this post was submitted on 13 Jul 2025
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

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[–] don@lemmy.ca 14 points 21 hours ago (1 children)

There we go again with that generational divide horseshit. Plenty of people from baby boomers to (probably) Gen Alpha have liked it, for various reasons. Stop trying to pin your ridicule on whatever generation you happen to dislike.

[–] buttnugget@lemmy.world 3 points 16 hours ago

Yes! Gen X here and I loved it when it first came out!

[–] TimewornTraveler@lemmy.dbzer0.com 2 points 16 hours ago (1 children)

which game is this? I never played it. only DK i played was the N64 one and i loved it

[–] buttnugget@lemmy.world 3 points 16 hours ago

This is the one right before that on SNES. I think it’s Donkey Kong Country? Let me look it up.

Yep, that’s the one. At the time, the graphics were revolutionary. It’s not a huge surprise it doesn’t look as good on a non CRT, but that’s an unfair retrospective criticism me thinks.

[–] Endymion_Mallorn@kbin.melroy.org 4 points 21 hours ago (1 children)

I'm glad to see pushback on DKC, like I was about DK64. DKC2 is the only one I really enjoyed, the rest aren't great. Being honest, I think Rare has been overhyped for years.

[–] spicehoarder@lemmy.zip 3 points 19 hours ago (1 children)

Konker is a fun concept, but it's honestly a pretty bad game. And I've played it through and through a few times. It feels bad giving any sort of criticism to developers who absolutely pushed the hardware limits of their consoles.

[–] Endymion_Mallorn@kbin.melroy.org 2 points 17 hours ago (1 children)

Part of why Conker doesn't feel like a good game to me is that the story feels totally disjointed. The emphasis on shock value overrode everything of value.

[–] tiny_iota@endlesstalk.org 4 points 17 hours ago (1 children)

thats what made it so great, it poked at every trope it could within its boundaries, which with nintendo was insane.

the great mighty poo! and that sunflower with the bouncies. 12 year old me was astounded even back then nintendo let them get away with it. Even the multiplayer modes where you are nazi teddy bears was insane for its time.

[–] Afflictedlife@lemmy.ml 3 points 21 hours ago

Played it all the way through but my snes platformer of choice is smw2: yoshi's island

[–] Korhaka@sopuli.xyz 5 points 1 day ago* (last edited 1 day ago) (1 children)

Am I the only millennial that doesn't care for Nintendo?

[–] Pacattack57@lemmy.world 2 points 23 hours ago (2 children)

No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.

[–] iAmTheTot@sh.itjust.works 3 points 18 hours ago

That is a wild take.

[–] jeff@programming.dev 3 points 18 hours ago (1 children)

Damn, what a wild take.

Nintendo might not be as innovative as some indie games but they constantly innovate and define new genres.

I mean, look at the consoles. Wii, Wii U, and Switch are all crazy innovative.

Some of their more innovative stuff might not be as popular, e.g., ARMS and LABO. Even their mainline series have some innovative mechanics for the genre.

Serious question. What company is more innovative than Nintendo?

[–] Pacattack57@lemmy.world 1 points 17 hours ago

I was referring more to their games. They haven’t defined a genre in over 25 years. I’m not saying they don’t make decent games. I’m saying the games are lack luster and more of the same of their decades old catalog.

Again not saying they don’t do some cool things from time to time but they do more turds than golden eggs.

[–] dejected_warp_core@lemmy.world 9 points 1 day ago (1 children)

I won't deny the technical achievement that this game was for Nintendo, and the coup it was for Rare (at the time). And i would never take pot-shots at anyone's joy of nostalgia around this game: Not all of my own favorite picks are winners. But I absolutely agree with this greentext. I recall getting this game new and just feeling underwhelmed by it.

[–] tigeruppercut@lemmy.zip 2 points 7 hours ago

Agreed. I played through it and it wasn't bad by any means, but the graphics were pretty much the only interesting thing about it. I don't think I ever went back to it after beating it once, whereas I played through Mario World a lot. And trying to do the collectathon 100% crap was boring as hell, because so many random hidden bananas were off the top of the screen or just down pits, so I hope you like dying a bunch to figure out which pit doesn't happen to kill you.

[–] doomcanoe@sh.itjust.works 56 points 2 days ago

Your boos mean nothing, I've seen what makes you cheer.

[–] deathbird@mander.xyz 18 points 1 day ago

It wasn't that bad, but it was absolutely overrated. Good soundtrack though.

[–] MotoAsh@lemmy.world 181 points 2 days ago (5 children)

The reward for 101% was getting 101% ya muppet. Does this idiot think people play games for intangible pointless achievements instead of having fun? It must fucking suck going through life needing an extra reward for doing something fun.

[–] M137@lemmy.world 5 points 22 hours ago

I'm trying to steer my younger (13) half-brother into thinking like this, that you're doing stuff for fun. There doesn't need to be instant (or not instant) rewards, especially the kinds that are so common now with many games that are made for kids and teens like a "billion zoomble bucks", ultra rare legendary gold skin (that is not actually rare in any way), digital stickers you can't even use for anything and whatever else. The reward should always be to have fun.

[–] MacNCheezus@lemmy.today 38 points 2 days ago* (last edited 2 days ago)

Meanwhile, the reward for 100%ing a game in 2025 is… a ribbon on your Steam account.

[–] al_Kaholic@lemmynsfw.com 48 points 2 days ago

This comment deserves a *

[–] hushable@lemmy.world 29 points 2 days ago (1 children)
[–] toy_boat_toy_boat@lemmy.world 2 points 20 hours ago

first off - don't get me wrong - i love the history for this

but how many times do you think people have done a repost post like yours?

is that n-1?

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[–] kandoh@reddthat.com 40 points 2 days ago (1 children)

The sound design was amazing. I can still hear the boing from jumping on a tire. The success jingle echos still.

[–] crank0271@lemmy.world 1 points 21 hours ago (1 children)

I found out recently that there are musicians remastering the songs from the soundtracks of our favorite childhood games. Stuff like this: https://youtu.be/39hGqV42CkM

The nostalgia hits hard.

[–] G4Z@feddit.uk 2 points 21 hours ago

Oh yeah, there's been some guys doing this for Amiga games for a while.

Check these bad boys out

https://www.youtube.com/watch?v=8kyVtR09r0E

https://www.youtube.com/watch?v=AuaUc1iYD7s

[–] Aeri@lemmy.world 142 points 2 days ago (12 children)

Anyone tell that fool that CRTs were literally the only kind of TV that existed at the time

[–] MudMan@fedia.io 53 points 2 days ago (2 children)

Admittedly, this game doesn't look particularly good on a CRT, either.

The hype about the visuals being "3D" was so weird and misinformed, and you could absolutely tell at the time.

[–] dejected_warp_core@lemmy.world 3 points 1 day ago (1 children)

IMO, that's all a part of the Rare+Nintendo hype at the time. Killer Instinct was in the same campaign for these pre-rendered 3D graphics as the wave of the future. Don't forget, they had to go toe-to-toe with Sony's Playstationat that time, so bringing anything that looked like real 3D on a SNES was kind of a big deal.

[–] ouRKaoS@lemmy.today 2 points 20 hours ago

Killer Instinct was one of the flagship titles for the Ultra 64, running on next Gen hardware in the arcade. The SNES version was basically a demake to get a 64 bit game to run on 16 bit hardware, which is a pretty big technical marvel if you ask me.

Still have my OG Black cartridge!

[–] Sparrow_1029@programming.dev 31 points 2 days ago (2 children)

It was pseudo-3D, I remember reading an article about how they made the sprites, but can't find that... wikipedia has

Donkey Kong Country was one of the first games for a mainstream home video game console to use pre-rendered 3D graphics

and they used SGI workstations to create the models and animations before compressing/converting them to 2D sprites

Rare invested their NES profit in Silicon Graphics, Inc. (SGI) Challenge workstations with Alias rendering software to render 3D models. It was a significant risk, as each workstation cost £80,000.

(sharing bc I thought that's a crazy amount of money for 1992)

[–] JeremyHuntQW12@lemmy.world 1 points 17 hours ago

It used isometric 3D since the SNES lacked any 3D capability.

It was made by the same people that did those isometric games on 8 bit computers, Ashby Computer Graphics, aka Ultimate, which changed their name to Rare.

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[–] InvalidName2@lemmy.zip 21 points 2 days ago

On the one hand, I didn't like it that much when it came out. It's not that I hated it or hated on it, just wasn't my thing. Mario games were far superior platforming experience all around, in my opinion.

Graphics for the time and platform were great. If you weren't there at the time and your frame of reference is modern (32-bit or later) graphics, of course they suck. But that's hardly fair or objective, when it comes to understanding why they were well-regarded AT THAT TIME.

But, I'll add this: A number of my friends' kids were introduced to 8-bit and 16-bit games first, in lieu of exposing them to toxic modern phone/tablet games. And the SNES Donkey Kong game(s) were/are amongst the games that the kids enjoyed and played the most. So, there's something to that, if you ask me.

[–] Tetragrade@leminal.space 63 points 2 days ago* (last edited 2 days ago) (1 children)

No pre-order bonus

No battle pass

not even skins

Video game disregarded.

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[–] Feathercrown@lemmy.world 9 points 1 day ago

Even 4chan can't deny how good the soundtrack is

[–] TheGreenWizard@lemmy.zip 17 points 2 days ago (1 children)

Idk, I think the game was pretty sick

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[–] magic_lobster_party@fedia.io 67 points 2 days ago (2 children)

Soundtrack is pretty good I guess?

Invalid opinion. Soundtrack is peak.

[–] gassyjack@lemmy.ca 1 points 22 hours ago

DKC was a soundtrack with a game attached.

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[–] danc4498@lemmy.world 56 points 2 days ago (6 children)

I know this is rage bait, but DKC was fantastic. I remember when Blockbuster video held a contest where you could play a game, and if you had the best score in the entire store you could win free movie rentals for a year. And if you did good enough, you could qualify for a “The Wizard” style video game competition in California. I played the shit out of this game to practice for weeks. I learned all the spots where you could drop down a hole and instead of dying, you get some rewards. I went in to this blockbuster ready to get my family a year of free movie rentals and possibly a trip to California. The first hole I dropped down I died. They had a modified version of the game that didn’t have these secrets in it. I was entirely unprepared. I played my 3 turns and did pretty terrible. After we left the blockbuster my parents had to run into a store and I just waited in the car. I literally cried cause I was so disappointed in how bad I did.

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[–] zakobjoa@lemmy.world 36 points 2 days ago (1 children)
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