this post was submitted on 10 Sep 2025
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Gaming

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[–] Kissaki@beehaw.org 14 points 15 hours ago

Nintendo and The Pokémon Company filed a lawsuit against Pocketpair in Japan last year, alleging that Palworld infringes on three patents that are related to monster catching gameplay, including summoning Pals by throwing Pal Spheres, and using Pals as vehicles like gliders.

Indication of how protective vs aggressive Nintendo uses it's patents.

How similar vs novel do you feel pal world is to Pokemon?

[–] vala@lemmy.dbzer0.com 20 points 18 hours ago

Just want to remind everyone that PalWorld is a really good game. Its still getting major updates and has an insane amount of high quality content to explore.

[–] Marshezezz@lemmy.blahaj.zone 14 points 18 hours ago

lol what a fucking joke

[–] FartsWithAnAccent@fedia.io 34 points 21 hours ago

The patent system is broken as fuck.

[–] masterspace@lemmy.ca 78 points 1 day ago (1 children)

Once again, showing why Nintendo is a POS company.

Compete by making better games and stories, not by patenting basic role playing game mechanics and suing your competition.

[–] ragebutt@lemmy.dbzer0.com 47 points 1 day ago (1 children)

The true fault here is the us patent system.

Nintendo is shitty for patenting this, sure, but why was the patent granted? This has happened numerous times for big tech companies where an overly broad patent is granted that allows them to stifle innovation and bully smaller companies out of business instead of properly competing with government protection

[–] Kichae@lemmy.ca 3 points 1 day ago (1 children)

Exactly. Nintendo is not our friend, but it's also playing by the rules it has available to it. It's the rulemaker's fault if the rules are shite.

As a publically traded company in the current system, Nintendo is not in the business of making video games, it's in the business of making shareholder value. Video games are just a tool for doing that, exactly how a PC is a tool for writing documents or developing software. At the end of the day, companies have more than one tool at their disposal, and are going to use all of them to compete.

It's on us to take away the tools we don't think they should have access to, not on them to voluntarily not use the ones that are in play.

[–] masterspace@lemmy.ca 17 points 23 hours ago (2 children)

Classic American response: "companies aren't responsible for the shitty choices they make, they can make as many shitty choices that harm people for profit as possible at all times and it's just business".

[–] DebatableRaccoon@lemmy.ca 8 points 16 hours ago

I've grown to hate that famous quote "It's not personal, it's just business." because it's almost exclusively used to excuse people when they choose to act like sociopaths.

[–] Akrenion@slrpnk.net 3 points 14 hours ago (1 children)

Systemic change is needed when the system allows for that exploitation. That is not excusing companies. Noone should be able to do it is the right reaction.

[–] masterspace@lemmy.ca 1 points 7 hours ago* (last edited 7 hours ago) (1 children)

No one should be able to do it is the right reaction, but 'Nintendo deserves no blame or shame for choosing to do it' is the wrong reaction. Nintendo could have used all the money it spends on IP lawyers to instead lobby the government to change the patent system, but they chose not to.

[–] Akrenion@slrpnk.net 1 points 6 hours ago (1 children)

No-one you replied to said anything different which is why I find your reply weird.

[–] masterspace@lemmy.ca 2 points 6 hours ago

I misread the comment hierarchy, I thought this was a part of a different chain.

[–] Linktank@lemmy.today 32 points 1 day ago

Fuck Nintendo.

[–] Albbi@lemmy.ca 32 points 1 day ago (3 children)

Specifically, the patent describes a situation where:

  • A console or other system is being used to run a video game from storage
  • The player controls a character in a “virtual space”
  • The player can perform an input command to make a “sub character” appear (i.e. summon another character)
  • If there’s an enemy where the sub character appears, the player can control a battle between the sub character and the enemy
  • If there’s no enemy where the sub character appears, the sub character will automatically move around
  • The player can move the sub character to a different location on the field, and if an enemy is there they can control a battle between the sub character and the enemy
[–] t3rmit3@beehaw.org 81 points 1 day ago (2 children)

This describes literally every pet system in any game where the pets can battle.

This is so overly broad, it's insane.

[–] Smoke@beehaw.org 9 points 20 hours ago (1 children)

It sounds incredibly vulnerable to this exact argument. Patents aren't valid if it's been invented already.

[–] ranandtoldthat@beehaw.org 8 points 17 hours ago (1 children)

The problem is lawyers. Nintendo has billions to spend on them.

[–] Smoke@beehaw.org 1 points 15 hours ago* (last edited 15 hours ago)

Even lawyers can't get you out of trying to patent something that was clearly already in the market. Previously, Nintendo's patent lawsuits had been for specific mechanics such as throwing a ball to capture npc animals.

[–] Mongostein@lemmy.ca 15 points 23 hours ago

It’s also any RPG-like game that lets you summon creatures or undead

[–] Ganbat@lemmy.dbzer0.com 36 points 1 day ago (1 children)

So... Final Fantasy, Oblivion, Inscryption...

[–] aceslip@lemmy.zip 30 points 1 day ago (1 children)

Let’s get old with it. Dragon Quest Monsters, Shin Megami, Monster Rancher ….

[–] bjoern_tantau@swg-empire.de 14 points 1 day ago (1 children)

You can summon animals and demons and stuff in Dungeons and Dragons.

[–] Sas@beehaw.org 3 points 15 hours ago (1 children)

Devil May Cry V has V that functions like this as well

[–] josefo@leminal.space 2 points 14 hours ago

WoW hunters, warlocks?

[–] somerandomperson@lemmy.dbzer0.com 13 points 1 day ago (1 children)

Change a few little things and boom. No nintendo.

[–] SharkAttak@kbin.melroy.org 4 points 21 hours ago

"Boom. No nintendo" sounds like a plan to me...

[–] jared@mander.xyz 26 points 1 day ago

Fuck Nintendo!

[–] QuantumTickle@lemmy.zip 21 points 1 day ago (1 children)

Did they ask Digimon when they made the patent?

[–] Kissaki@beehaw.org 3 points 15 hours ago

Wikipedia says Digimon release 1997, Pokemon 1996.

[–] belated_frog_pants@beehaw.org 23 points 1 day ago

Man fuck nintendo

[–] Mac@mander.xyz 12 points 1 day ago

Wonder what Blizzard thinks of this.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 11 points 1 day ago (1 children)

You can expect they will only "enforce" this with a competitor that gets too popular and all the other niche indie games like a cassette Beasts and TemTem they will leave alone

[–] Coelacanth@feddit.nu 8 points 22 hours ago

Existing IPs, maybe. But the real point of this patent is to stifle innovation and preempt competition. No indie developer is going to dare enter this creative space anymore as they don't have the resources to challenge Nintendo's patent - even though I think this won't hold up in court.

Amma try summon demons irl to battle each other and get Nintendo to sue me for the most excellent court case.