[-] azurekevin@lemmy.world 20 points 3 months ago* (last edited 3 months ago)

Both buttons for a toilet clogging doo doo

[-] azurekevin@lemmy.world 6 points 4 months ago* (last edited 4 months ago)

As far as I'm concerned, RAGE is a modern game. It even looks and plays like a modern game, so it can't really be retro.

To call it retro is like saying League of Legends is retro because it came out in 2009.

[-] azurekevin@lemmy.world 33 points 6 months ago* (last edited 6 months ago)

Babe, let's play Stardew Valley IRL like omg

[-] azurekevin@lemmy.world 11 points 1 year ago* (last edited 1 year ago)

Or even a kangaroo, those things can be scary af. Forget about anything bigger.

[-] azurekevin@lemmy.world 10 points 1 year ago* (last edited 1 year ago)

If that's supposed to be a projected image, then it should be washed out af with the room being so lit up. The darkest colors should only be about as dark as the white wall behind it.

[-] azurekevin@lemmy.world 5 points 1 year ago
[-] azurekevin@lemmy.world 4 points 1 year ago

Can the award be given out if you just commit suicide? I think it's reserved for very special, unintentional deaths lol

[-] azurekevin@lemmy.world 3 points 1 year ago

How so? You just push the seat back and get out, it'll be about as much of an issue as a normal (very cramped) seat.

[-] azurekevin@lemmy.world 11 points 1 year ago* (last edited 1 year ago)

We don't have sensors to directly sense a single magnetic field, but if you've played with magnets a lot, you can definitely "feel" how their forces work and develop kind of an intuitive physical sense.

Perhaps a good example/analogy of something we can feel and understand somewhat intuitively but actually do not scientifically understand is gravity. You can definitely feel its effects / force, even though you don't have a specific gravitational field sensor in your body per say.

We have very good theories and formulas for calculating gravitational effects, but we still fundamentally do not understand what causes it.

[-] azurekevin@lemmy.world 4 points 1 year ago

Proper spatial / binaural audio in games is a game changer for me and it's wild that I have to buy something like DTS Sound Unbound (and before that, X-Fi sound card with CMSS3D) just to kind of "emulate" it in games. This is tech they figured out in the 90s.

[-] azurekevin@lemmy.world 17 points 1 year ago* (last edited 1 year ago)

Steam Deck is also only an 800p screen, so using DLSS/FSR will render the game even lower than that. Basically the upscaling just works better at higher resolutions since it has more data to use. And like you said, definitely better for farther viewing distances too.

[-] azurekevin@lemmy.world 6 points 1 year ago

Similar reason why 360 deg is a full circle and time is kept in 12s and 60s.

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azurekevin

joined 1 year ago