[-] quelsh@kbin.social 4 points 5 months ago

His utterances have close to the same quality as the noises a cadaver makes while decomposing

[-] quelsh@kbin.social 4 points 9 months ago

Professionally in Unreal 5. Hate it with a passion. Not only is the engine a shared state leaking piece of s*it but the language(s) that come with it make the whole mess even worse.

In my free time I worked with Bevy which is really promising in my opinion. I hope their editor will be as amazing as the rest of the framework.
Recently I also tried Fyrox. It is nice, probably usable for some smaller things, but damn it feels a lot like Unreal again with going a OO-like paradigm. Of course little to no memory-safety issues it being developed in Rust as well (+ a runtime borrow checker they implemented on top to check on shared writes to Resources, Nodes, etc.), but compared to ECS it feels terribly clunky.

[-] quelsh@kbin.social 4 points 1 year ago

you could put some other foil on the outside that is cut to the silhouette of a bird of prey. and there exist bird models that work as scarcrows that you could setup somewhere close to the window. i saw them in standing and hanging variations

[-] quelsh@kbin.social 5 points 1 year ago

Definitely this! I think it's a must play tbh. The sound track is ingrained in my brain. Which makes each day just a tad brighter :)

quelsh

joined 1 year ago