1
submitted 3 months ago by mac@programming.dev to c/github@programming.dev
3
9
Issue 433 :: Haskell Weekly (haskellweekly.news)
20
3
Astro 4.14 (astro.build)
submitted 3 months ago by mac@programming.dev to c/astro@programming.dev
6
4
submitted 3 months ago by mac@programming.dev to c/gradle@programming.dev
5
submitted 3 months ago by mac@programming.dev to c/rust@programming.dev
10
This Week in Rust 560 (this-week-in-rust.org)
submitted 3 months ago by mac@programming.dev to c/rust@programming.dev
4
submitted 3 months ago by mac@programming.dev to c/box2d@programming.dev
7
submitted 3 months ago by mac@programming.dev to c/github@programming.dev
2
[-] mac@programming.dev 15 points 8 months ago

Back to posting these. Took a week break but should be doing them daily again

[-] mac@programming.dev 15 points 9 months ago* (last edited 9 months ago)

The amount of transitors in integrated circuits has been doubling every two years for ~ 50 years so there would be a lot of similar headlines. People thought that would stop in 2022 but this might change that

(People have also been speculating about it for awhile but this is it actually functioning)

[-] mac@programming.dev 13 points 9 months ago

sublinks

not technically released yet but I assume it will in some form before the next canvas. Should be relatively easy to support since it has lemmy api compatibility on release

[-] mac@programming.dev 13 points 9 months ago* (last edited 9 months ago)

It was a bug that was fixed in 0.19 (so the instances that haven't upgraded yet will still have people from them writing amp but the ones that have wont)

For example I can type & fine

[-] mac@programming.dev 17 points 9 months ago* (last edited 9 months ago)

Instances are the ones hosting the data on their servers + things not having mods can devolve very quickly with things like the nazi bar problem or the scam links that have been getting posted and removed in some communities. This is a different thing than whats in the post though, the post is talking about all communities needing to be fetched manually the first time theyre viewed

[-] mac@programming.dev 17 points 11 months ago* (last edited 11 months ago)

It doesn't let people solve it without logging in since everyone gets randomized inputs rather than the same ones. You can still technically do the challenge, just cant use your solution on the large block of input

That also looks like the day 1 of 2015

[-] mac@programming.dev 14 points 11 months ago* (last edited 11 months ago)

rename a file is in expert

in godot if you rename certain types of things it tends to break a lot of parts of your game unless you go in and update references to it manually in the tscn files

[-] mac@programming.dev 18 points 1 year ago* (last edited 1 year ago)

Image Transcription: Meme


[An image of King Charles III stealing a wheel from a wheelchair. A person on the wheelchair is angry. They are labeled as such:]

King Charles: Windows Update
Wheel being stolen: UEFI Boot partition
Person on wheelchair: Linux


I am a human volunteer who transcribes posts to improve accessibility on programming.dev and you could be one too! !transcribing@programming.dev

[-] mac@programming.dev 18 points 1 year ago

Image Transcription: Meme


[Paneled meme with a brain that gets increasingly glowing]


[The brain is smaller than the skull]

if dayOfWeek.name == "Sunday" || dayOfWeek.name == "Saturday"
    weekend = true

[The brain is glowing in some areas]

if dayOfWeek < 2 || dayOfWeek > 6
    weekend = true

[The brain is shooting out rays of light]

weekend = !((dayOfWeek - 1) % 6)

I am a human volunteer who transcribes posts to improve accessibility on programming.dev and you could be one too! !transcribing@programming.dev

[-] mac@programming.dev 16 points 1 year ago* (last edited 1 year ago)

Image Transcription: Twitter


Mega Crit, @MegaCrit

We're proud to support a free, open source engine like Godot so that devs everywhere have an accessible yet powerful option to create their projects with 💙

Our team has learned a lot while migrating our next game to Godot and we're so exited to show off its power

Godot Engine, @godotengine

Shuffle your deck and hit the dance floor - @MegaCrit is now a #GodotEngine Gold Sponsor! 💃 🕺 A huge thank you for your support! megacrit.com


I am a human volunteer who transcribes posts to improve accessibility on programming.dev and you could be one too! !transcribing@programming.dev

[-] mac@programming.dev 17 points 1 year ago

Godot and Bevy are both FOSS. Godot is built in C++ and allows using GdScript and C++, or C#. Bevy is built in Rust and allows using Rust

view more: ‹ prev next ›

mac

joined 1 year ago