this post was submitted on 18 Mar 2025
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I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.

What about you? Are you more into RPGs, shooters, or something else entirely?

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[–] Krudler@lemmy.world 1 points 1 hour ago

I have to say for me, I know this won't be everybody, my favorites are going to be the ones that change the way I felt about gaming, not necessarily ones that I would want to play again.

In fact, I have found that going back to some of the seminal games, or the ones that were most impactful to me, hurt my feelings because they were from a time... Where let's be real, technical limitations made a lot of very basic quality of life things nearly unavailable.

I think the 1st that changed the way I felt about gaming was Ultima 4 - they had flushed out the systems of the earlier three, which were pretty primitive, and made morality, all kinds of wonderful internal game systems, relationships, secrets, optional paths, total exploration. 5 and 6 were games that I explored and played molecularly because they were just a joy for me as well.

Another one I talk about a lot is a game called Squares Deluxe which the developer thankfully changed as freeware a few years ago. So anybody with DOSBox can download it and play it legally, and in my view, it's the best shape packing game ever made - there are so many amazing mechanics, and if you play Extreme mode and get a great run going, it can be the most thrilling experience!

How can I forget the very first game I played in arcades which was Atari Warlords at Fiesta Foods! I was bedazzled by the cabinet and I had to have a teenager explain to me what it was! I went flying home and explained what I saw to my mother and she was incredulous, and she took me back to play!

Runestone Keeper. I know that really if you distill it down, you're kind of playing a probability-based card / slot machine game. But play your choice is broad, and I love the fact that the entire playfield changes with every move potentially. Yes you can get screwed over, yes you can have amazing runs, but it's that unpredictability that keeps me salivating. I can't actually recommend anybody play this outside of steam version because the app one keeps changing - I've bought it a few times and I keep losing my license/progress when they change publisher agreements, to hell with that noise!

[–] w3dd1e@lemm.ee 2 points 2 hours ago

Fez! I love the low stress puzzle game. I think it’s beautiful and smart. I love that it was made by one guy. It’s too bad he got burnt out and quit. He is very talented.

[–] WereCat@lemmy.world 2 points 2 hours ago* (last edited 2 hours ago)

I probably can't decide on a single one but if I had to list:

  • Operation Flashpoint (a big candidate on best)
  • Mafia 1
  • Giant: Citizen Kabuto
  • Half-Life series
  • Portal series
  • Dark Souls/Elden Ring
  • Age of Empires II (also big candidate on best)
  • Mass Effect series

And I'm gonna stop myself here because there's way more which just complicates choice

[–] tiredofsametab@fedia.io 2 points 3 hours ago

This is really hard. Dungeon Master on the Amiga500 is up there, as is Unlimited Adventures. Today, these don't look so interesting, but man they were great at the time. Amiga also had a neat RPG maker as well whose name I can't recall.

[–] Benaaasaaas@group.lt 1 points 2 hours ago

Better Than Wolves and Portal come to mind first.

BTW is just a labour of love of IMO a genius game designer FlowerChild (RIP) who out of spite for adding wolves to MC made the best game possible, it's extremely rewarding, all the small details are thought through. And now the community has taken over the torch and are updating it faithfully further.

Portal is just a gem of the game, already mentioned in the thread so not gonna start another one.

[–] prole@lemmy.blahaj.zone 4 points 4 hours ago
[–] Nemean_lion@lemmy.ca 1 points 2 hours ago

My favorite game is actually 3. The mass effect trilogy. I designed my first tattoo around the n7 renegade and paragon symbols. Second is definitely Mario bros 3. Still play it every once in a while.

[–] knexcar@lemmy.world 2 points 3 hours ago* (last edited 3 hours ago) (1 children)

Workers and Resources: Soviet Republic. It’s one of the most complex city builders made, and while the interface isn’t great and there are lots of obscure, weird, and downright unintuitive mechanics, it’s so rewarding to play because you can actually construct your infrastructure with materials and time, and so unlike Cities: Skylines or Transport Fever, the game doesn’t become trivially easy when you get a late game map. Those games you can eventually afford massive bridges and tunnels, but that’s not the case in Workers and Resources, because no matter how much money you have, bridges take time to build, and you’ll have to reroute traffic during construction, so you’ll only use them when you really need them.

Also I love the scaling, things like gas stations only require a single truck very occasionally, shall industries require a few trucks, and only the big industries like steel require trains (and only a reasonable amount too). As opposed to Cities: Skylines or Transport Fever where every industry ends up with a massive number or trucks or a silly number of trains.

[–] REDACTED@infosec.pub 1 points 3 hours ago

I genuinely thought it's an awful game the first time I tried. Tried it again few months later and fell in love with it.

My only problem with it is how slow everything happens if you play on realism, so I use cheat engine to speed up the game by a factor of 2-10 with hotkeys, otherwhise it sometimes feels like an idle game

[–] eronth@lemmy.world 1 points 3 hours ago

Based on play and replay, it seems to be either Payday 2 or Borderlands 2.

Payday2, especially if you have tons of builds and DLC, is a fantastic brain-off mob shooter where you can slightly improve/perfect your build and gameplay with each run. For some reason it just works for me.

Borderlands 2: fun guns; solid story; visuals and mechanics that mostly hold up today. It's just a good time and another skill-tree builder game where you get to feel like a god if you've assembled your skill tree right. The NG+ modes are a bit of a slog, but playthrough 1 is just a solid time.

[–] ExtraMedicated@lemmy.world 1 points 5 hours ago

La-Mulana would have to be one of my top picks. With the catchy music, the "fuck you" difficulty, and the classic adventure theme really makes it stand out in my mind.

[–] breadguy@kbin.earth 1 points 6 hours ago

RISK OF RAIN 2

[–] eezeebee@lemmy.ca 12 points 11 hours ago* (last edited 11 hours ago) (1 children)

It's easily The Legend of Zelda: A Link to the Past.

It has everything I could ask for in a game: Sword fighting. Magic. Secrets. Dungeon crawling. An alternate dimension. Side quests. Different tools and items. There's enough content that it feels fulfilling to complete it. Peak art. Peak music. NPCs don't talk too much, and there are just enough of them to make the world feel alive. Bosses.

[–] knexcar@lemmy.world 1 points 3 hours ago

Have you tried A Link Between Worlds yet?

[–] maltasoron@sopuli.xyz 4 points 10 hours ago* (last edited 10 hours ago)

StarCraft 2 was the perfect competitive RTS, with the best pro scene. I lived and breathed that game for years. Sucks that Blizzard decided to stop supporting it.

[–] MorningThunder@lemm.ee 9 points 13 hours ago

Shadow of the Colossus was barely even a game, it was art. I don't think I even played it for more than 20 hours total but just a simple masterpiece.

[–] CileTheSane@lemmy.ca 2 points 9 hours ago

Ender Lilies

It's a mechanically strong Metroidvania with branching paths, hidden areas, and exploration, but what I love about it is the atmosphere and the juxtapositions is uses.

It is a crumbling decaying kingdom full of monstrosities, and the main character is an innocent little girl in a pure white dress. Lily does not attack, some of the monsters she is able to purify to restore their mind at which point they help her. So when you attack a monster appears to do the attack animation, while lily cowers a bit behind it.

One thing I love is when you are in a boss fight and shit is going down hard, the sound track is extremely chill piano music. The soft and beautiful contrasts against the harshness of the situation is a very compelling way.

The sequel Ender Magnolias is good as well. Mechanically there are some improvements, but I don't feel like the atmosphere or world building is as good. That may be because I played Lilies and was used to it. If your haven't played either I'd suggest starting with Lilies, and if you like Magnolias is worth your time.

[–] ZeroHora@lemmy.ml 3 points 10 hours ago* (last edited 10 hours ago)

I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.

I replayed the entire game after completing Cyberpunk 2077 and finished it this weekend. Sadly for me the game doesn't hold up that well in various aspects and it was one of my favourites. The story is great, the ending is really well done, but the combat is too simple, the leveling of the game is all over the place, the RPG aspect of the game is really underwhelming and the game is just too damn long. I actually ended up enjoying Cyberpunk 2077 more at the end, but TW3 is a better game in general.

As for my "all-time favorite", that depends.

Nier: Automata changed me, the game had a real impact on me.

Zelda BOTW is the game that made me feel happier while playing it.

Sekiro is the game that just clicked perfectly.

DAO was my all time favourite RPG but Divinity 2/BG3 both took that spot.

Chrono Trigger is the game that I'll always remember, the singleplayer game that I've replayed the most.

Terraria is my favourite indie game.

I have a real soft spot for Bloodstained, I loved Casltevania Symphony of the Night and I waited so long for Bloodstained and the guys delivered what I expected. The first game that I wanted to do 100%.

[–] Grangle1@lemm.ee 5 points 13 hours ago

My "nostalgia favorites" will always be Legend of Zelda Ocarina of Time and Sonic 2 (Genesis version). Sonic 2 is just so fun to go back and play any time I want a quick retro sides rolling platformer fix, and I've played through it more times than I can count. OoT was the first game I played that showed me what games could be through a combination of story/cutscenes and gameplay, as someone who was never able to get my hands on an SNES to play the epic JRPGs of the console growing up (I loved my Genesis, but let's be real, those kinds of games on Sega consoles didn't really come until later).

Nowadays Breath of the Wild and Tears of the Kingdom have eclipsed OoT for me, and for other more modern games another standout fave is Fire Emblem Three Houses, due in large part to its story and setting having everything I look for in a game, and its characters actually being more fleshed out and developed than the one-note units handed to you in many other games in the franchise. Engage has more... Engaging gameplay (sorry not sorry for the pun) but the story and characters hold it back quite a bit for me. Gameplay-wise, my favorite strategy RPG actually has to be Triangle Strategy, in that it has quite creative maps and every unit is designed with the potential to be useful depending on how you approach your own strategy, but I like the story/characters of Three Houses at least a bit more, and I tend to value story more in general in games. I'm also a big fan of the Ace Attorney franchise for the overarching story, characters and writing that it's built up through its history. Phoenix, Maya, Edgeworth, Apollo and friends are all among some of my favorite characters in gaming, and I'm glad I decided long ago to give that quirky-seeming series a try. AA7 when, Capcom?

[–] JackbyDev@programming.dev 2 points 11 hours ago

I think Legend of Zelda: Tears of the Kingdom was amazing. The only gripe I have is that the Switch just can't handle it very well.

It's hard to answer this because if you'd asked me 5 years ago my answer would be different (not just because TotK hadn't released) because my tastes change.

[–] KITA@lemmy.sdf.org 8 points 15 hours ago (1 children)

Dark Souls.

It fundamentally changed me as a person. All of the other fromsoft games are great but none of them really encapsulates the experience that is the first Dark Souls game.

[–] JackbyDev@programming.dev 3 points 11 hours ago (1 children)

You can't say something like that without elaborating! How did it change you?

[–] KITA@lemmy.sdf.org 4 points 8 hours ago

So I first played Dark Souls when I was 17. As a kid that was going into my senior year of high school, completely obsessed with games like Call of Duty: Modern Warfare 3 and Uncharted 2 - Dark Souls was such a drastic change in how you interacted with a game. No constant ADHD flick shots in a cod game, no mindless story based progression with a complete lack of difficulty.

Dark Souls taught me three things: Slow down, think critically, and never give up.

Looking back on it, it's some real basic knowledge to impart on someone. But I feel like they apply to everything in life and nobody around me seems to think the same.

It kinda blows my mind when you look at YouTube and see the absurd amount of videos there are of people describing how dark souls made them a better person mentally. The game is clearly special in a way no other game is to a lot of people and not to mention it popularized a whole new genre.

If anyone reading this hasn't tried Dark Souls or has tried it once and bounced off of it quickly. I really recommended giving it a(nother) shot.

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