The Nintendo Network service, that handled online play for the vast majority of 3DS and Wii U games, Splatoon included, was shut down on the 8th of April. So yes, the official servers for Splatoon are dead.
Yesterday, the developers of Garry's Mod, the 2006 Source engine sandbox game, announced on Steam that due to a takedown request from Nintendo, they were removing all the Steam Workshop (i.e; user-generated) content that used Nintendo's IP. Some originally believed that this was a troll of some sort posing as Nintendo, but this screenshot tweet from Garry Newman, the titular developer of Garry's Mod, indicates that he's certain the takedown request is legitimate, and the probably-still-ongoing removal of Nintendo content on the workshop will continue.
Implying that the Queen wasn't killed by cringe from meeting Liz.
Actually, I think you'll find it's the 870th of October, 2021, so this meme is perfectly seasonal.
Could also be useful because he claims to tape all your controllers. So if you've lost some, call up this guy and he'll locate every controller in your house to bring them all together in a taped mass.
There isn't a consistent answer here, since it varies wildly from game to game. Most games with online play will have some way to interact with friends, most often with private lobbies that only your friends can join or the ability to join a friend in an existing public lobby, but one thing that's consistent throughout almost all games is that you can't send out a call to friends to join you; If you want to deliberately organise some gameplay with your friends, you'll almost certainly need some alternate communication method, since Nintendo doesn't offer any.
Whoa, don't think achievements are all good! Video games left me with a chronic addition to achievement hunting that I only escaped from last year. To this day, I still have to fight the urge to take random objects and place them in obtuse places for the off chance that I'll get an achievement for sticking a traffic cone on a road sign or something.
From what I've heard, from January 2024, any for-profit game made in Unity that meet a certain profit and download threshold will have to pay a fee to Unity per install of said game, including those released before these changes are being introduced.
Nonsense, we all know that Newton was famously jumpscared by an apple shortly after inventing gravity. Or was it shortly before?
Huh! That took forever and a half, considering that the Switch and 3DS titles suffering the same vulnerability got fairly quick patches, though I suppose the Wii U was the first of these consoles to be discontinued, so was lowest priority. Good to see that people's fears that this was just a stealth way of shutting down these games' online play were misplaced, though.
Minecraft players when the chicken farm's a bit overpopulated.
"Why should I talk to you? I've just been talking to your boss."