Lets call it dead troll bias or something?

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[–] Rooty@lemmy.world 60 points 1 month ago (20 children)

Shitting on hard work and effort of indie devs and then wondering why the gaming ladscape is filled with souless corporate slop.

[–] pulsewidth@lemmy.world 22 points 1 month ago

Yep, same day they'll complain about Ubisoft and then pre-order the next Assassin's Creed

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[–] EditsHisComments@lemmy.world 51 points 1 month ago (3 children)

I see this behavior everywhere on the internet, and I truly believe people become like this the more chronically online they are - whether they realize it or not.

[–] pelespirit@sh.itjust.works 28 points 1 month ago (8 children)

The paid trolls want people to feel defeatist and tired, that's the point.

This is from 2015 and it's the most bang for your buck warfare:

Once we isolate key people, we look for people we know are in their upstream -- people that they read posts from, but who themselves are less influential. (This uses the same social media graph built before.) We then either start flame wars with bots to derail the conversations that are influencing influential people (think nonsense reddit posts about conspiracies that sound like Markov chains of nonsense other people have said), or else send off specific tasks for sockpuppets (changing this wording of an idea here; cause an ideological split there; etc).

The goal is to keep opinions we don't want fragmented and from coalescing in to a single voice for long enough that the memes we do want can, at which points they've gotten a head start on going viral and tend to capture a larger-than-otherwise share of media attention.

(All of the stuff above is basically the "standard" for online PR (usually farmed out to an LLC with a generic name working for the marketing firm contracted by the big firm; deniability is a word frequently said), once you're above a certain size.)

https://archive.is/PoUMo

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[–] Gullible@sh.itjust.works 40 points 1 month ago (9 children)

To play devil’s advocate, their incredible sales were absolutely up to luck. Like all things. But you’re right, people online are rarely worth listening to, unless you’d like the perspective of people who spend above average time on the internet. People without similar moorings to yours, and generally lacking the background that led you to your perspective and understanding. There are many benefits, and many downsides to polling the web.

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[–] misteloct@lemmy.dbzer0.com 39 points 1 month ago

This is the plot of Sk8er Boi by Avril Lavigne.

[–] parip@lemmy.cif.su 39 points 1 month ago (3 children)

I guarantee you, every loser making one of those comments doesn't do shit with their lives.

They can't comprehend that in order to get better at things, you have to practice them.

Their lives consist of working, sleeping, and playing video games. It's pathetic.

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[–] kilgore_trout@feddit.it 27 points 1 month ago (6 children)

Do not consider online judgements at all.
Do your thing. Pursue your passions. Do it.

[–] bbb@sh.itjust.works 21 points 1 month ago (4 children)

I've found online feedback useful. You just have to be careful about where you get it and take it with a grain of salt. A very large one.

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[–] Grizzlyboy@lemmy.zip 24 points 1 month ago

If there’s one thing I’ve learned, it’s not to listen to jaded assholes online.

[–] bobbyguy@lemmy.world 23 points 1 month ago (2 children)

this would be on r/agedlikemilk

[–] iamdefinitelyoverthirteen@lemmy.world 27 points 1 month ago (7 children)
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[–] RedFrank24@lemmy.world 23 points 1 month ago (6 children)

I get the feeling a lot of gamedev communities are full of people who haven't built anything anyone wants to buy, and so get super bitter towards anyone wanting to try, or anyone who manages to make something that actually picks up steam and becomes successful.

They're the sorts of people that will go "X Game is objectively bad!" and then shill their own game which is also bad.

The same happens in art and animation communities, where something will become popular and people will disguise their feeling of "Why can't I get that?!" with "pfft, it's objectively bad!".

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[–] fading_person@lemmy.zip 23 points 1 month ago (2 children)

The internet really tends to be cruel. I used to open up about myself in some online spaces, but it only made me feel worse. Now I only talk about non personal stuff

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[–] NigelFrobisher@aussie.zone 22 points 1 month ago

I think a few of those people are on here now still moaning about the game being popular.

[–] Alloi@lemmy.world 19 points 1 month ago (2 children)

reddit specifically has also become a cesspool of hateful, miserable, morons.

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[–] v4ld1z@lemmy.zip 18 points 1 month ago

Jesus christ, reddit. Take it down one single notch maybe? Like, bro

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