a game I made in 1995
a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio
FTFY
a game I made in 1995
a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio
FTFY
RIP Bullfrog (Theme Park, Theme Hospital, Dungeon Keeper etc.)
Yeah, EA has done more to hurt game devs than pirates have. "Salary means we don't have to pay overtime!"
Or Nintendo:
"Stop pirating our old games!!!!!"
Okay, then sell me one of your old games.
"No."
"You wouldn't download a car, would you?" ... yes. Yes. I WOULD. Not that we can 3d print cars just yet. but I would in a heart beat if I could.
I don't trust a 3d printed gun, why would I trust a 3d printed car? But if I could make a car myself, I definitely would, even if I had to pirate the designs.
3d printed firearms have transformed into a whole cottage industry with all sorts of variations. The ones that are safest are essentially just stocks capable of holding the parts of a firearm. The ones that are completely 3d printed are still pretty sketchy and illegal to sell
Any firearm that you, a private citizen, manufacture, is illegal to sell.
You are not a licensed firearm distributor.
But, at least in most of the US, it is perfectly legal to manufacture them for your own use. You just can’t sell them.
The thing people forget is that 3d printing doesn’t just enable the direct manufacturing of parts, it also enables the manufacturing of tooling for parts that would never have been manufacturable at home otherwise.
For example, you can rifle a metal tube and form a chamber using electro etching and printed tooling. Or, you can make tooling to make magazine springs
The key point to be made here is that a fully plastic gun is sketchy but 3d printing has absolutely transformed the ability to make reliable and effective firearms at home without any off the shelf firearm parts
The same type of thing is happening in the car hobbyist world. We aren’t printing cars but people are using prints to make molds, form sheet metal, align parts for weldments and manufacture low stress plastic parts like intake manifolds.
You wouldn't download a car, would you?
Movies studios now trying to download actors.
Borderlands lets you download a car, that's the second best way of getting a car in the game
I'm fine spending money for a quality product.
Quality product. Not DRM-laden, always-online, unoptimized garbage that pushes microtransactions in my face. It's not a price problem; it's a service problem. If I'm going to get a shittier experience as a legitimate customer, piracy is the smart thing to do.
If you're concerned about DRM, just use GOG or Itch. If you're concerned about shitty games, do research before you buy something and just avoid studios like EA.
Don't underestimate the FOMO factor.
Avoiding a title is simply not a consideration for a lot of people—especially if it's shitty. They're important context for meme and conversation material.
I genuinely wish this was a joke.
It won't change anything until people stop preordering games and actually wait for them to come out before shelling out a hundred bucks.
Pre-order and dlc is what has made gaming so awful lately. Game companies realized they can make a half-assed game and fill it with microtransactions and still make shit loads of money
I don't pirate those either. I just don't waste my time with them.
It's probably not even made by EA but some company that made good game before being acquired by EA
Should be Nintendo, not EA. Fuck EA and all, but at least they don't kick up a big fuss when someone aquires games they don't sell anymore.
Or steal code from the community they're busy suing...
EA are definitely the bigger problem as far as I'm concerned though.
Oh for sure but for this meme about pirating old games, no one else is worse than nintendo imo
Never pirate from indie developers. But for giant companies, pirating is a drop in the bucket for their revenue.
Is it really a victimless crime to go to archive.org and download yourself a copy of the never before released yet still fully completed Thrill Kill for PlayStation? Of course not, you need to think twice about the company that canceled the game and any bonuses the developers were promised, and didn't even tell them about it, with the developers themselves having to learn about it from IGN.
looking back i'm definitely guilty of pirating some indie games
Image Transcription:
A four-panel comic by mygumsarebleeding.
The first panel shows a person with short, black hair, wearing a black shirt with the EA logo on it. They are talking to a person with long, black hair who is wearing a red shirt and facing away, arms folded. The first person is saying "I'm so sorry honey".
The second panel shows the first person from the first panel speaking to two smaller people, both wearing red and sitting at a table with their heads in their hands and empty plates in front of them. The person is saying "I'm sorry my children...".
The third panel shows a close-up of the person saying "There will be no food tonight".
The fourth panel shows an even closer view of the person's face, lines under his eyes indicating distress as he says "Somebody pirated a game I made in 1995".
[I am a human, if I’ve made a mistake please let me know. Please consider providing alt-text for ease of use. Thank you. 💜]
More like Nintendo
I just spent the night on my first emulator playing F-Zero Gx. I'm so sorry children :(
This is my fault. I haven't downloaded any premium content for my 1984 Summer Olympics game on my Apple ][c.
(Which for its time, was an amazing game)
If it's EA then "skimmed profits off the top of" is probably more accurate than "made".
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