You see the screenshot.
Now assume your Angry Internet Gamer position....
Get in the comments, and FIGHT!
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You see the screenshot.
Now assume your Angry Internet Gamer position....
Get in the comments, and FIGHT!
I look forward to all of the Fable 'fans' coming out of the woodwork to complain that the female characters and designs don't look like porcelain anime supermodels. It's going to be X-Men '97 all over again with a bunch of people that clearly weren't ever fans of the original complaining about their "childhoods being ruined."
I suggest that any and all one handed Gamers™ first take a look at the original character designs before opening their stupid mouths and complaining about the wOkE agENdA making characters uglier.
MS handheld, so we get all the bloat and spyware of Windows on limited hardware.
It's like having an EEEPC running XP rather than Linux
Oh no. Anyway
Just FYI for any curious: this is the same delay that was announced last month, no additional changes since then.
"Late is just for a little while, suck is forever"
No Man’s Sky and Cyberpunk 2077:
Hold my drink
Yeah but this one's going to be late for a little while and then suck forever
I would like to predict the future too but alas I'm quite bad at it
I'm just talking crap. My most recent impression of the series was Fable: The Journey and that sucked shit through a fat old boba tea straw.
Cries at Wonder Woman videogame
How many years of development has this game had? I wonder if it's another case of Microsoft Mismanagement™ or if it's actually so huge and detailed that it's actually worth all of this time spent in the works.
Mumblings originally in 2017, job openings at the studio in 2018, officially announced in 2020. October 2022 Andrew Walsh, a senior writer from the Horizon Forbidden West team joined the Fable team. June of 2023 had an in-game trailer.
To be honest, that seems to be a reasonable timeframe, especially given the pandemic in the middle, if you aren't following the "rush it out the door ASAP, fix it after release, if you ever do" approach.
To be fair, I don't think any of the MS releases ever suffered from bugs at launch. At least from my experience, they always worked pretty consistently on release, aside from maybe a few exceptions - I remember ReCore having excruciatingly long respawn times, Redfall suffering from stuttering and inconsistent framerate, and Ori 2 not being as fluid as the predecessor on console when it released, but all these were still perfectly playable at launch.
I feel like their problem is always the quality and quantity of the content. I wonder if the middling reception of Avowed convinced them that the game requires a bit more work to compete in the crowded and very competitive landscape of open world RPGs.
I would say Forza Motorsport reboot had its issues, Flight Simulator 2024 had issues with cloud infra and Red Fall had various bugs and T poses.
They were playable so I agree with you on that, except FS24
The Master Chief Collection launch was infamous.
The studio is pivoting from making Forza, to making Fable, this feels like a perfectly normal development timeline.
Actually there are two studios within Playground Games, I'm sure there's cross pollination but the other studio is still making Forza supposedly.
Fair point, but in that case it means they're not just pivoting, but building a whole new studio from the ground up for this game.
Yeah you're right. It is quite a lot, especially with this kind of an IP and expectations to deal with
Fable already came out, and it was a pretty mid game. Why are we doing this again?
This is the 4th game... Not the OG. It's a reboot with apparently a diff story.
Fable is cool, I welcome this game.
The first game was cool. Vastly over-promised, but still cool. Fable 2 was mid, at best. Then Fable 3 was just pure dogwater.
I don’t have high hopes for a reboot. If it’s actually done properly, it’ll be a nice surprise. But I refuse to get my hopes up.
I preferred fable 2 over 1 because it had guns.
Fable 2 has guns? Damn I need to play this series. I thought it was just some fantasy wizard bullshit. (LotR is the only fantasy wizard bullshit that I enjoy, everything else can die in a fire.)
Pistols and rifles. There's even this thing:
Which goes along great with:
This may be my favorite part of fable 2, and im not the biggest halo fan but this was nice to see and the rifle is pretty amazing ingame.
I never actually played Fable 2 (it never came to PC) but 1 was decent for its time, and yeah, 3 kind of fell apart. (You get to what seems like the halfway point, then the rest of the game plays out in a few minutes, entirely through menus, and is super boring.)
But mostly I'm finding it hard to imagine how a new take on this would stand out in today's market. It's, let's see, a third-person action game with RPG elements tacked on. The setting is...generic western fairytale fantasy. I'm not saying the game couldn't be good, but what would be distinctive about it? Having people call you "chicken chaser"? What is the contribution of the "Fable" pedigree here, apart from Molyneux baggage?
Microsofts too lazy to make new IP so they're trying to reboot any game that wasn't a complete flop.
Miceosoft!? Create original IP? Agreed they'll keep regurgitating their IP no matter how many lame halos it makes.
Hell not even dos was theirs.
That game came out years ago
This is fable 4. It's a new game...
It's a franchise reboot, no? Not a report of the first game.
I've liked all the fable games. I'm excited.
2004