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Long Resting
(sh.itjust.works)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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Yeah, I don't know why they didn't bring the Day/Night cycle and Fatigue mechanics from the previous games, it made resting feel much more natural. You even had inns that gave you more healing depending on the quality of room you choose. I know that the companions say they are exhausted, but they like to do so while I barely done anything and still have most of my resources available. In BG1/2 when I heard my companions complain, you bet I'm looking for a safe spot to rest, Fatigue debuffs were no joke!
Companions say they are exhausted when you're out of short rests and they're damaged, low on spells, encumbered, or (this one I'm less sure of) debuffed with certain debuffs.
Any one of the above + lack of short rests available will prompt the line, from what I've found
I don't think that is accurate, as my companions OFTEN say they are "just so tired" when I still have BOTH short rests available... I swear sometimes they say it when everyone is full health, plenty of spells and barely have started the day. I also don't remember them basically ever saying it during act 1 and most of act 2, but that was around the time Patch 1 came out... I'm wondering if they added triggers for those lines to subtly convince people to spend more time in camp to progress some of the story - something to combat the fact that a lot of people seem to be missing lots of story by resting infrequently.