[-] Shadywack@lemmy.world 16 points 2 days ago

I begrudgingly have to concede and acknowledge that you are correct. That being said, he still did so indirectly as his name and ugly fucking face weren't attached to those.

[-] Shadywack@lemmy.world 18 points 3 days ago

I'm pretty sure a little over half of the conservatives hate Musk just as much as the left does. He painted himself as a victory factor when in reality he's just a liability. Conservatives don't like the reminder that Trump got less votes this time that in 2020, and I like to say Elon is why.

[-] Shadywack@lemmy.world 6 points 3 days ago* (last edited 3 days ago)

That's some hateful shit there. It'd be just such a shame if a group of pissed off Dad's jumped these motherfuckers and smashed their faces in with baseball bats. Those cunts deserve far worse too.

What's even worse is that nobody cleared this group of douchebags out of there. I see that shit in my town, fuck the law, those assholes are cruisin for a bruisin. If I can't take them on by hand, my truck will plow through them pretty good.

[-] Shadywack@lemmy.world 68 points 6 months ago

Holy shit this is badass.

[-] Shadywack@lemmy.world 124 points 6 months ago

Alright, fuck Republicans, I'm onboard with that.

Living wage, I'm onboard with that too.

Fuck landlords as well, I'm waay onboard with that.

How about we raise minimum wage, but also regulate the hell out of several sectors so that the wealthy don't just consume whatever we raise it to with obscene inflation, otherwise what's the point?

[-] Shadywack@lemmy.world 86 points 10 months ago

I know this is a Captain Obvious moment but I'll bite anyway, just imagine how great it would be if we just socialized public transit and our tax dollars worked for us, instead of trying to incarcerate us.

[-] Shadywack@lemmy.world 107 points 11 months ago

Good riddance to that fucking scumbag.

[-] Shadywack@lemmy.world 103 points 11 months ago

Being stuck on a 40 hour work week, but just doing four tens, I can say the 32 hour concept needs to continue having traction. More and more people are waking up to the reality that work is just work. There's life to live and we have the means nationally to allow for a meaningful life. When considering employment, only getting two days off is a dealbreaker.

[-] Shadywack@lemmy.world 151 points 11 months ago

You can save a lot of money by just going to a masseuse instead of a chiropractor. People attribute the positive feeling they get from attention to well being improvements, and pseudoscience practitioners certainly achieve that at a premium price. If it's attention you want, get a massage, otherwise go to a PT and get some real help.

240

"We overcame these abuses back then, and we can do it again" - I love this part as he breaks down the repeating pattern we saw at the end of the 1800's, and what happened when Americans of that day were fed up.

[-] Shadywack@lemmy.world 151 points 1 year ago

Part of a manufactured recession is that everyone goes broke from getting laid off or suppressed wages, and they can't afford to buy your shit. Whodathunk?

[-] Shadywack@lemmy.world 174 points 1 year ago

What the UAW is doing here is fighting for all workers. This sets precedents that ripple across all industries. What formed the UAW back in 1937 took some balls, and so does this.

It's not communism to fight for dignity and a living wage. We're practically fighting for some more table scraps, but the rich are acting like we're threatening social fabric.

Go and get it Shawn, this is exactly what we all need right now. Support the UAW.

-2

Notes from GamingOnLinux:

This should make the game a whole lot more accessible for many different types of players, great to see. Hopefully it won't be too long before it's rolled out for everyone.

Non-spoiler patch notes (changelog):

New Content:

- New NPC: Hildir the merchant.
- New locations.
- World modifiers added.
- 2 new crafting extensions.
- New hair and beard styles.
- New items.

Misc:

- Hair and beards are now visible when equipping helmets.
- Various visual improvements.
- Quick-stack button added.
- Manual snapping for building added.
-2

Interesting results, in a nutshell it seems like Wayland/Xwayland performance on both nVidia and AMD wins slightly more than it loses. Once VRR is live in nVidia 545 series driver, for 3D games, Wayland is looking to deliver a great experience. Performance when Wine's Wayland code is ready to mainline will be very interesting given that Xwayland needs will be negated at that point.

0

As seen across many places in the Linux news (Phoronix, GamingOnLinux, other linux_gaming instances) is the new release from nVidia. For those not in the know, you most likely will want to wait for your distro's packagers to release this for your distro instead of going out and trying this installation manually.

Release highlights include the following changes from the previous beta driver:

  • Fixed a bug that caused modesets to fail in some Wayland configurations.
  • Fixed a bug that caused head-mounted displays (HMDs) to display black after a modeset.
  • Fixed a bug that prevented SLI Mosaic controls from being displayed in the nvidia-settings control panel when using GSP Firmware.
  • Fixed a bug that could cause image corruption when unbinding Vulkan sparse textures.
  • Fixed a bug that caused head-mounted displays (HMDs) to display black after a modeset.

As well as the following changes in the previous beta 535 driver:

  • Added support for the VK_EXT_memory_priority, and VK_EXT_pageable_device_memory extensions for Turing+ GPUs.
  • Improved the performance of Minecraft Java Edition on RTX 3000 series GPUs.
  • Fixed a memory leak in the NVIDIA GLX driver, as reported at: https://forums.developer.nvidia.com/t/222697
  • Added support for driving very high pixel clock mode timings such as 8K @ 60Hz. Please see the "MaxOneHardwareHead" X11 ModeValidation token in the README for details.
  • Extended Dynamic Boost support on notebooks to include older Renoir and Cezanne chipsets, in addition to Rembrandt and newer AMD chipsets.
  • Fixed a bug that caused Vulkan X11 swapchain creation to fail on GPUs without a display engine when the VK_KHR_present_id extension is used.
  • Fixed console restore on legacy VGA consoles when using the NVIDIA Open GPU Kernel Modules.
  • Added nvoptix.bin to the driver package. This data file is used by the OptiX ray tracing engine library, libnvoptix.so.1.
  • Removed libnvidia-compiler.so.VERSION from the driver package. This functionality is now provided by other driver libraries.
  • Added power usage and power limits information to nvidia-settings PowerMizer page.
  • Updated NV_CTRL_GPU_POWER_SOURCE NV-CONTROL API to report undersized power source.
  • Add support for version 4 of the linux-dmabuf wayland protocol.
  • Added NV-CONTROL attributes NV_CTRL_FRAMELOCK_MULTIPLY_DIVIDE_MODE and NV_CTRL_FRAMELOCK_MULTIPLY_DIVIDE_VALUE to allow syncing a Quadro Sync II card to different House Sync signal rates. This feature requires firmware version 2.18 or later; to download the latest firmware version, please visit: https://www.nvidia.com/en-us/drivers/firmware/quadro-sync-firmware-driver/
  • Added support for the VK_KHR_video_queue, VK_KHR_video_decode_queue, VK_KHR_video_decode_h264 and VK_KHR_video_decode_h265 extensions.
  • Added an application profile to avoid performance problems in Xfce 4 when the OpenGL compositor backend is enabled along with G-SYNC.
  • Added support for suspend and resume when using GSP firmware.
  • Moved the nvidia-settings application icon into the 'hicolor' icon theme, which allows it to be customized by other icon themes selected in the desktop environment.
  • Fixed a bug that prevented PRIME render offload from working for Wayland applications when running on a system with an AMD iGPU.
  • Fixed a bug that prevented nvidia-installer from recording kernel log output to the installer log in some module loading failure paths.
  • Changed nvidia-installer to no longer use the $XDG_DATA_DIRS environment variable. XDG data files are now installed to a path specified by the --xdg-data-dir option, or /usr/share if not specified.
  • This fixes a problem when Flatpak is installed that caused the installer to place the nvidia-settings.desktop file in /root/.local/share/flatpak/exports/share/applications.
  • Changed the behavior of glXGetRefreshRateSGI() for non-integer refresh rates to round to the nearest whole number rather than truncating.
  • Changed the compression format of the .run installer package from xz to zstd. This results in a smaller compressed package, and faster decompression performance. A fallback zstd decompressor is embedded into the installer package for systems which do not already have a zstd decompression program installed.
  • Fixed a bug that caused nvidia-installer to mistakenly unload some already loaded non-NVIDIA kernel modules.
  • Fixed a bug which caused incorrect reporting of presentation times when using the VK_NV_present_barrier Vulkan extension.
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Shadywack

joined 1 year ago