[-] Kichae@lemmy.ca 63 points 1 month ago

This can't be a new thing. This was one of the conditions Nintendo announced when they dropped their stupid "register with us to be allowed to do lets plays" thing.

Oh, and it's not just Nintendo. All of the big publishers believe they own your videos that use their games. I've been involved in discussions with people personally who were trying to figure out how to demand licensing fees from YouTubers.

This is goingnto get worse before it gets better. This has been a traffic jam caused by everyone waiting for somebody to go first. Nintendo is just the one who has volunteered to be the first mover.

[-] Kichae@lemmy.ca 83 points 1 month ago

corporate profits decrease very slightly

This is the thing that people will reflexively point to, but this:

quality of life increases

This is the real issue. If quality of life increases, workers are less desperate, and are less willing to put up with their employers BS. Moreover, if other jobs are also paying a living wage, it's much easier to quit.

We have seen, over and over, that businesses are willing to spend money to exert control over workers. They'll do it even if it means a decline in profits, or even in revenue. Because at the end of the day, if you have your needs met, any money left over is just power, and power is meant to be used to control others.

[-] Kichae@lemmy.ca 80 points 1 month ago

Aww man, am I the only straight person in the room again? Story of my adult life

[-] Kichae@lemmy.ca 81 points 4 months ago

No, this isn't the casual sexism of the 70s. This is deliberate, rabid, reactionary misogyny that he felt OK to publicly publish:

I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’, and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’.

That's specific, and directed hatred. Dude was engaging in standard Incel bullshit.

[-] Kichae@lemmy.ca 64 points 5 months ago

"Roll acrobatics, I guess."

"Natural 20!"

"Ok... You contort your body in ways that no humanoid creature should be able to, and successfully fit inside the jar.

"Can I get everyone else to make a Wisdom saving throw, please?

"Uh huh. Uh huh. Uh huh.

"Ok, everybody else now thinks you're a djinni."

[-] Kichae@lemmy.ca 84 points 6 months ago

"There's no room for negotiation" is an odd thing to say to someone when you've indicated that you do not want certain information to be public.

"We dictate from a position of monolithic strength. Also, here's a pickaxe."

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

It truly be Christmas in April!

User u/Urumii has released their 2e conversion guide for We Be Goblins Free! This is just a conversion document, not a rewrite (due to copyright), but it should help anyone wanting to try out the third (fird?) installment of the We Be Goblins series.

They also have guides for the first two adventures in the series, linked below.

We Be Goblins Free

Direct Link: https://docs.google.com/spreadsheets/d/1jC6McjxxGxAmR1HCJN-pc2Jktlzp1T8LA25trhneGyM/edit#gid=0

Original Post: https://www.reddit.com/r/Pathfinder2e/comments/1cgp0mp/we_be_goblins_free_conversion_from_1e_to_2e/

We Be Goblins, Too!

Direct Link: https://www.reddit.com/r/Pathfinder2e/comments/13ologj/we_be_goblins_too_conversion_from_1e_to_2e/

We Be Goblins!

Direct Link: https://drive.google.com/file/d/1KJhO38q8F1gNxHjo2R7TrmEFjzWw3CeN/view

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

@ForesterDesigns@kind.social has a series of Pokemon inspired DnD magical items that they've been porting to Pathfinder 2e, and they're on the Fediverse! You can follow them from Mastodon, Akkoma, Pelroma, Friendica, Hubzilla, kbin, GotoSocial, Misskey/Foundkey/IceShrimp, other Misskey forks, etc. etc. Most Fediverse platforms that allows you to follow users, and not just groups.

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

Paizo has released two new martial classes for testing!

Commander

The commander is an Intelligence-based tactician with unparalleled authority over the battlefield! But they’re no slouch in the fight themself, being trained in martial weapons and all armors, so if you want to lead your fellow adventurers to victory, be sure to playtest the commander!

The Commander is a support martial class that buffs the party using Tactics to grant 2+INT party members extra reactions. They also buff nearby allies with a fear-opposing aura.

Guardian

The guardian is a Strength-based protector who excels in the use of armor, both for their own benefit and the aid of others. If you are the type of player who enjoys keeping others safe from harm, be sure to playtest the guardian!

The Guardian is a pure martial Tank, with some features that seem to be similar to Champions without the magical element. A defensive expert, focused on redirecting damage away from allies and towards themself, they have abilities that buff ally AC, and nerf enemy attack bonuses against allies while buffing those bonuses against themself, incentivizing enemies to attack them first.

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

Michael Sayre shared a Commander ability to turn up the hype on today's play test. As a utility guy, this looks pretty awesome.

What's everyone else think?

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

Golarion is a high magic setting, and that's reflected in PF2s rules for magic items. Unlike in 5e, where magic items are often wondrous and a little bit game breaking, they're expected to fit within the players' power curves.

But there's such an incredible depth of magic items made for 5e (and older editions, of course), that porting them to PF2 is always a temptation.

So, how do you go about doing it? How do you make sure they're balanced? How do you translate their effects? What requires investment? What's better off as a Relic? How do you handle Trick Magic Item? And how do you measure the impact at the table?

1
submitted 6 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

I have very mixed feelings on secret checks. One the one hand, they make a lot of sense, they seem like they really help roleplay and being in character, and they generate suspense and uncertainty.

On the other hand, I like rolling my pretty math rocks. I'm a minor dice goblin, and my expensive RNGs demand to be rolled!

Which is fine, I'm the GM at my table, but if I were on the other side of the screen, I think it'd drive me a little crazy.

I also know that they're a controversial topic more generally, and some players have really, really strong negative reactions to them.

So, how do you feel? Does your table use them? If not, why not? If so, how do they feel? Do you have anyone at the table with very strong feelings about them? If so, how have they articulated those feelings?

1
submitted 6 months ago* (last edited 6 months ago) by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

I recently came across Mortals and Portals and was instantly hooked. I just caught up to where they are (save for today's new episode), and it's left me with a bit of gap.

So, what else is good? I'm currently also caught up with Rotgrind and Rotgoon, which have been really good, and are better demonstrations of PF2 game systems.

So, what's good? What's everybody ~~stealing ideas from~~ listening to?

1
submitted 6 months ago* (last edited 6 months ago) by Kichae@lemmy.ca to c/pathfinder2e@lemmy.world

cross-posted from: https://lemmy.ca/post/19889099

So, over on the subreddit there's a post that caught me off guard. I'm not experienced enough with the game to know the ins-and-outs of all of classes, so when someone posted asking about Ruffian Rogues and Picks.

From the comments, this appears to be a Thing of Great Contention within the Pathfinder space (or, at least within that Pathfinder space; I find r/Pathfinder2e to be a rather... idiosyncratic place, personally).

The long and short of it is that Picks have the Fatal d10 trait, but Ruffian specifies:

You can deal sneak attack damage with any weapon, not just the weapons listed in the sneak attack class feature. This benefit doesn't apply to a simple weapon with a damage die greater than d8 or a martial or advanced weapon with a damage die greater than d6. (Apply any abilities that alter the damage die size first.)

(Emphasis mine.)

A lot of words have been published over how the Ruffian doesn't lose Sneak Attack on a critical hit, but this seems pretty straight forward from the text here that it does. Weird and stupid, and something I'd never personally enforce, but clear and straight forward nonetheless.

This is the updated wording from Player Core 1, no less, and Ruffian's text was updated in the remaster, so there was an opportunity to reword or clarify that was not taken, so I'm not sure what others are reading from this that I'm not.

How do you interpret this situation? How would you judge it at your table?

1
submitted 6 months ago* (last edited 6 months ago) by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

So, over on the subreddit there's a post that caught me off guard. I'm not experienced enough with the game to know the ins-and-outs of all of classes, so when someone posted asking about Ruffian Rogues and Picks.

From the comments, this appears to be a Thing of Great Contention within the Pathfinder space (or, at least within that Pathfinder space; I find r/Pathfinder2e to be a rather... idiosyncratic place, personally).

The long and short of it is that Picks have the Fatal d10 trait, but Ruffian specifies:

You can deal sneak attack damage with any weapon, not just the weapons listed in the sneak attack class feature. This benefit doesn't apply to a simple weapon with a damage die greater than d8 or a martial or advanced weapon with a damage die greater than d6. (Apply any abilities that alter the damage die size first.)

(Emphasis mine.)

A lot of words have been published over how the Ruffian doesn't lose Sneak Attack on a critical hit, but this seems pretty straight forward from the text here that it does. Weird and stupid, and something I'd never personally enforce, but clear and straight forward nonetheless.

This is the updated wording from Player Core 1, no less, and Ruffian's text was updated in the remaster, so there was an opportunity to reword or clarify that was not taken, so I'm not sure what others are reading from this that I'm not.

How do you interpret this situation? How would you judge it at your table?

1
submitted 7 months ago by Kichae@lemmy.ca to c/pathfinder@ttrpg.network

The publishers of Nightfell, a horror/grimdark setting for 5e, made a post on Reddit announcing their kickstarter for a PF2e port.

The setting looks interesting, and it's well reviewed on DTRPG. It's also received ongoing support since release. So, I'm a little excited about established 5e 3PPs dipping their toes in the PF2 waters, rather than just slapping a new name on the 5e mechanics and launching "their own" system.

It kind of feels like the game is approaching a critical population limit, where 3rd party support will be more common, and projects supporting both systems will become much more normal.

Kickstarter link https://www.kickstarter.com/projects/grimmoonstudio/nightfell-a-grimdark-fantasy-setting-for-pathfinder?result=project&term=nightfell

92
submitted 7 months ago by Kichae@lemmy.ca to c/canada@lemmy.ca

Crazy how the only one of these airing criticism that says the budget isn't doing enough is the publicly owned one.

54
submitted 7 months ago by Kichae@lemmy.ca to c/astronomy@mander.xyz

Hey everyone, just an update to my last post from Sunday night.

The eclipse went off without a hitch -- thankfully, I am not personally capable of interfering with celestial events -- and I have to say, nothing could have ever possibly prepared me for the experience. No photo has ever actually captured what I saw Monday afternoon. I don't think any of them have come close.

Picture of my own attached for total lack of effect.

As I looked down at my camera screen and watched the last light of the crescent Sun disappear from my view, I felt totality occur. The umbra of the Moon swept over me while I looked down, and the world got noticeably chilly. The wind died down. The world was silent for a hiccup. I immediately and excitedly looked up, and I think my brain broke.

Hovering in the sky over Potato World was an black, alien orb, surrounded by a thin ring of brilliant white and pink shimmering fire. It was something straight out of a science fiction movie, and not necessarily a good one, either. It looked so incredibly fake.

It looked downright cartoony.

And it hit me like a ton of bricks. I wept as I stared at it, completely unable to maintain composure. I gawked at how bright the solar corona actually was -- I had completely expected to have to strain to see it. I marveled as I realized I was seeing, with my own two, naked eyes, solar prominences arching over the limb of the Moon. And I just sobbed through the whole experience.

My fiancee, whose interest in this had seemed to be primarily a mix between modest curiosity in a significant natural and cultural event and support for my interest, also cried at seeing it, while her son sat on the ground with his mouth hanging open.

It was both the longest and the shortest 3 minutes of my life. When it was over, I just stood in the field in a daze, periodically pressing my camera's shutter button. In just a few minutes following the end of totality, the field, in which hundreds of people had gathered, was nearly empty. Only a handful of us remained, and most of the others had heavier equipment than my DSLR and tripod.

At the end of the day, I didn't quite get the pictures I wanted. I had hoped to get bracketed exposures during totality, and I had assumed that my camera's settings for that when using the LCD display as digital viewfinder would be the same as when using the optical viewfinder, and they weren't. But I'm not too fussed about it. The pictures still turned out significantly better than I could have hoped for.

I'll be posting the rest of my photos -- including some pictures of Potato World itself -- to my PixelFed account, which can be found here, if anyone's interested: https://pixey.org/i/web/profile/384533916920271164

[-] Kichae@lemmy.ca 65 points 7 months ago

This is, on the whole, a good thing. One should be able to have access to their politicians via piblicly accessible means, and the fedi is exactly that.

It's a giant shame that it's still being moderated by a tech billionaire, though.

[-] Kichae@lemmy.ca 68 points 7 months ago

It can be applied to any hegemonic class, really.

But yes, it's rich people. Public schools may have originally risen out of defiance of the hegemony, at least in some notably locations, but they were quickly captured by it.

Schools over a place where the rich of the past can be aggrandised, and the rich of the present can ensure the workforce gains the basic skills to keep making them money, while also hearing about how it is right, and natural, and inevitable that they get to keep the product of your labour.

[-] Kichae@lemmy.ca 68 points 8 months ago

And people continue to mock cryptocurrencies.

And rightfully so. They've demonstrated their lack of worth as an actual medium of trade, and have wasted an alarming amount of electricity, while pumping an unconscionable amount of carbon into the atmosphere for jack-fucking-shit.

[-] Kichae@lemmy.ca 75 points 10 months ago

I've avoided Sony products as best I can since then. I'm probably not aware of the full suite of Sony-owned brands and companies, but rootkit made it so I haven't had a piece of Sony branded merchandise in almost 20 years.

[-] Kichae@lemmy.ca 67 points 1 year ago

The picture explains itself. The cable exists in a 4-dimensional space.

[-] Kichae@lemmy.ca 75 points 1 year ago

Honestly, scaled ranking and user-level server bans are huge deals. This is really exciting.

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Kichae

joined 1 year ago